Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Gospeedrcer
Heimdallr
Level 152
God Stats
4W - 1L
1,613 SR
Queue Stats
260W - 154L
1,785 Elo+
Party 1
Hel
Hel
Slayther
Hel
Level 160
God Stats
1W - 0L
1,495 SR
Queue Stats
99W - 31L
2,111 Elo+
Party 1
Ymir
Ymir
Vаnity
Ymir
Level 160
God Stats
1W - 0L
1,689 SR
Queue Stats
72W - 49L
1,715 Elo+
Party 1
Team Averages
Level 148
1,560 SR
1,722 Elo+

VS

Team Averages
Level 123
1,607 SR
1,660 Elo+
Thor
Thor
FeelTheSickness
Thor
Level 159
God Stats
2W - 3L
1,541 SR
Queue Stats
735W - 500L
1,674 Elo+
Party 2
Charybdis
Charybdis
HollowKrow
Charybdis
Level 107
God Stats
18W - 12L
1,777 SR
Queue Stats
57W - 50L
1,691 Elo+
Solo
Ganesha
Ganesha
ImEduardoAG
Ganesha
Level 138
God Stats
9W - 6L
1,500 SR
Queue Stats
200W - 175L
1,581 Elo+
Solo
Nox
Nox
NoxSolo
Nox
Level 53
God Stats
7W - 4L
1,717 SR
Queue Stats
16W - 10L
1,683 Elo+
Party 2
Danzaburou
Danzaburou
SupportOrReport
Danzaburou
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
216W - 189L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
3 / 1 / 7
10,677
593
10,652
20,987
16,801
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
 
Gilgamesh
14
2 / 3 / 9
9,342
519
11,549
16,896
11,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Gospeedrcer
Heimdallr
19
8 / 1 / 2
11,640
647
15,395
14,192
5,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 3 / 3
10,275
571
11,675
10,853
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Vаnity
Ymir
17
5 / 5 / 4
10,290
572
9,226
19,413
8,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 2
9,429
524
7,060
15,070
5,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
HollowKrow
Charybdis
13
2 / 8 / 2
8,168
454
8,093
14,660
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
ImEduardoAG
Ganesha
12
0 / 6 / 8
7,614
423
7,191
17,947
17,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nox
15
2 / 4 / 4
9,129
507
11,397
11,602
4,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
SupportOrReport
Danzaburou
14
3 / 3 / 5
8,755
486
13,384
12,348
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
24
Kills
13
13
Deaths
24
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
1
7
6.5
W
Gilgamesh
 
Gilgamesh
2
3
9
2.17
L
6
3
2
2.33
W
Heimdallr
Gospeedrcer
Heimdallr
8
1
2
9
L
Charybdis
HollowKrow
Charybdis
2
8
2
0.38
L
Ganesha
ImEduardoAG
Ganesha
0
6
8
0.67
L
Nox
2
4
4
1
W
6
3
3
2.5
L
Danzaburou
SupportOrReport
Danzaburou
3
3
5
1.83
W
Ymir
Vаnity
Ymir
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,497
Damage
47,125
82,341
Taken
71,627
45,055
Mitigated
35,872
37,708
Healing
15,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,652
2,661
0
7,347
20,987
16,801
261
7,723
12,862
0
71,662
W
Gilgamesh
 
Gilgamesh
11,549
3,581
0
3,299
16,896
11,120
742
3,538
13,350
0
42,426
L
7,060
2,183
0
4,021
15,070
5,192
0
3,806
11,052
0
50,075
W
Heimdallr
Gospeedrcer
Heimdallr
15,395
8,345
0
9,524
14,192
5,517
792
744
13,034
0
104,351
L
Charybdis
HollowKrow
Charybdis
8,093
3,909
0
3,629
14,660
4,325
0
914
13,706
0
45,687
L
Ganesha
ImEduardoAG
Ganesha
7,191
788
0
3,696
17,947
17,730
0
7,001
10,714
24,223
0
L
Nox
11,397
1,594
0
1,469
11,602
4,420
0
2,517
9,085
58,057
0
W
11,675
1,042
5,784
6,184
10,853
3,379
652
1,549
9,292
71,153
0
L
Danzaburou
SupportOrReport
Danzaburou
13,384
5,591
0
3,175
12,348
4,205
290
5,953
6,169
0
64,277
W
Ymir
Vаnity
Ymir
9,226
3,318
0
5,570
19,413
8,238
404
4,492
14,335
69,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,224
Gold Earned
43,095
579
Minions Killed
464
0
Camps Cleared
0
1,799,484
Distance Traveled
1,754,039
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,677
593
131
7
0
389,923
6
W
Gilgamesh
9,342
519
43
2
0
365,076
12
L
Thor
9,429
524
91
5
0
350,386
2
W
Heimdallr
11,640
647
152
8
0
335,994
4
L
Charybdis
8,168
454
97
5
0
359,026
8
L
Ganesha
7,614
423
6
0
0
364,768
7
L
Nox
9,129
507
134
7
0
327,118
4
W
Hel
10,275
571
134
7
0
370,291
5
L
Danzaburou
8,755
486
136
8
0
352,741
4
W
Ymir
10,290
572
119
7
0
338,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role