Player Matchup

Zhong Kui
Zhong Kui
BECKZonTour
Zhong Kui
Level 125
God Stats
214W - 235L
1,516 SR
Queue Stats
890W - 1,006L
1,425 Elo+
Solo
Anubis
Anubis
Pappy297
Anubis
Level 88
God Stats
3W - 7L
1,505 SR
Queue Stats
88W - 85L
1,417 Elo+
Solo
Danzaburou
Danzaburou
angeloti13_
Danzaburou
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 77L
1,710 Elo+
Solo
Anhur
Anhur
josephcrhcton
Anhur
Level 38
God Stats
5W - 7L
1,393 SR
Queue Stats
48W - 49L
1,358 Elo+
Solo
Sylvanus
Sylvanus
larry-a-secas
Sylvanus
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 64L
1,169 Elo+
Solo
Team Averages
Level 72
1,483 SR
1,416 Elo+

VS

Team Averages
Level 66
1,425 SR
1,389 Elo+
Arachne
Arachne
Able Chimp
Arachne
Level 27
God Stats
11W - 12L
1,829 SR
Queue Stats
11W - 14L
1,596 Elo+
Party 1
Gilgamesh
Gilgamesh
AnubisDB
Gilgamesh
Level 123
God Stats
20W - 14L
1,504 SR
Queue Stats
382W - 447L
1,441 Elo+
Party 1
Nu Wa
Nu Wa
MasterOfPrime27
Nu Wa
Level 129
God Stats
14W - 5L
1,239 SR
Queue Stats
287W - 284L
1,360 Elo+
Party 2
Atlas
Atlas
MrDeMoN_97
Atlas
Level 45
God Stats
1W - 2L
1,317 SR
Queue Stats
38W - 49L
1,333 Elo+
Solo
Skadi
Skadi
Zoxen8523
Skadi
Level 7
God Stats
6W - 4L
1,236 SR
Queue Stats
165W - 171L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BECKZonTour
Zhong Kui
20
9 / 7 / 3
14,975
516
23,234
28,538
16,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Pappy297
Anubis
20
9 / 10 / 5
15,131
522
29,592
35,102
13,213
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
angeloti13_
Danzaburou
19
3 / 6 / 4
12,479
430
11,128
23,221
6,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 9 / 9
12,070
416
9,419
25,848
6,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
larry-a-secas
Sylvanus
17
0 / 6 / 3
11,177
385
4,050
24,929
23,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Able Chimp
Arachne
20
10 / 5 / 7
17,611
607
16,170
28,699
13,106
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
AnubisDB
Gilgamesh
20
6 / 7 / 12
16,392
565
20,325
33,944
33,796
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
14 / 3 / 16
17,383
599
44,323
16,819
5,059
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Atlas
20
2 / 3 / 18
14,095
486
16,013
26,662
31,390
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
Zoxen8523
Skadi
20
6 / 6 / 9
14,891
513
16,780
20,310
4,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
100
23
Kills
38
38
Deaths
24
24
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Arachne
Able Chimp
Arachne
10
5
7
2.7
W
Gilgamesh
AnubisDB
Gilgamesh
6
7
12
1.71
L
Zhong Kui
BECKZonTour
Zhong Kui
9
7
3
1.5
W
14
3
16
7.33
W
Atlas
2
3
18
3.67
L
Anubis
Pappy297
Anubis
9
10
5
1.15
W
Skadi
Zoxen8523
Skadi
6
6
9
1.75
L
Danzaburou
angeloti13_
Danzaburou
3
6
4
0.83
L
2
9
9
0.72
L
Sylvanus
larry-a-secas
Sylvanus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,423
Damage
113,611
137,638
Taken
126,434
66,560
Mitigated
88,320
38,537
Healing
24,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Able Chimp
Arachne
16,170
11,655
0
7,929
28,699
13,106
1,559
10,141
18,204
0
168,384
W
Gilgamesh
AnubisDB
Gilgamesh
20,325
3,656
188
5,019
33,944
33,796
225
16,961
16,413
15,484
81,664
L
Zhong Kui
BECKZonTour
Zhong Kui
23,234
1,500
0
7,350
28,538
16,263
758
8,368
19,363
98,392
0
W
44,323
9,406
0
4,022
16,819
5,059
5,946
9,375
7,178
124,981
2,717
W
Atlas
16,013
6,708
141
3,532
26,662
31,390
202
9,564
16,722
41,203
0
L
Anubis
Pappy297
Anubis
29,592
528
0
16,367
35,102
13,213
966
18,677
15,532
130,032
0
W
Skadi
Zoxen8523
Skadi
16,780
10,199
0
3,218
20,310
4,969
1,045
10,092
9,777
0
73,649
L
Danzaburou
angeloti13_
Danzaburou
11,128
4,532
0
4,976
23,221
6,336
342
12,209
10,756
0
103,438
L
9,419
4,267
0
3,676
25,848
6,776
0
9,383
16,052
0
75,049
L
Sylvanus
larry-a-secas
Sylvanus
4,050
1,688
1,739
4,429
24,929
23,972
251
12,804
11,641
34,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,832
Gold Earned
80,372
712
Minions Killed
686
0
Camps Cleared
0
2,173,473
Distance Traveled
2,456,882
17
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
17,611
607
197
7
0
534,860
7
W
Gilgamesh
16,392
565
162
6
0
437,384
13
L
Zhong Kui
14,975
516
193
7
0
428,712
0
W
Nu Wa
17,383
599
171
6
0
485,781
15
W
Atlas
14,095
486
35
1
0
518,668
10
L
Anubis
15,131
522
200
7
0
415,239
3
W
Skadi
14,891
513
121
4
0
480,189
4
L
Danzaburou
12,479
430
165
6
0
488,935
3
L
Anhur
12,070
416
103
4
0
453,681
5
L
Sylvanus
11,177
385
51
2
0
386,906
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role