Player Matchup

Hades
Hades
Diamond II
Heckathorne
Hades
Diamond II
Level 107
God Stats
33W - 19L
1,788 SR
Queue Stats
35W - 24L
2,410 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 107
1,788 SR
2,410 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,715 SR
2,095 MMR
Cliodhna
Cliodhna
Platinum I
Lolandman
Cliodhna
Platinum I
Level 145
God Stats
2W - 1L
1,715 SR
Queue Stats
48W - 29L
2,095 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 0
9,882
824
6,317
13,958
10,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AnhurOlorunChronosSetSol

VS

Bans
UllrAh Muzen CabSkadiBastetHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Lolandman
Cliodhna
19
7 / 0 / 0
12,949
1,079
10,937
12,896
10,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
7
7
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Cliodhna
Lolandman
Cliodhna
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,317
Damage
10,937
13,958
Taken
12,896
10,214
Mitigated
10,543
3,732
Healing
5,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,317
1,832
0
3,732
13,958
10,214
0
464
13,494
60,778
0
W
Cliodhna
Lolandman
Cliodhna
10,937
1,495
0
5,600
12,896
10,543
2,244
6,606
6,290
0
83,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,882
Gold Earned
12,949
130
Minions Killed
163
4
Camps Cleared
8
224,217
Distance Traveled
260,162
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,882
824
130
11
4
224,217
2
W
Cliodhna
12,949
1,079
163
14
8
260,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role