Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
INFAMOUS_BossRae
Sol
Level 108
God Stats
4W - 2L
1,897 SR
Queue Stats
99W - 95L
1,541 Elo+
Solo
Team Averages
Level 117
1,632 SR
1,514 Elo+

VS

Team Averages
Level 31
1,500 SR
1,233 Elo+
Khepri
Khepri
GetClapped1Tapp
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,340 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KGxSmite
Morgan Le Fay
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,223 Elo+
Party 1
Da Ji
Da Ji
xS0GGYL0AFx
Da Ji
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,136 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
5 / 2 / 10
8,163
907
8,862
5,791
2,072
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
 
Bacchus
12
3 / 1 / 12
8,112
901
3,631
10,823
7,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
7 / 0 / 8
8,171
908
7,975
3,230
1,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
5,887
654
1,681
8,097
7,581
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Morgan Le Fay
KGxSmite
Morgan Le Fay
10
0 / 6 / 2
6,066
674
4,194
8,169
3,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 4 / 0
6,395
711
3,412
7,195
3,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
15
Kills
3
3
Deaths
15
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
2
10
5
W
Bacchus
 
Bacchus
3
1
12
9
L
0
5
3
0.3
W
7
0
8
11
L
Morgan Le Fay
KGxSmite
Morgan Le Fay
0
6
2
0.17
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,468
Damage
9,287
19,844
Taken
23,461
10,726
Mitigated
14,298
8,075
Healing
1,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,862
4,220
0
2,137
5,791
2,072
612
2,661
3,130
0
29,402
W
Bacchus
 
Bacchus
3,631
406
0
4,260
10,823
7,409
145
2,502
8,321
10,413
0
L
1,681
360
0
0
8,097
7,581
0
4,540
3,557
9,401
0
W
7,975
3,845
0
1,678
3,230
1,245
1,544
820
2,410
28,172
2,308
L
Morgan Le Fay
KGxSmite
Morgan Le Fay
4,194
627
0
840
8,169
3,402
0
3,526
4,643
20,401
0
L
3,412
619
264
588
7,195
3,315
0
2,604
4,591
0
6,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,446
Gold Earned
18,348
103
Minions Killed
57
5
Camps Cleared
2
516,992
Distance Traveled
457,879
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,163
907
40
4
2
175,305
1
W
Bacchus
8,112
901
4
0
1
187,237
2
L
Khepri
5,887
654
10
1
0
151,730
0
W
Sol
8,171
908
59
7
2
154,450
0
L
Morgan Le Fay
6,066
674
34
4
1
159,515
3
L
Da Ji
6,395
711
13
1
1
146,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role