Player Matchup

Bakasura
Bakasura
Slagter
Bakasura
Level 24
God Stats
2W - 10L
1,500 SR
Queue Stats
184W - 220L
1,722 Elo+
Solo
Thanatos
Thanatos
artemka1337
Thanatos
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 19L
1,506 Elo+
Solo
Set
Set
bommym89
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,260 Elo+
Solo
Geb
Geb
rocu666
Geb
Level 35
God Stats
1W - 2L
1,715 SR
Queue Stats
124W - 142L
1,412 Elo+
Solo
Merlin
Merlin
tam0615
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 112L
1,328 Elo+
Solo
Team Averages
Level 35
1,543 SR
1,446 Elo+

VS

Team Averages
Level 89
1,512 SR
1,517 Elo+
Atlas
Atlas
 
Atlas
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Dx-Sasy
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
asddda
Olorun
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Anhur
Anhur
baldtuna
Anhur
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
80W - 98L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
shelshockinbacca
Gilgamesh
Level 142
God Stats
13W - 10L
1,559 SR
Queue Stats
52W - 50L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Slagter
Bakasura
15
2 / 8 / 3
9,104
650
5,852
15,299
7,315
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
artemka1337
Thanatos
17
5 / 5 / 3
10,390
742
12,975
12,389
4,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 2
8,088
578
1,694
8,374
3,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Geb
16
2 / 8 / 3
9,684
692
9,240
18,190
19,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
tam0615
Merlin
14
1 / 7 / 3
8,406
600
2,581
10,123
3,266
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
3 / 2 / 17
11,262
804
9,110
12,381
14,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
Dx-Sasy
Ymir
17
1 / 1 / 19
11,116
794
9,412
12,835
11,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
asddda
Olorun
17
4 / 3 / 7
10,452
747
4,310
8,479
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
baldtuna
Anhur
17
6 / 4 / 4
10,967
783
9,049
9,724
4,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
20
18 / 0 / 7
13,672
977
21,662
11,856
13,816
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
86
10
Kills
32
32
Deaths
10
14
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
2
17
5.75
W
Ymir
Dx-Sasy
Ymir
1
1
19
10.5
L
Bakasura
Slagter
Bakasura
2
8
3
0.44
L
Thanatos
artemka1337
Thanatos
5
5
3
1.3
W
Olorun
asddda
Olorun
4
3
7
2.5
W
Anhur
baldtuna
Anhur
6
4
4
2
L
0
4
2
0.25
L
Geb
2
8
3
0.44
W
Gilgamesh
18
0
7
21.5
L
Merlin
tam0615
Merlin
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,342
Damage
53,543
64,375
Taken
55,275
39,422
Mitigated
46,724
10,787
Healing
15,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,110
2,714
410
2,195
12,381
14,038
675
2,091
9,516
25,097
0
W
Ymir
Dx-Sasy
Ymir
9,412
864
0
3,592
12,835
11,405
326
3,410
8,982
29,136
0
L
Bakasura
Slagter
Bakasura
5,852
3,549
0
1,560
15,299
7,315
0
4,945
10,354
0
12,441
L
Thanatos
artemka1337
Thanatos
12,975
2,748
0
6,376
12,389
4,965
1,447
3,796
8,593
0
33,074
W
Olorun
asddda
Olorun
4,310
1,066
714
2,670
8,479
3,325
2,708
3,181
5,170
20,726
0
W
Anhur
baldtuna
Anhur
9,049
5,124
0
1,131
9,724
4,140
7,175
1,674
7,921
0
34,478
L
1,694
275
0
278
8,374
3,965
0
3,037
5,337
0
10,968
L
Geb
9,240
839
0
2,573
18,190
19,911
0
7,940
10,250
16,647
0
W
Gilgamesh
21,662
7,866
1,770
3,116
11,856
13,816
392
1,465
9,839
2,785
65,591
L
Merlin
tam0615
Merlin
2,581
483
0
0
10,123
3,266
0
3,913
6,210
7,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,672
Gold Earned
57,469
113
Minions Killed
267
0
Camps Cleared
0
1,176,363
Distance Traveled
1,219,636
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,262
804
28
2
0
217,310
1
W
Ymir
11,116
794
54
4
0
259,437
0
L
Bakasura
9,104
650
30
2
0
223,620
1
L
Thanatos
10,390
742
43
3
0
283,543
0
W
Olorun
10,452
747
40
3
0
203,118
0
W
Anhur
10,967
783
54
4
0
222,616
1
L
Set
8,088
578
19
1
0
284,977
0
L
Geb
9,684
692
12
1
0
211,602
0
W
Gilgamesh
13,672
977
91
7
0
317,155
0
L
Merlin
8,406
600
9
1
0
172,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role