Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
BellosauR
Chiron
Level 102
God Stats
2W - 1L
1,531 SR
Queue Stats
253W - 205L
1,506 Elo+
Party 1
Zeus
Zeus
Filya981
Zeus
Level 12
God Stats
2W - 1L
1,245 SR
Queue Stats
7W - 8L
1,392 Elo+
Solo
Arachne
Arachne
HP9999
Arachne
Level 109
God Stats
1W - 1L
1,309 SR
Queue Stats
64W - 49L
1,280 Elo+
Solo
Medusa
Medusa
KyloReed
Medusa
Level 24
God Stats
7W - 3L
1,496 SR
Queue Stats
331W - 267L
1,558 Elo+
Party 1
Team Averages
Level 81
1,416 SR
1,447 Elo+

VS

Team Averages
Level 89
1,385 SR
1,542 Elo+
Chaac
Chaac
ForreShure
Chaac
Level 49
God Stats
7W - 4L
1,500 SR
Queue Stats
56W - 60L
1,299 Elo+
Solo
Persephone
Persephone
Mouse3693
Persephone
Level 132
God Stats
15W - 10L
1,144 SR
Queue Stats
264W - 260L
1,519 Elo+
Solo
Poseidon
Poseidon
Wolf_of_Winter64
Poseidon
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
19W - 21L
1,938 Elo+
Party 2
Ravana
Ravana
korushima_
Ravana
Level 122
God Stats
0W - 1L
1,175 SR
Queue Stats
163W - 184L
1,481 Elo+
Party 2
Medusa
Medusa
korushimo_
Medusa
Level 14
God Stats
16W - 14L
1,604 SR
Queue Stats
20W - 23L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
2 / 1 / 14
9,303
775
4,306
14,140
17,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
BellosauR
Chiron
16
6 / 1 / 11
9,298
775
8,927
6,336
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
15
3 / 4 / 15
9,185
765
11,907
11,905
3,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
HP9999
Arachne
16
5 / 3 / 6
9,536
795
3,569
13,690
4,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
KyloReed
Medusa
17
9 / 1 / 10
9,905
825
15,170
11,173
5,310
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
2 / 4 / 3
8,969
747
11,277
13,835
13,299
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Persephone
Mouse3693
Persephone
17
6 / 7 / 3
9,807
817
13,049
10,810
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 1
7,880
657
8,999
9,957
2,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
korushima_
Ravana
15
1 / 7 / 3
8,448
704
4,494
12,313
7,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
korushimo_
Medusa
14
0 / 3 / 1
7,641
637
2,887
8,401
2,411
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
21
25
Kills
10
10
Deaths
26
56
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
14
9
W
Chiron
BellosauR
Chiron
6
1
11
11.5
W
Zeus
3
4
15
2.63
L
Chaac
2
4
3
0.88
W
Arachne
HP9999
Arachne
5
3
6
2.67
W
Medusa
KyloReed
Medusa
9
1
10
14
L
Persephone
Mouse3693
Persephone
6
7
3
1.07
L
1
5
1
0.3
L
Ravana
korushima_
Ravana
1
7
3
0.36
L
Medusa
korushimo_
Medusa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,879
Damage
40,706
57,244
Taken
55,316
34,010
Mitigated
28,542
23,682
Healing
6,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,306
1,839
6,284
7,151
14,140
17,874
228
3,729
10,229
0
8,541
W
Chiron
BellosauR
Chiron
8,927
1,511
1,576
1,886
6,336
2,353
895
2,959
3,377
0
26,204
W
Zeus
11,907
2,027
352
2,619
11,905
3,675
246
6,428
5,439
30,688
0
L
Chaac
11,277
1,950
0
2,500
13,835
13,299
0
3,422
10,210
0
44,024
W
Arachne
HP9999
Arachne
3,569
3,056
367
3,197
13,690
4,798
256
5,365
8,235
0
26,657
W
Medusa
KyloReed
Medusa
15,170
7,735
0
250
11,173
5,310
1,705
3,567
7,539
0
34,281
L
Persephone
Mouse3693
Persephone
13,049
1,149
0
1,145
10,810
2,846
14
1,827
8,773
36,299
0
L
8,999
531
429
965
9,957
2,468
347
1,689
8,173
22,312
0
L
Ravana
korushima_
Ravana
4,494
461
46
1,291
12,313
7,518
216
2,409
9,673
0
17,504
L
Medusa
korushimo_
Medusa
2,887
1,222
0
21
8,401
2,411
610
1,720
6,575
0
16,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,227
Gold Earned
42,745
207
Minions Killed
211
0
Camps Cleared
0
1,206,229
Distance Traveled
1,201,816
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,303
775
7
1
0
261,225
3
W
Chiron
9,298
775
41
3
0
242,330
1
W
Zeus
9,185
765
59
5
0
210,742
1
L
Chaac
8,969
747
69
6
0
274,081
1
W
Arachne
9,536
795
55
5
0
244,870
0
W
Medusa
9,905
825
45
4
0
247,062
0
L
Persephone
9,807
817
56
5
0
208,845
1
L
Poseidon
7,880
657
34
3
0
237,808
0
L
Ravana
8,448
704
27
2
0
219,872
2
L
Medusa
7,641
637
25
2
0
261,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role