Player Matchup

Ganesha
Ganesha
GaneshOrTroll
Ganesha
Level 69
God Stats
40W - 34L
1,715 SR
Queue Stats
69W - 66L
1,707 Elo+
Party 1
Khepri
Khepri
GangstahLove
Khepri
Level 160
God Stats
22W - 15L
1,780 SR
Queue Stats
77W - 67L
1,624 Elo+
Party 1
Zeus
Zeus
JustErik
Zeus
Level 139
God Stats
8W - 4L
1,771 SR
Queue Stats
82W - 64L
1,499 Elo+
Party 1
Hou Yi
Hou Yi
Ornlu
Hou Yi
Level 156
God Stats
16W - 11L
1,662 SR
Queue Stats
138W - 130L
1,616 Elo+
Party 1
Bastet
Bastet
coils
Bastet
Level 92
God Stats
11W - 3L
1,702 SR
Queue Stats
64W - 52L
1,584 Elo+
Party 1
Team Averages
Level 123
1,726 SR
1,606 Elo+

VS

Team Averages
Level 15
1,476 SR
1,395 Elo+
Set
Set
N1ght Hawk3695
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Yemoja
Yemoja
SilverFoxsik
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,174 Elo+
Solo
Chang'e
Chang'e
anilylckya
Chang'e
Level 25
God Stats
4W - 5L
1,432 SR
Queue Stats
14W - 24L
1,374 Elo+
Solo
Kukulkan
Kukulkan
kahu09
Kukulkan
Level 26
God Stats
4W - 8L
1,449 SR
Queue Stats
4W - 10L
1,516 Elo+
Solo
Merlin
Merlin
megonator
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
2 / 2 / 18
8,018
802
7,347
6,596
3,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
14
4 / 1 / 11
8,139
814
2,541
5,229
3,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
16
8 / 0 / 7
8,992
899
11,361
3,827
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Ornlu
Hou Yi
15
3 / 0 / 4
8,151
815
5,866
5,181
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
coils
Bastet
15
11 / 1 / 8
9,056
906
16,890
10,126
4,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 0
6,369
637
4,273
10,656
5,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
13
0 / 5 / 4
7,121
712
3,340
13,905
10,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
anilylckya
Chang'e
13
3 / 0 / 1
7,419
742
4,910
5,360
1,158
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
kahu09
Kukulkan
11
0 / 4 / 0
6,178
618
2,000
7,113
1,970
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
megonator
Merlin
12
0 / 10 / 2
6,602
660
3,266
11,235
2,259
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
11
28
Kills
4
4
Deaths
29
48
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
2
2
18
5.5
W
Khepri
4
1
11
9.5
W
Zeus
8
0
7
11.5
L
1
10
0
0.1
W
Hou Yi
Ornlu
Hou Yi
3
0
4
5
L
Yemoja
0
5
4
0.4
L
Chang'e
anilylckya
Chang'e
3
0
1
3.5
W
Bastet
coils
Bastet
11
1
8
15
L
Kukulkan
kahu09
Kukulkan
0
4
0
0
L
Merlin
megonator
Merlin
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,005
Damage
17,789
30,959
Taken
48,269
15,240
Mitigated
21,543
7,313
Healing
4,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
7,347
134
323
560
6,596
3,078
0
4,315
2,257
31,016
0
W
Khepri
2,541
150
220
784
5,229
3,776
0
2,535
2,668
10,251
0
W
Zeus
11,361
1,659
0
603
3,827
1,480
1,332
1,688
2,103
34,357
0
L
4,273
1,695
0
383
10,656
5,736
51
2,857
7,711
0
10,487
W
Hou Yi
Ornlu
Hou Yi
5,866
2,771
0
1,991
5,181
1,919
931
1,060
3,929
0
35,134
L
Yemoja
3,340
873
373
2,093
13,905
10,420
0
8,049
5,603
9,912
0
L
Chang'e
anilylckya
Chang'e
4,910
151
460
1,284
5,360
1,158
0
2,545
2,773
7,885
0
W
Bastet
coils
Bastet
16,890
4,005
408
2,424
10,126
4,987
76
3,918
6,116
0
28,564
L
Kukulkan
kahu09
Kukulkan
2,000
0
0
270
7,113
1,970
0
2,306
4,761
11,395
0
L
Merlin
megonator
Merlin
3,266
147
13
40
11,235
2,259
0
4,959
6,172
16,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,356
Gold Earned
33,689
232
Minions Killed
89
0
Camps Cleared
0
1,125,995
Distance Traveled
835,530
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,018
802
17
2
0
226,064
2
W
Khepri
8,139
814
35
4
0
212,432
0
W
Zeus
8,992
899
68
7
0
219,665
1
L
Set
6,369
637
12
1
0
180,083
1
W
Hou Yi
8,151
815
66
7
0
211,147
1
L
Yemoja
7,121
712
12
1
0
147,253
2
L
Chang'e
7,419
742
5
1
0
175,257
0
W
Bastet
9,056
906
46
5
0
256,687
0
L
Kukulkan
6,178
618
28
3
0
190,146
0
L
Merlin
6,602
660
32
3
0
142,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role