Player Matchup

Cupid
Cupid
 
Cupid
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
JessyTay
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,829 Elo+
Party 1
Zeus
Zeus
ZevelDevil
Zeus
Level 28
God Stats
2W - 1L
1,794 SR
Queue Stats
4W - 3L
1,829 Elo+
Party 1
Rama
Rama
smokyeye
Rama
Level 146
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 2L
1,316 Elo+
Solo
Team Averages
Level 73
1,512 SR
1,595 Elo+

VS

Team Averages
Level 87
1,668 SR
1,535 Elo+
Cu Chulainn
Cu Chulainn
DozenKnave23
Cu Chulainn
Level 123
God Stats
4W - 0L
1,719 SR
Queue Stats
27W - 26L
1,725 Elo+
Party 2
Danzaburou
Danzaburou
EzoL666
Danzaburou
Level 137
God Stats
5W - 8L
1,516 SR
Queue Stats
76W - 80L
1,493 Elo+
Solo
Nu Wa
Nu Wa
UnicodeError
Nu Wa
Level 28
God Stats
61W - 41L
1,746 SR
Queue Stats
119W - 141L
1,482 Elo+
Solo
Ares
Ares
alesilloo12
Ares
Level 69
God Stats
3W - 1L
1,861 SR
Queue Stats
40W - 29L
1,609 Elo+
Party 2
Loki
Loki
motardfou91
Loki
Level 76
God Stats
5W - 4L
1,500 SR
Queue Stats
214W - 222L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
2 / 4 / 3
9,856
758
11,485
11,359
4,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
 
Tsukuyomi
16
5 / 9 / 3
9,656
743
11,492
15,059
6,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
JessyTay
Ganesha
15
0 / 2 / 4
9,118
701
3,421
16,768
17,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 6 / 4
9,965
767
15,485
12,125
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
16
1 / 7 / 6
9,487
730
6,802
12,168
4,703
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DozenKnave23
Cu Chulainn
17
3 / 1 / 12
10,099
777
11,301
15,615
12,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
EzoL666
Danzaburou
19
12 / 1 / 11
12,095
930
15,184
11,246
6,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 7 / 14
9,510
732
13,287
9,818
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 1 / 14
10,779
829
13,831
17,322
19,797
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
5 / 3 / 10
10,289
791
7,114
11,455
4,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
89
13
Kills
28
28
Deaths
13
20
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
4
3
0.88
L
Tsukuyomi
 
Tsukuyomi
5
9
3
0.72
W
Cu Chulainn
DozenKnave23
Cu Chulainn
3
1
12
9
W
Danzaburou
EzoL666
Danzaburou
12
1
11
17.5
L
Ganesha
JessyTay
Ganesha
0
2
4
1
W
1
7
14
1.14
L
5
6
4
1.17
W
7
1
14
14
W
5
3
10
3.33
L
Rama
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,685
Damage
60,717
67,479
Taken
65,456
37,252
Mitigated
47,698
8,927
Healing
16,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
11,485
5,237
514
2,067
11,359
4,639
23
5,396
5,834
0
47,339
L
Tsukuyomi
 
Tsukuyomi
11,492
2,574
0
2,496
15,059
6,095
0
7,203
7,782
0
28,550
W
Cu Chulainn
DozenKnave23
Cu Chulainn
11,301
1,567
0
5,067
15,615
12,526
350
4,362
11,253
6,285
27,730
W
Danzaburou
EzoL666
Danzaburou
15,184
7,698
0
5,178
11,246
6,513
2,503
3,186
8,060
0
35,741
L
Ganesha
JessyTay
Ganesha
3,421
229
0
1,541
16,768
17,508
66
6,552
9,773
9,560
0
W
13,287
2,377
276
365
9,818
4,075
148
2,850
6,968
32,256
0
L
15,485
1,232
0
1,686
12,125
4,307
196
5,091
6,829
39,707
0
W
13,831
804
873
2,400
17,322
19,797
308
5,386
11,936
25,518
0
W
7,114
1,200
0
2,830
11,455
4,787
396
3,122
8,333
0
35,338
L
Rama
6,802
3,674
0
623
12,168
4,703
1,264
4,418
7,651
0
30,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,082
Gold Earned
52,772
230
Minions Killed
219
0
Camps Cleared
0
1,246,412
Distance Traveled
1,309,302
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,856
758
80
6
0
244,138
2
L
Tsukuyomi
9,656
743
31
2
0
237,014
3
W
Cu Chulainn
10,099
777
56
4
0
296,039
0
W
Danzaburou
12,095
930
45
3
0
280,042
3
L
Ganesha
9,118
701
6
0
0
276,173
3
W
Nu Wa
9,510
732
41
3
0
214,619
1
L
Zeus
9,965
767
60
5
0
268,450
2
W
Ares
10,779
829
25
2
0
261,183
0
W
Loki
10,289
791
52
4
0
257,419
2
L
Rama
9,487
730
53
4
0
220,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role