Player Matchup

Hou Yi
Hou Yi
Grandmaster
Delinquént
Hou Yi
Grandmaster
Level 160
God Stats
45W - 45L
1,704 SR
Queue Stats
426W - 378L
2,757 MMR
Solo
Fafnir
Fafnir
Bronze IV
JamalFastclap
Fafnir
Bronze IV
Level 69
God Stats
1W - 5L
1,535 SR
Queue Stats
33W - 52L
1,412 MMR
Solo
Hun Batz
Hun Batz
Silver II
NinoGwap0
Hun Batz
Silver II
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,499 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
SoloDiff
Gilgamesh
Silver III
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 25L
1,428 MMR
Solo
Kukulkan
Kukulkan
Silver III
XXJOSUPROXX
Kukulkan
Silver III
Level 105
God Stats
23W - 16L
1,508 SR
Queue Stats
135W - 146L
1,451 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 92
1,549 SR
1,709 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,600 SR
1,708 MMR
Rama
Rama
Silver V
BigDaddyChamSuck
Rama
Silver V
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 54L
1,221 MMR
Solo
Atlas
Atlas
Platinum III
InSaiyanOne
Atlas
Platinum III
Level 116
God Stats
3W - 5L
1,620 SR
Queue Stats
178W - 172L
1,678 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
Pandalize
Tsukuyomi
Diamond V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 87L
1,978 MMR
Party 1
Amaterasu
Amaterasu
Platinum II
XenoAustin
Amaterasu
Platinum II
Level 109
God Stats
5W - 0L
1,838 SR
Queue Stats
135W - 136L
1,819 MMR
Solo
Eset
Eset
Platinum II
llReignll
Eset
Platinum II
Level 153
God Stats
17W - 17L
1,541 SR
Queue Stats
202W - 194L
1,843 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
11 / 5 / 0
14,718
669
28,313
22,580
8,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 7 / 4
9,662
439
8,556
21,560
25,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
NinoGwap0
Hun Batz
16
0 / 8 / 1
9,837
447
3,888
17,036
4,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
SoloDiff
Gilgamesh
10
0 / 5 / 0
7,906
359
4,419
11,527
5,407
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
XXJOSUPROXX
Kukulkan
16
0 / 5 / 1
10,064
457
14,735
13,785
4,507
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
FenrirThothCliodhna

VS

Bans
PersephoneLokiIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 5
13,823
628
9,614
17,472
6,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 0 / 15
11,710
532
5,027
21,501
28,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Pandalize
Tsukuyomi
20
7 / 0 / 4
14,978
681
15,257
13,796
6,704
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
XenoAustin
Amaterasu
20
6 / 2 / 10
13,703
623
18,930
27,303
27,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
20
12 / 2 / 10
14,762
671
19,818
10,877
5,507
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
74
11
Kills
30
30
Deaths
11
6
Assists
44
Player
Kills
Deaths
Assists
KDA
W
4
7
5
0.93
L
Hou Yi
11
5
0
2.2
W
1
0
15
8.5
L
0
7
4
0.29
L
Hun Batz
NinoGwap0
Hun Batz
0
8
1
0.06
W
Tsukuyomi
Pandalize
Tsukuyomi
7
0
4
9
L
Gilgamesh
SoloDiff
Gilgamesh
0
5
0
0
L
Kukulkan
XXJOSUPROXX
Kukulkan
0
5
1
0.1
W
Amaterasu
XenoAustin
Amaterasu
6
2
10
5.5
W
Eset
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,911
Damage
68,646
86,488
Taken
90,949
48,648
Mitigated
75,249
19,315
Healing
35,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,614
7,367
0
7,204
17,472
6,494
3,960
2,971
14,501
0
105,692
L
Hou Yi
28,313
16,939
0
7,641
22,580
8,323
0
4,603
17,227
0
123,038
W
5,027
1,859
0
4,761
21,501
28,617
1,068
7,544
13,957
24,922
0
L
8,556
1,603
472
4,415
21,560
25,692
0
5,410
16,009
20,541
0
L
Hun Batz
NinoGwap0
Hun Batz
3,888
696
0
3,421
17,036
4,719
1,212
7,575
9,461
0
63,147
W
Tsukuyomi
Pandalize
Tsukuyomi
15,257
4,406
0
6,708
13,796
6,704
7,825
4,609
9,187
0
139,939
L
Gilgamesh
SoloDiff
Gilgamesh
4,419
1,513
0
2,441
11,527
5,407
0
2,483
9,044
0
30,989
L
Kukulkan
XXJOSUPROXX
Kukulkan
14,735
644
0
925
13,785
4,507
0
4,774
9,011
87,880
2,201
W
Amaterasu
XenoAustin
Amaterasu
18,930
10,443
0
15,503
27,303
27,927
2,307
4,854
22,449
0
87,719
W
Eset
19,818
2,106
384
1,289
10,877
5,507
0
4,051
6,826
111,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,187
Gold Earned
68,976
568
Minions Killed
718
0
Camps Cleared
0
1,729,747
Distance Traveled
2,236,459
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,823
628
186
8
0
399,049
4
L
Hou Yi
14,718
669
198
9
0
361,059
2
W
Atlas
11,710
532
24
1
0
437,903
6
L
Fafnir
9,662
439
16
1
0
358,339
4
L
Hun Batz
9,837
447
122
6
0
408,900
10
W
Tsukuyomi
14,978
681
216
10
0
498,961
2
L
Gilgamesh
7,906
359
70
3
0
217,469
5
L
Kukulkan
10,064
457
162
7
0
383,980
8
W
Amaterasu
13,703
623
153
7
0
411,424
1
W
Eset
14,762
671
139
6
0
489,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role