Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Bekel
Thor
Level 158
God Stats
7W - 9L
1,926 SR
Queue Stats
27W - 29L
1,726 Elo+
Solo
Tiamat
Tiamat
TheOfficialRa
Tiamat
Level 141
God Stats
1W - 7L
1,290 SR
Queue Stats
74W - 64L
1,700 Elo+
Solo
Ymir
Ymir
kurjaky
Ymir
Level 103
God Stats
20W - 12L
1,760 SR
Queue Stats
433W - 430L
1,547 Elo+
Solo
Team Averages
Level 125
1,595 SR
1,595 Elo+

VS

Team Averages
Level 122
1,650 SR
1,560 Elo+
Horus
Horus
 
Horus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
McBebSter
Poseidon
Level 113
God Stats
9W - 4L
1,929 SR
Queue Stats
279W - 272L
1,640 Elo+
Solo
Hel
Hel
Persimphon3
Hel
Level 68
God Stats
4W - 0L
1,906 SR
Queue Stats
65W - 51L
1,611 Elo+
Solo
Hou Yi
Hou Yi
SinaasGaming
Hou Yi
Level 129
God Stats
10W - 8L
1,416 SR
Queue Stats
197W - 216L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
2 / 1 / 0
7,126
648
5,957
8,917
4,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
 
Sylvanus
10
2 / 6 / 1
6,311
574
6,156
9,998
2,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thor
Bekel
Thor
11
4 / 2 / 2
6,673
607
6,454
7,736
3,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 3
5,807
528
2,545
5,327
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
kurjaky
Ymir
10
0 / 1 / 3
6,056
551
3,233
6,926
3,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
3 / 1 / 8
7,039
640
5,624
8,243
4,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
 
Osiris
11
2 / 0 / 5
6,497
591
6,179
8,973
3,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
McBebSter
Poseidon
13
4 / 2 / 1
7,317
665
4,500
4,977
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 1
6,871
625
5,243
6,898
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
12
4 / 3 / 1
7,324
666
7,030
8,892
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
8
Kills
14
14
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
1
0
2
L
Sylvanus
 
Sylvanus
2
6
1
0.42
W
Horus
 
Horus
3
1
8
7
W
Osiris
 
Osiris
2
0
5
4.5
L
Thor
Bekel
Thor
4
2
2
2.5
W
Poseidon
McBebSter
Poseidon
4
2
1
2.25
W
1
2
1
0.75
W
Hou Yi
4
3
1
1.5
L
0
4
3
0.38
L
Ymir
kurjaky
Ymir
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,345
Damage
28,576
38,904
Taken
37,983
15,727
Mitigated
14,086
9,997
Healing
13,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,957
2,999
0
4,914
8,917
4,512
0
4,711
3,767
0
45,112
L
Sylvanus
 
Sylvanus
6,156
2,228
0
2,202
9,998
2,555
0
0
9,998
34,987
0
W
Horus
 
Horus
5,624
1,774
616
4,447
8,243
4,630
0
3,773
4,470
0
16,471
W
Osiris
 
Osiris
6,179
2,423
0
1,004
8,973
3,800
0
1,843
7,130
0
42,194
L
Thor
Bekel
Thor
6,454
1,815
0
250
7,736
3,199
0
1,549
6,147
0
29,976
W
Poseidon
McBebSter
Poseidon
4,500
545
0
500
4,977
1,352
0
1,492
3,485
50,432
0
W
5,243
468
204
3,599
6,898
1,813
0
0
6,898
35,194
0
W
Hou Yi
7,030
3,903
0
3,008
8,892
2,491
282
4,826
4,066
0
52,315
L
2,545
292
0
1,247
5,327
1,750
0
2,229
3,098
34,847
0
L
Ymir
kurjaky
Ymir
3,233
993
0
1,384
6,926
3,711
0
775
6,151
17,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,973
Gold Earned
35,048
316
Minions Killed
405
0
Camps Cleared
0
1,107,005
Distance Traveled
1,141,106
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,126
648
83
8
0
254,749
3
L
Sylvanus
6,311
574
74
7
0
179,661
1
W
Horus
7,039
640
24
2
0
225,231
2
W
Osiris
6,497
591
75
7
0
269,296
2
L
Thor
6,673
607
53
5
0
215,769
4
W
Poseidon
7,317
665
105
10
0
233,580
5
W
Hel
6,871
625
100
9
0
215,916
1
W
Hou Yi
7,324
666
101
9
0
197,083
3
L
Tiamat
5,807
528
80
7
0
221,596
4
L
Ymir
6,056
551
26
2
0
235,230
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role