Player Matchup

Neith
Neith
BeastLP
Neith
Level 117
God Stats
6W - 1L
1,583 SR
Queue Stats
115W - 72L
1,677 Elo+
Party 2
Atlas
Atlas
G504
Atlas
Level 22
God Stats
66W - 28L
1,700 SR
Queue Stats
101W - 57L
1,661 Elo+
Party 2
Sol
Sol
TH3SUP3RN00B
Sol
Level 84
God Stats
1W - 0L
1,263 SR
Queue Stats
5W - 9L
1,071 Elo+
Solo
Team Averages
Level 74
1,516 SR
1,469 Elo+

VS

Team Averages
Level 73
1,580 SR
1,471 Elo+
Anubis
Anubis
Br3nts
Anubis
Level 100
God Stats
5W - 3L
1,500 SR
Queue Stats
44W - 46L
1,414 Elo+
Solo
Cerberus
Cerberus
Hypn00PL
Cerberus
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Party 1
Nemesis
Nemesis
MasterHypn00
Nemesis
Level 3
God Stats
0W - 2L
1,740 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BeastLP
Neith
20
17 / 5 / 3
19,468
846
30,555
21,957
6,042
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
G504
Atlas
20
3 / 7 / 16
17,506
761
19,011
29,323
28,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
1 / 11 / 10
14,465
629
12,296
18,944
3,894
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Br3nts
Anubis
20
13 / 9 / 9
16,869
733
30,228
26,264
17,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
Hypn00PL
Cerberus
20
8 / 5 / 12
16,298
709
22,042
30,546
38,437
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
MasterHypn00
Nemesis
18
2 / 7 / 10
13,982
608
11,788
19,747
11,917
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
54
21
Kills
23
23
Deaths
21
29
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
BeastLP
Neith
17
5
3
3.7
L
Anubis
Br3nts
Anubis
13
9
9
1.94
W
Atlas
G504
Atlas
3
7
16
1.57
L
Cerberus
Hypn00PL
Cerberus
8
5
12
2.8
L
Nemesis
MasterHypn00
Nemesis
2
7
10
1
W
1
11
10
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,862
Damage
64,058
70,224
Taken
76,557
38,722
Mitigated
67,730
13,008
Healing
14,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BeastLP
Neith
30,555
13,105
0
4,618
21,957
6,042
2,703
18,673
3,284
0
93,161
L
Anubis
Br3nts
Anubis
30,228
236
0
10,217
26,264
17,376
893
11,825
14,439
80,891
0
W
Atlas
G504
Atlas
19,011
7,376
0
5,355
29,323
28,786
334
16,935
12,388
51,171
0
L
Cerberus
Hypn00PL
Cerberus
22,042
1,226
0
4,588
30,546
38,437
363
12,928
17,618
82,686
0
L
Nemesis
MasterHypn00
Nemesis
11,788
3,084
0
35
19,747
11,917
96
7,803
11,944
0
36,337
W
12,296
2,463
0
3,035
18,944
3,894
522
16,912
2,032
46,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,439
Gold Earned
47,149
231
Minions Killed
261
9
Camps Cleared
11
1,153,633
Distance Traveled
1,084,883
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
19,468
846
149
6
5
411,037
3
L
Anubis
16,869
733
69
3
6
314,994
4
W
Atlas
17,506
761
28
1
0
368,722
2
L
Cerberus
16,298
709
132
6
3
383,685
3
L
Nemesis
13,982
608
60
3
2
386,204
1
W
Sol
14,465
629
54
2
4
373,874
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role