Player Matchup

Chaac
Chaac
ChickenMachinne
Chaac
Level 27
God Stats
86W - 87L
1,512 SR
Queue Stats
904W - 932L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jabzzyyy
Ah Muzen Cab
Level 49
God Stats
14W - 15L
1,702 SR
Queue Stats
183W - 177L
1,526 Elo+
Solo
Nu Wa
Nu Wa
slayer_raw
Nu Wa
Level 127
God Stats
6W - 2L
1,559 SR
Queue Stats
90W - 89L
1,382 Elo+
Solo
Pele
Pele
xxTAEYANGxx
Pele
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 107L
1,391 Elo+
Solo
Merlin
Merlin
zZeuSs99
Merlin
Level 59
God Stats
21W - 18L
1,478 SR
Queue Stats
119W - 132L
1,408 Elo+
Solo
Team Averages
Level 82
1,550 SR
1,443 Elo+

VS

Team Averages
Level 42
1,578 SR
1,292 Elo+
Sun Wukong
Sun Wukong
Chuck8873
Sun Wukong
Level 67
God Stats
3W - 6L
1,861 SR
Queue Stats
221W - 249L
1,489 Elo+
Solo
Agni
Agni
Laurenciyy
Agni
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,239 Elo+
Solo
Athena
Athena
Veilofblood
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 40L
1,155 Elo+
Party 1
Chaac
Chaac
grizzlykilla1696
Chaac
Level 114
God Stats
0W - 1L
1,727 SR
Queue Stats
56W - 94L
1,386 Elo+
Party 1
Nemesis
Nemesis
wewo1454
Nemesis
Level 3
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 2L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 10
10,162
847
10,030
9,339
9,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
Jabzzyyy
Ah Muzen Cab
18
6 / 1 / 8
10,594
883
10,808
6,829
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
18
7 / 0 / 8
10,093
841
11,108
5,074
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
2 / 3 / 1
7,934
661
1,270
3,009
1,052
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
zZeuSs99
Merlin
16
4 / 5 / 10
9,375
781
8,494
9,580
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chuck8873
Sun Wukong
15
2 / 6 / 5
8,351
696
4,958
17,061
12,143
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 7 / 3
8,165
680
5,790
8,399
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
14
0 / 4 / 2
7,625
635
1,784
11,675
5,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 4 / 0
8,283
690
4,811
14,163
16,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
wewo1454
Nemesis
13
1 / 5 / 2
7,603
634
1,346
8,992
4,932
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
24
Kills
6
9
Deaths
26
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
L
Sun Wukong
Chuck8873
Sun Wukong
2
6
5
0.75
W
Ah Muzen Cab
Jabzzyyy
Ah Muzen Cab
6
1
8
10
L
2
7
3
0.5
L
Athena
0
4
2
0.25
L
1
4
0
0.25
W
Nu Wa
7
0
8
11
L
Nemesis
wewo1454
Nemesis
1
5
2
0.4
W
2
3
1
0.83
W
Merlin
zZeuSs99
Merlin
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,710
Damage
18,689
33,831
Taken
60,290
18,660
Mitigated
42,018
10,781
Healing
4,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,030
1,627
267
4,963
9,339
9,222
476
2,050
7,180
0
39,374
L
Sun Wukong
Chuck8873
Sun Wukong
4,958
1,035
31
845
17,061
12,143
437
4,227
12,612
0
26,929
W
Ah Muzen Cab
Jabzzyyy
Ah Muzen Cab
10,808
5,692
0
3,505
6,829
2,898
1,840
750
6,003
0
47,856
L
5,790
152
0
270
8,399
2,407
457
2,726
5,497
20,313
0
L
Athena
1,784
946
0
961
11,675
5,748
783
5,448
5,919
19,208
0
L
4,811
159
49
2,230
14,163
16,788
591
4,051
9,886
524
30,935
W
Nu Wa
11,108
3,515
0
658
5,074
1,781
1,844
1,149
3,799
27,805
0
L
Nemesis
wewo1454
Nemesis
1,346
268
0
126
8,992
4,932
29
2,108
6,774
0
11,404
W
1,270
448
0
32
3,009
1,052
491
842
2,167
0
4,668
W
Merlin
zZeuSs99
Merlin
8,494
750
0
1,356
9,580
3,707
2,022
2,954
6,511
24,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,158
Gold Earned
40,027
238
Minions Killed
201
0
Camps Cleared
0
1,057,688
Distance Traveled
1,029,564
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,162
847
63
5
0
287,243
1
L
Sun Wukong
8,351
696
45
4
0
200,092
0
W
Ah Muzen Cab
10,594
883
79
7
0
253,644
0
L
Agni
8,165
680
32
3
0
217,280
0
L
Athena
7,625
635
37
3
0
175,306
0
L
Chaac
8,283
690
64
5
0
211,456
1
W
Nu Wa
10,093
841
56
5
0
228,434
0
L
Nemesis
7,603
634
23
2
0
225,430
0
W
Pele
7,934
661
8
1
0
75,523
0
W
Merlin
9,375
781
32
3
0
212,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role