Player Matchup

Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Galahad 027683
Achilles
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 17L
1,444 Elo+
Solo
Thanatos
Thanatos
SquidBilly5058
Thanatos
Level 66
God Stats
7W - 7L
1,243 SR
Queue Stats
190W - 201L
1,432 Elo+
Solo
Sylvanus
Sylvanus
TheBrick_WP
Sylvanus
Level 107
God Stats
3W - 3L
1,765 SR
Queue Stats
38W - 31L
1,538 Elo+
Solo
Heimdallr
Heimdallr
albertojsalas92
Heimdallr
Level 121
God Stats
31W - 47L
1,462 SR
Queue Stats
610W - 658L
1,456 Elo+
Solo
Team Averages
Level 93
1,494 SR
1,474 Elo+

VS

Team Averages
Level 96
1,453 SR
1,474 Elo+
Merlin
Merlin
AdamMars21
Merlin
Level 64
God Stats
10W - 10L
1,516 SR
Queue Stats
22W - 25L
1,391 Elo+
Solo
Sol
Sol
LilChubbyBear
Sol
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
325W - 329L
1,468 Elo+
Party 1
Aphrodite
Aphrodite
SbSenpai
Aphrodite
Level 123
God Stats
10W - 18L
1,251 SR
Queue Stats
339W - 327L
1,466 Elo+
Party 1
Camazotz
Camazotz
Y0UNGbulI
Camazotz
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
320W - 300L
1,597 Elo+
Solo
Chaac
Chaac
piffcity
Chaac
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 315L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
8 / 2 / 4
8,023
617
10,288
9,192
3,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
13
2 / 0 / 2
7,732
595
5,941
8,378
6,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
13
5 / 2 / 4
7,659
589
12,169
10,151
4,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
TheBrick_WP
Sylvanus
12
4 / 2 / 6
7,295
561
6,687
10,974
8,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
albertojsalas92
Heimdallr
13
2 / 2 / 5
7,919
609
4,461
8,325
2,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AdamMars21
Merlin
10
2 / 7 / 3
6,266
482
5,532
10,183
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
1 / 2 / 4
6,581
506
7,803
6,575
1,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
SbSenpai
Aphrodite
11
4 / 5 / 2
6,626
510
7,210
10,881
4,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Camazotz
Y0UNGbulI
Camazotz
11
0 / 4 / 2
6,147
473
5,153
13,443
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
piffcity
Chaac
10
1 / 3 / 0
6,139
472
4,302
11,239
4,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
21
Kills
8
8
Deaths
21
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
2
4
5
L
Merlin
AdamMars21
Merlin
2
7
3
0.5
W
Achilles
2
0
2
3
L
1
2
4
1.5
L
Aphrodite
SbSenpai
Aphrodite
4
5
2
1
W
Thanatos
5
2
4
3.5
W
Sylvanus
TheBrick_WP
Sylvanus
4
2
6
3.5
L
Camazotz
Y0UNGbulI
Camazotz
0
4
2
0.25
W
Heimdallr
albertojsalas92
Heimdallr
2
2
5
2.25
L
Chaac
piffcity
Chaac
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,546
Damage
30,000
47,020
Taken
52,321
23,971
Mitigated
17,196
25,092
Healing
21,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,288
3,452
0
4,596
9,192
3,150
2,859
5,493
3,237
35,042
0
L
Merlin
AdamMars21
Merlin
5,532
544
0
1,670
10,183
2,667
0
4,437
5,708
24,821
0
W
Achilles
5,941
1,534
0
2,643
8,378
6,012
30
202
8,138
0
38,816
L
7,803
3,008
0
1,338
6,575
1,905
1,426
1,966
4,609
35,900
5,932
L
Aphrodite
SbSenpai
Aphrodite
7,210
1,178
2,391
5,149
10,881
4,186
0
5,309
5,572
25,311
0
W
Thanatos
12,169
2,611
0
9,258
10,151
4,033
0
2,557
7,358
0
45,976
W
Sylvanus
TheBrick_WP
Sylvanus
6,687
2,369
1,512
4,165
10,974
8,070
809
5,016
5,672
22,222
7,382
L
Camazotz
Y0UNGbulI
Camazotz
5,153
1,279
0
6,605
13,443
3,524
0
3,115
10,209
0
37,337
W
Heimdallr
albertojsalas92
Heimdallr
4,461
1,562
0
2,918
8,325
2,706
608
5,181
2,948
0
48,904
L
Chaac
piffcity
Chaac
4,302
1,284
146
4,266
11,239
4,914
0
1,320
9,548
0
24,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,628
Gold Earned
31,759
333
Minions Killed
289
0
Camps Cleared
0
1,265,902
Distance Traveled
1,252,176
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,023
617
66
5
0
237,893
0
L
Merlin
6,266
482
45
3
0
253,827
4
W
Achilles
7,732
595
71
5
0
262,698
5
L
Sol
6,581
506
84
6
0
236,920
2
L
Aphrodite
6,626
510
44
3
0
234,465
3
W
Thanatos
7,659
589
62
5
0
286,794
2
W
Sylvanus
7,295
561
48
4
0
236,086
3
L
Camazotz
6,147
473
70
5
0
292,439
2
W
Heimdallr
7,919
609
86
7
0
242,431
4
L
Chaac
6,139
472
46
4
0
234,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role