Player Matchup

Chaac
Chaac
Redriger
Chaac
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 104L
1,425 Elo+
Solo
Nu Wa
Nu Wa
SRetorS
Nu Wa
Level 116
God Stats
3W - 4L
1,500 SR
Queue Stats
190W - 183L
1,482 Elo+
Solo
Izanami
Izanami
hatsuk
Izanami
Level 120
God Stats
0W - 1L
1,298 SR
Queue Stats
7W - 7L
1,258 Elo+
Solo
Team Averages
Level 113
1,433 SR
1,388 Elo+

VS

Team Averages
Level 96
1,431 SR
1,329 Elo+
Anhur
Anhur
Stilsear
Anhur
Level 140
God Stats
5W - 8L
1,500 SR
Queue Stats
21W - 21L
1,362 Elo+
Solo
Odin
Odin
gg3991
Odin
Level 103
God Stats
161W - 144L
1,488 SR
Queue Stats
595W - 784L
1,307 Elo+
Party 1
Chang'e
Chang'e
людской
Chang'e
Level 46
God Stats
10W - 23L
1,305 SR
Queue Stats
276W - 403L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Redriger
Chaac
15
2 / 5 / 8
11,786
655
21,437
20,767
12,042
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
SRetorS
Nu Wa
17
5 / 5 / 6
12,334
685
24,130
13,207
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
hatsuk
Izanami
17
6 / 7 / 4
12,950
719
16,915
17,718
4,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Stilsear
Anhur
19
9 / 5 / 6
13,684
760
20,041
25,483
6,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
gg3991
Odin
18
6 / 4 / 10
13,832
768
14,501
30,222
24,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
2 / 4 / 14
12,197
678
8,569
21,261
5,976
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
13
Kills
17
17
Deaths
13
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chaac
Redriger
Chaac
2
5
8
1.2
L
Nu Wa
SRetorS
Nu Wa
5
5
6
1.6
W
Anhur
Stilsear
Anhur
9
5
6
2.4
W
Odin
gg3991
Odin
6
4
10
2.75
L
Izanami
hatsuk
Izanami
6
7
4
1.14
W
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,482
Damage
43,111
51,692
Taken
76,966
20,719
Mitigated
37,240
13,143
Healing
25,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Redriger
Chaac
21,437
2,505
0
7,468
20,767
12,042
147
5,981
14,786
23
49,052
L
Nu Wa
SRetorS
Nu Wa
24,130
5,973
424
2,362
13,207
4,041
618
3,361
9,846
50,258
0
W
Anhur
Stilsear
Anhur
20,041
9,960
0
4,086
25,483
6,523
2,602
10,419
15,064
0
88,902
W
Odin
gg3991
Odin
14,501
3,432
863
6,059
30,222
24,741
79
8,701
21,521
13,198
32,730
L
Izanami
hatsuk
Izanami
16,915
8,730
0
2,889
17,718
4,636
2,433
4,121
13,597
0
66,744
W
8,569
822
6,850
8,065
21,261
5,976
147
5,575
15,686
40,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,070
Gold Earned
39,713
198
Minions Killed
195
10
Camps Cleared
6
884,757
Distance Traveled
912,326
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,786
655
51
3
3
312,669
2
L
Nu Wa
12,334
685
65
4
6
293,080
3
W
Anhur
13,684
760
120
7
5
243,351
0
W
Odin
13,832
768
41
2
1
341,224
3
L
Izanami
12,950
719
82
5
1
279,008
3
W
Chang'e
12,197
678
34
2
0
327,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role