Player Matchup

Sun Wukong
Sun Wukong
Abivvvv
Sun Wukong
Level 16
God Stats
10W - 16L
1,440 SR
Queue Stats
74W - 107L
1,448 Elo+
Solo
Sol
Sol
ObedientZoe
Sol
Level 17
God Stats
1W - 3L
1,372 SR
Queue Stats
37W - 54L
1,513 Elo+
Solo
Fenrir
Fenrir
SeanCoggz
Fenrir
Level 49
God Stats
6W - 7L
1,276 SR
Queue Stats
39W - 59L
1,449 Elo+
Party 1
Ullr
Ullr
Ziantr
Ullr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,147 Elo+
Solo
Cerberus
Cerberus
cheezburger8
Cerberus
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 63L
1,538 Elo+
Party 1
Team Averages
Level 50
1,418 SR
1,419 Elo+

VS

Team Averages
Level 24
1,522 SR
1,500 Elo+
Discordia
Discordia
JessyTay
Discordia
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 13L
1,690 Elo+
Party 2
Ullr
Ullr
RIMMINJIMMY
Ullr
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,523 Elo+
Solo
Chaac
Chaac
ResRose
Chaac
Level 47
God Stats
10W - 5L
1,608 SR
Queue Stats
37W - 52L
1,365 Elo+
Solo
Zeus
Zeus
ZevelDevil
Zeus
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,690 Elo+
Party 2
Artemis
Artemis
jarl1604
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Abivvvv
Sun Wukong
15
0 / 1 / 4
8,497
708
1,544
9,975
7,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 0 / 4
7,845
654
2,461
3,583
1,093
Fenrir
SeanCoggz
Fenrir
16
6 / 7 / 2
8,850
738
6,031
15,026
7,185
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ullr
Ziantr
Ullr
10
0 / 0 / 0
6,821
568
515
507
130
Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
cheezburger8
Cerberus
16
6 / 5 / 6
9,513
793
13,955
27,682
25,068
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JessyTay
Discordia
15
0 / 2 / 7
8,946
746
5,305
4,883
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 2 / 6
10,513
876
10,113
8,333
2,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
ResRose
Chaac
17
4 / 2 / 1
10,068
839
10,729
12,915
13,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 2 / 5
9,715
810
9,087
4,370
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
jarl1604
Artemis
15
2 / 5 / 5
9,270
773
8,872
9,172
2,307
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
13
Kills
13
13
Deaths
13
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Abivvvv
Sun Wukong
0
1
4
2
W
Discordia
JessyTay
Discordia
0
2
7
1.75
L
1
0
4
3
W
3
2
6
3
W
Chaac
ResRose
Chaac
4
2
1
2.25
L
Fenrir
SeanCoggz
Fenrir
6
7
2
1
W
4
2
5
3.25
L
Ullr
Ziantr
Ullr
0
0
0
0
L
Cerberus
cheezburger8
Cerberus
6
5
6
1.8
W
Artemis
jarl1604
Artemis
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,506
Damage
44,106
56,773
Taken
39,673
40,612
Mitigated
21,014
10,395
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Abivvvv
Sun Wukong
1,544
174
12
3,122
9,975
7,136
0
1,856
7,853
0
31,476
W
Discordia
JessyTay
Discordia
5,305
307
0
720
4,883
1,365
197
603
4,213
24,576
0
L
2,461
869
0
836
3,583
1,093
0
2,200
1,343
12,110
0
W
10,113
4,285
0
313
8,333
2,468
4,788
4,385
3,948
0
47,186
W
Chaac
ResRose
Chaac
10,729
2,608
189
7,004
12,915
13,673
1,759
4,194
8,657
0
39,944
L
Fenrir
SeanCoggz
Fenrir
6,031
1,228
0
911
15,026
7,185
0
1,935
12,935
0
13,667
W
9,087
838
0
754
4,370
1,201
868
2,346
2,024
28,890
0
L
Ullr
Ziantr
Ullr
515
348
65
113
507
130
0
197
282
0
890
L
Cerberus
cheezburger8
Cerberus
13,955
841
219
5,117
27,682
25,068
0
7,268
19,968
31,042
0
W
Artemis
jarl1604
Artemis
8,872
6,147
214
1,573
9,172
2,307
2,572
4,888
4,258
0
27,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,526
Gold Earned
48,512
165
Minions Killed
270
0
Camps Cleared
0
878,773
Distance Traveled
1,298,072
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,497
708
73
6
0
283,529
5
W
Discordia
8,946
746
48
4
0
265,223
3
L
Sol
7,845
654
23
2
0
118,125
2
W
Ullr
10,513
876
82
7
0
235,453
2
W
Chaac
10,068
839
63
5
0
280,432
2
L
Fenrir
8,850
738
25
2
0
219,196
1
W
Zeus
9,715
810
40
3
0
278,348
6
L
Ullr
6,821
568
0
0
0
23,838
0
L
Cerberus
9,513
793
44
4
0
234,085
0
W
Artemis
9,270
773
37
3
0
238,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role