Player Matchup

Ne Zha
Ne Zha
Silver I
HugOw_2
Ne Zha
Silver I
Level 96
God Stats
15W - 13L
1,521 SR
Queue Stats
329W - 349L
1,590 MMR
Party 2
Yemoja
Yemoja
Gold V
Mat10260
Yemoja
Gold V
Level 128
God Stats
23W - 19L
1,543 SR
Queue Stats
76W - 75L
1,621 MMR
Solo
Cernunnos
Cernunnos
Gold III
Ptitbisc8-59
Cernunnos
Gold III
Level 147
God Stats
12W - 14L
1,624 SR
Queue Stats
198W - 189L
1,623 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Sarada God
Cu Chulainn
Platinum V
Level 108
God Stats
2W - 3L
1,697 SR
Queue Stats
221W - 229L
1,645 MMR
Solo
Scylla
Scylla
Gold V
ScreamLR
Scylla
Gold V
Level 108
God Stats
53W - 54L
1,930 SR
Queue Stats
190W - 182L
1,634 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,663 SR
1,623 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,751 SR
1,628 MMR
Neith
Neith
Gold V
Assai134
Neith
Gold V
Level 156
God Stats
8W - 9L
1,992 SR
Queue Stats
43W - 39L
1,567 MMR
Solo
Artio
Artio
Platinum III
Flori31
Artio
Platinum III
Level 157
God Stats
17W - 5L
2,025 SR
Queue Stats
229W - 217L
1,848 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum IV
LEGIONxPHANTOM
Tsukuyomi
Platinum IV
Level 160
God Stats
5W - 6L
1,519 SR
Queue Stats
315W - 304L
1,582 MMR
Party 1
Arachne
Arachne
Gold IV
Raito_Kurai
Arachne
Gold IV
Level 148
God Stats
8W - 3L
1,530 SR
Queue Stats
109W - 115L
1,594 MMR
Solo
Sol
Sol
Gold III
zKarmaV3--
Sol
Gold III
Level 103
God Stats
7W - 5L
1,688 SR
Queue Stats
29W - 28L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
HugOw_2
Ne Zha
20
3 / 8 / 6
12,897
461
16,050
26,842
11,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Mat10260
Yemoja
14
0 / 5 / 7
10,325
369
5,620
28,359
30,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Ptitbisc8-59
Cernunnos
20
9 / 7 / 4
15,205
543
20,379
26,587
10,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Sarada God
Cu Chulainn
18
4 / 4 / 4
12,326
440
16,818
29,782
34,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
ScreamLR
Scylla
20
3 / 6 / 4
13,587
485
15,728
14,066
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
CliodhnaNu WaKaliAwilix

VS

Bans
ZeusThothLokiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Assai134
Neith
20
2 / 3 / 11
15,460
552
19,367
16,169
6,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artio
Flori31
Artio
20
3 / 1 / 18
15,587
557
17,094
36,612
60,540
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
LEGIONxPHANTOM
Tsukuyomi
20
7 / 6 / 4
16,184
578
26,010
28,307
12,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Raito_Kurai
Arachne
20
10 / 4 / 4
16,814
601
18,449
25,006
9,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 5 / 4
18,323
654
22,659
29,684
10,094
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
71
19
Kills
30
30
Deaths
19
25
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Neith
Assai134
Neith
2
3
11
2.5
W
Artio
Flori31
Artio
3
1
18
12
L
Ne Zha
HugOw_2
Ne Zha
3
8
6
0.75
W
Tsukuyomi
LEGIONxPHANTOM
Tsukuyomi
7
6
4
1.5
L
Yemoja
Mat10260
Yemoja
0
5
7
0.7
L
Cernunnos
Ptitbisc8-59
Cernunnos
9
7
4
1.57
W
Arachne
Raito_Kurai
Arachne
10
4
4
3
L
Cu Chulainn
Sarada God
Cu Chulainn
4
4
4
1.5
L
Scylla
ScreamLR
Scylla
3
6
4
0.83
W
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,595
Damage
103,579
125,636
Taken
135,778
92,967
Mitigated
99,482
26,848
Healing
56,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Assai134
Neith
19,367
4,935
0
4,715
16,169
6,662
5,456
3,539
12,630
0
130,272
W
Artio
Flori31
Artio
17,094
1,211
2,657
13,664
36,612
60,540
127
7,596
29,016
46,910
3,819
L
Ne Zha
HugOw_2
Ne Zha
16,050
3,673
0
7,545
26,842
11,698
0
6,988
19,854
0
87,910
W
Tsukuyomi
LEGIONxPHANTOM
Tsukuyomi
26,010
6,942
477
9,910
28,307
12,565
1,083
4,273
24,034
0
114,521
L
Yemoja
Mat10260
Yemoja
5,620
1,013
1,534
2,546
28,359
30,342
0
11,738
16,621
22,733
0
L
Cernunnos
Ptitbisc8-59
Cernunnos
20,379
11,704
0
8,974
26,587
10,862
2,888
8,935
17,652
61
120,073
W
Arachne
Raito_Kurai
Arachne
18,449
13,494
0
8,096
25,006
9,621
90
5,431
19,575
0
138,653
L
Cu Chulainn
Sarada God
Cu Chulainn
16,818
2,684
0
5,565
29,782
34,997
0
6,966
22,816
0
78,846
L
Scylla
ScreamLR
Scylla
15,728
1,835
0
684
14,066
5,068
0
4,258
9,808
108,499
0
W
22,659
12,780
0
16,929
29,684
10,094
4,269
5,258
24,426
189,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,340
Gold Earned
82,368
688
Minions Killed
776
0
Camps Cleared
0
2,525,699
Distance Traveled
2,678,936
31
Wards Purchased
55
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,460
552
170
6
0
516,009
5
W
Artio
15,587
557
41
1
0
581,755
21
L
Ne Zha
12,897
461
124
4
0
557,144
3
W
Tsukuyomi
16,184
578
150
5
0
537,284
2
L
Yemoja
10,325
369
35
1
0
496,273
13
L
Cernunnos
15,205
543
187
7
0
449,399
10
W
Arachne
16,814
601
178
6
0
600,477
7
L
Cu Chulainn
12,326
440
138
5
0
512,289
4
L
Scylla
13,587
485
204
7
0
510,594
1
W
Sol
18,323
654
237
8
0
443,411
20

Distance Traveled

Minion Kills by Role

Gold Earned by Role