Player Matchup

Heimdallr
Heimdallr
Darkprince77777
Heimdallr
Level 69
God Stats
0W - 6L
1,500 SR
Queue Stats
205W - 278L
1,360 Elo+
Solo
Vamana
Vamana
Pogejr
Vamana
Level 124
God Stats
15W - 12L
1,500 SR
Queue Stats
405W - 481L
1,473 Elo+
Solo
Merlin
Merlin
lAmTiny-
Merlin
Level 33
God Stats
5W - 8L
1,500 SR
Queue Stats
30W - 45L
1,410 Elo+
Solo
Team Averages
Level 75
1,500 SR
1,414 Elo+

VS

Team Averages
Level 82
1,518 SR
1,540 Elo+
Artemis
Artemis
ClassicDan98
Artemis
Level 85
God Stats
9W - 8L
1,462 SR
Queue Stats
57W - 64L
1,755 Elo+
Solo
Hercules
Hercules
M1N1P1GB4C0N
Hercules
Level 97
God Stats
1W - 0L
1,455 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nox
Nox
xXxMARVITZxXx
Nox
Level 63
God Stats
37W - 32L
1,635 SR
Queue Stats
495W - 625L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Darkprince77777
Heimdallr
13
1 / 9 / 3
9,260
579
9,076
16,816
5,552
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
Pogejr
Vamana
15
4 / 2 / 3
10,868
679
14,271
18,388
12,783
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
lAmTiny-
Merlin
14
2 / 5 / 4
10,216
639
14,518
13,650
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ClassicDan98
Artemis
16
3 / 3 / 10
11,005
688
13,093
10,370
3,574
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
M1N1P1GB4C0N
Hercules
17
9 / 4 / 6
12,259
766
14,644
23,609
13,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
4 / 0 / 11
11,517
720
13,871
11,082
4,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
7
Kills
16
16
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artemis
ClassicDan98
Artemis
3
3
10
2.67
L
Heimdallr
Darkprince77777
Heimdallr
1
9
3
0.28
W
Hercules
M1N1P1GB4C0N
Hercules
9
4
6
3
L
Vamana
Pogejr
Vamana
4
2
3
2.75
L
Merlin
lAmTiny-
Merlin
2
5
4
0.8
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,865
Damage
41,608
48,854
Taken
45,061
22,678
Mitigated
21,469
9,808
Healing
14,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ClassicDan98
Artemis
13,093
4,827
0
3,680
10,370
3,574
1,247
2,256
8,114
0
47,312
L
Heimdallr
Darkprince77777
Heimdallr
9,076
2,864
0
897
16,816
5,552
282
5,823
10,993
0
25,595
W
Hercules
M1N1P1GB4C0N
Hercules
14,644
3,854
911
9,012
23,609
13,868
416
9,753
13,856
8,308
30,437
L
Vamana
Pogejr
Vamana
14,271
8,336
0
5,020
18,388
12,783
0
7,490
10,898
0
41,120
L
Merlin
lAmTiny-
Merlin
14,518
775
0
3,891
13,650
4,343
0
3,546
10,104
43,983
0
W
13,871
307
0
1,072
11,082
4,027
973
3,072
8,010
47,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,344
Gold Earned
34,781
165
Minions Killed
177
7
Camps Cleared
7
809,033
Distance Traveled
956,081
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,005
688
58
4
2
321,801
2
L
Heimdallr
9,260
579
45
3
1
255,000
1
W
Hercules
12,259
766
42
3
3
308,140
2
L
Vamana
10,868
679
43
3
4
305,925
3
L
Merlin
10,216
639
77
5
2
248,108
1
W
Nox
11,517
720
77
5
2
326,140
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role