Player Matchup

Baron Samedi
Baron Samedi
DismissedMO3
Baron Samedi
Level 155
God Stats
187W - 160L
1,462 SR
Queue Stats
858W - 996L
1,511 Elo+
Solo
Hou Yi
Hou Yi
KayEllBxNYC
Hou Yi
Level 159
God Stats
18W - 39L
1,418 SR
Queue Stats
382W - 622L
1,274 Elo+
Solo
Atlas
Atlas
YEAH_IM_TEEJAY
Atlas
Level 160
God Stats
95W - 81L
1,572 SR
Queue Stats
595W - 658L
1,514 Elo+
Solo
Team Averages
Level 158
1,484 SR
1,433 Elo+

VS

Team Averages
Level 76
1,368 SR
1,145 Elo+
Nu Wa
Nu Wa
AmaiHorizon431
Nu Wa
Level 57
God Stats
0W - 2L
1,315 SR
Queue Stats
5W - 14L
929 Elo+
Party 1
Ymir
Ymir
BuLL37PrOOfx102
Ymir
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
595W - 484L
1,576 Elo+
Solo
Bellona
Bellona
MrCookenstein
Bellona
Level 15
God Stats
1W - 2L
1,290 SR
Queue Stats
4W - 14L
929 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DismissedMO3
Baron Samedi
14
8 / 3 / 9
9,360
936
13,697
9,337
3,781
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
13
5 / 2 / 8
8,423
842
4,028
5,687
1,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 1 / 13
8,746
875
6,391
8,043
6,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 4
6,825
683
7,039
8,162
1,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 3
7,702
770
4,906
12,976
8,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
11
2 / 6 / 3
7,314
731
4,454
8,377
3,412
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
17
Kills
6
6
Deaths
17
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
2
5
3
0.7
W
Baron Samedi
DismissedMO3
Baron Samedi
8
3
9
4.17
W
Hou Yi
5
2
8
4.5
L
Bellona
2
6
3
0.58
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,116
Damage
16,399
23,067
Taken
29,515
12,344
Mitigated
13,950
9,368
Healing
3,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,039
2,286
210
575
8,162
1,812
180
6,185
1,904
15,251
0
L
4,906
592
446
1,894
12,976
8,726
0
8,143
4,618
21,009
0
W
Baron Samedi
DismissedMO3
Baron Samedi
13,697
825
2,428
3,471
9,337
3,781
885
5,438
3,899
39,239
0
W
Hou Yi
4,028
1,197
398
323
5,687
1,823
1,539
1,516
4,171
0
26,439
L
Bellona
4,454
755
0
219
8,377
3,412
0
5,420
2,663
0
18,390
W
6,391
1,870
285
2,463
8,043
6,740
452
5,525
2,518
17,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,529
Gold Earned
21,841
119
Minions Killed
74
6
Camps Cleared
3
537,966
Distance Traveled
496,968
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,825
683
18
2
0
154,148
0
L
Ymir
7,702
770
25
3
0
171,675
5
W
Baron Samedi
9,360
936
54
5
2
178,268
5
W
Hou Yi
8,423
842
45
5
3
167,480
2
L
Bellona
7,314
731
31
3
3
171,145
0
W
Atlas
8,746
875
20
2
1
192,218
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role