Player Matchup

Awilix
Awilix
VacatedLawyer60
Awilix
Level 44
God Stats
0W - 1L
1,311 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Chang'e
Chang'e
chickwichowo
Chang'e
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
134W - 181L
1,500 Elo+
Solo
Bellona
Bellona
lAmTiny-
Bellona
Level 32
God Stats
1W - 4L
1,500 SR
Queue Stats
30W - 45L
1,500 Elo+
Solo
Team Averages
Level 37
1,437 SR
1,500 Elo+

VS

Team Averages
Level 116
1,538 SR
1,352 Elo+
Odin
Odin
IISlyKillerII
Odin
Level 123
God Stats
2W - 1L
1,690 SR
Queue Stats
50W - 68L
1,313 Elo+
Party 1
Zeus
Zeus
Nova_Muerto
Zeus
Level 102
God Stats
194W - 224L
1,424 SR
Queue Stats
229W - 334L
1,351 Elo+
Solo
Nox
Nox
ading312
Nox
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 97L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 3
13,020
651
10,680
21,012
8,463
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
chickwichowo
Chang'e
15
2 / 9 / 3
11,905
595
7,673
18,465
7,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
lAmTiny-
Bellona
17
3 / 9 / 4
13,259
663
9,671
25,133
16,862
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 16
13,208
660
8,582
16,334
18,504
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 0 / 11
14,980
749
25,487
5,472
1,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
11 / 5 / 10
14,820
741
21,342
13,771
5,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
7
Kills
25
25
Deaths
7
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
2
2
16
5
W
12
0
11
17.5
L
2
7
3
0.5
W
11
5
10
3.2
L
Chang'e
chickwichowo
Chang'e
2
9
3
0.39
L
Bellona
lAmTiny-
Bellona
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,024
Damage
55,411
64,610
Taken
35,577
32,906
Mitigated
25,751
10,000
Healing
6,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,582
859
0
2,088
16,334
18,504
345
4,155
12,179
494
29,818
W
25,487
2,267
0
2,209
5,472
1,757
360
1,837
3,635
72,366
0
L
10,680
2,625
0
1,238
21,012
8,463
0
14,398
6,614
10
59,434
W
21,342
967
284
1,648
13,771
5,490
1,238
2,877
10,894
63,886
0
L
Chang'e
chickwichowo
Chang'e
7,673
776
1,919
3,223
18,465
7,581
0
15,350
3,115
27,464
0
L
Bellona
lAmTiny-
Bellona
9,671
3,429
210
3,410
25,133
16,862
0
18,393
6,740
0
35,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,184
Gold Earned
43,008
197
Minions Killed
203
7
Camps Cleared
10
863,468
Distance Traveled
957,892
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,208
660
44
2
2
326,714
4
W
Zeus
14,980
749
81
4
6
301,930
5
L
Awilix
13,020
651
91
5
6
335,583
9
W
Nox
14,820
741
78
4
2
329,248
3
L
Chang'e
11,905
595
48
2
1
241,859
0
L
Bellona
13,259
663
58
3
0
286,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role