Player Matchup

Ullr
Ullr
Diamond I
Bąąsh
Ullr
Diamond I
Level 105
God Stats
9W - 7L
1,994 SR
Queue Stats
157W - 137L
2,414 MMR
Solo
Geb
Geb
Diamond II
Lay7
Geb
Diamond II
Level 126
God Stats
30W - 41L
1,341 SR
Queue Stats
925W - 933L
2,198 MMR
Solo
Osiris
Osiris
Diamond III
PsycoSRB
Osiris
Diamond III
Level 111
God Stats
4W - 4L
1,532 SR
Queue Stats
97W - 93L
2,303 MMR
Solo
Eset
Eset
Diamond V
Tezzz_29
Eset
Diamond V
Level 160
God Stats
20W - 8L
2,073 SR
Queue Stats
380W - 376L
2,238 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
longuss_shlongus
Danzaburou
Diamond IV
Level 147
God Stats
27W - 13L
1,773 SR
Queue Stats
309W - 291L
2,148 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 130
1,743 SR
2,260 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,579 SR
1,975 MMR
Zeus
Zeus
Diamond IV
 
Zeus
Diamond IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Diamond V
 
Achilles
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond V
AstraI Arrow
Chiron
Diamond V
Level 119
God Stats
4W - 4L
1,893 SR
Queue Stats
130W - 86L
2,218 MMR
Solo
Vamana
Vamana
Diamond I
HORDxSLAYER
Vamana
Diamond I
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 74L
2,522 MMR
Party 1
Bacchus
Bacchus
Diamond V
blyden_-
Bacchus
Diamond V
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
217W - 214L
2,137 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Bąąsh
Ullr
12
3 / 1 / 3
6,711
671
4,495
2,970
869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
Lay7
Geb
10
3 / 1 / 2
6,048
605
2,343
5,000
2,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
PsycoSRB
Osiris
10
2 / 2 / 2
5,680
568
7,426
8,871
6,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Eset
11
2 / 1 / 3
6,022
602
3,805
5,003
1,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
longuss_shlongus
Danzaburou
11
2 / 0 / 1
6,311
631
4,498
6,530
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
CliodhnaKaliMedusaBastet

VS

Bans
NemesisArachneGilgameshOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
2 / 3 / 1
5,744
574
3,613
4,247
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Achilles
 
Achilles
9
2 / 3 / 0
5,561
556
3,007
8,520
2,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
10
0 / 1 / 1
5,667
567
4,509
5,841
1,428
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
10
1 / 4 / 1
5,985
599
4,996
10,497
5,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
blyden_-
Bacchus
8
0 / 1 / 1
4,861
486
1,969
4,265
2,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
5
5
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
3
1
0.83
L
Achilles
 
Achilles
2
3
0
0.67
L
Chiron
0
1
1
0.5
W
Ullr
Bąąsh
Ullr
3
1
3
4.5
L
Vamana
1
4
1
0.38
W
Geb
Lay7
Geb
3
1
2
4
W
Osiris
PsycoSRB
Osiris
2
2
2
1.5
W
Eset
2
1
3
3.5
L
Bacchus
blyden_-
Bacchus
0
1
1
0.5
W
Danzaburou
longuss_shlongus
Danzaburou
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,567
Damage
18,094
28,374
Taken
33,370
12,755
Mitigated
12,840
12,740
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,613
263
0
621
4,247
1,099
0
2,208
2,039
29,959
0
L
Achilles
 
Achilles
3,007
780
0
1,540
8,520
2,684
0
1,334
7,186
0
30,419
L
Chiron
4,509
1,440
225
1,785
5,841
1,428
0
788
5,053
0
43,832
W
Ullr
Bąąsh
Ullr
4,495
1,178
0
750
2,970
869
0
1,205
1,765
0
41,391
L
Vamana
4,996
2,313
0
3,252
10,497
5,285
0
1,128
9,369
0
34,764
W
Geb
Lay7
Geb
2,343
266
0
1,661
5,000
2,813
0
1,160
3,840
15,696
2,391
W
Osiris
PsycoSRB
Osiris
7,426
4,440
0
4,396
8,871
6,244
0
634
8,237
0
29,121
W
Eset
3,805
371
291
2,624
5,003
1,276
0
1,769
3,234
36,408
0
L
Bacchus
blyden_-
Bacchus
1,969
132
184
1,427
4,265
2,344
0
606
3,659
9,359
0
W
Danzaburou
longuss_shlongus
Danzaburou
4,498
1,380
0
3,018
6,530
1,553
0
814
5,716
0
41,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,772
Gold Earned
27,818
329
Minions Killed
321
0
Camps Cleared
0
1,004,533
Distance Traveled
937,892
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,744
574
65
7
0
153,897
4
L
Achilles
5,561
556
71
7
0
222,424
0
L
Chiron
5,667
567
98
10
0
169,781
0
W
Ullr
6,711
671
87
9
0
210,298
3
L
Vamana
5,985
599
74
7
0
182,760
0
W
Geb
6,048
605
28
3
0
202,202
3
W
Osiris
5,680
568
51
5
0
192,306
4
W
Eset
6,022
602
77
8
0
215,299
2
L
Bacchus
4,861
486
13
1
0
209,030
5
W
Danzaburou
6,311
631
86
9
0
184,428
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role