Player Matchup

Achilles
Achilles
 
Achilles
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
CopycatGibbon49
Geb
Level 121
God Stats
18W - 14L
1,913 SR
Queue Stats
97W - 89L
1,486 Elo+
Party 1
Ravana
Ravana
Seawrd
Ravana
Level 107
God Stats
17W - 23L
1,417 SR
Queue Stats
119W - 113L
1,456 Elo+
Solo
Ah Puch
Ah Puch
SquidBilly5058
Ah Puch
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 201L
1,444 Elo+
Solo
Team Averages
Level 111
1,566 SR
1,477 Elo+

VS

Team Averages
Level 89
1,432 SR
1,456 Elo+
Rama
Rama
AghastWalls4
Rama
Level 145
God Stats
0W - 3L
1,194 SR
Queue Stats
306W - 298L
1,337 Elo+
Solo
Scylla
Scylla
Galahad 027683
Scylla
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,465 Elo+
Solo
Cu Chulainn
Cu Chulainn
GrandeTucaPivara
Cu Chulainn
Level 63
God Stats
0W - 1L
1,613 SR
Queue Stats
30W - 35L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
Way2Ez7025
Gilgamesh
Level 68
God Stats
4W - 9L
1,352 SR
Queue Stats
92W - 103L
1,460 Elo+
Solo
Ares
Ares
Y0UNGbulI
Ares
Level 107
God Stats
1W - 5L
1,500 SR
Queue Stats
320W - 300L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
9 / 0 / 4
9,237
577
13,180
11,845
6,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
 
Anhur
15
4 / 2 / 5
9,005
563
8,832
11,056
4,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 1 / 8
8,414
526
5,740
9,163
6,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
Seawrd
Ravana
17
9 / 1 / 3
10,198
637
9,216
8,019
3,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 6 / 3
7,865
492
7,403
9,538
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
6,988
437
5,753
11,067
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 5 / 1
7,885
493
4,934
9,800
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
GrandeTucaPivara
Cu Chulainn
13
0 / 4 / 3
8,074
505
6,940
12,467
10,010
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Way2Ez7025
Gilgamesh
14
5 / 5 / 1
8,526
533
7,224
16,297
5,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
12
1 / 5 / 0
7,127
445
2,794
14,764
10,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
23
Kills
10
10
Deaths
24
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
0
4
11
W
Anhur
 
Anhur
4
2
5
3.25
L
1
5
0
0.2
W
0
1
8
4
L
3
5
1
0.7
L
Cu Chulainn
GrandeTucaPivara
Cu Chulainn
0
4
3
0.38
W
Ravana
Seawrd
Ravana
9
1
3
10.5
W
1
6
3
0.42
L
Gilgamesh
Way2Ez7025
Gilgamesh
5
5
1
1.1
L
Ares
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,371
Damage
27,645
49,621
Taken
64,395
24,360
Mitigated
30,722
14,876
Healing
9,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,180
4,524
85
2,562
11,845
6,074
320
1,186
10,641
0
57,152
W
Anhur
 
Anhur
8,832
2,436
0
4,189
11,056
4,973
513
0
11,056
0
43,807
L
5,753
4,839
0
2,942
11,067
2,463
0
3,982
6,888
0
36,685
W
5,740
514
180
3,922
9,163
6,824
324
698
8,465
38,188
0
L
4,934
240
0
1,643
9,800
2,556
0
3,400
6,359
42,401
0
L
Cu Chulainn
GrandeTucaPivara
Cu Chulainn
6,940
588
0
2,496
12,467
10,010
0
1,126
10,689
0
45,295
W
Ravana
Seawrd
Ravana
9,216
2,300
0
1,357
8,019
3,650
0
1,171
6,796
0
75,814
W
7,403
515
0
2,581
9,538
2,839
288
4,442
4,935
44,883
0
L
Gilgamesh
Way2Ez7025
Gilgamesh
7,224
3,032
0
1,117
16,297
5,496
0
2,118
13,873
0
61,156
L
Ares
2,794
139
0
1,728
14,764
10,197
0
2,517
11,847
23,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,719
Gold Earned
38,600
427
Minions Killed
419
0
Camps Cleared
0
1,622,957
Distance Traveled
1,428,320
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,237
577
85
5
0
353,666
2
W
Anhur
9,005
563
77
5
0
271,479
2
L
Rama
6,988
437
71
4
0
243,704
3
W
Geb
8,414
526
59
4
0
336,610
4
L
Scylla
7,885
493
98
6
0
282,549
3
L
Cu Chulainn
8,074
505
94
6
0
301,732
4
W
Ravana
10,198
637
125
8
0
376,930
0
W
Ah Puch
7,865
492
81
5
0
284,272
4
L
Gilgamesh
8,526
533
115
7
0
316,536
3
L
Ares
7,127
445
41
3
0
283,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role