Player Matchup

Poseidon
Poseidon
Crunchy1992
Poseidon
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,641 Elo+
Party 1
Sobek
Sobek
Knarf_sirrah
Sobek
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 61L
1,464 Elo+
Solo
Da Ji
Da Ji
Kodakmodak
Da Ji
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,927 Elo+
Party 1
Hercules
Hercules
LongSleeve
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
2,006 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
grizzlybeercold
Morgan Le Fay
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,445 Elo+
Solo
Team Averages
Level 46
1,500 SR
1,696 Elo+

VS

Team Averages
Level 90
1,591 SR
1,525 Elo+
Danzaburou
Danzaburou
A 6pac And A 40
Danzaburou
Level 143
God Stats
0W - 4L
1,581 SR
Queue Stats
12W - 19L
1,424 Elo+
Solo
Cthulhu
Cthulhu
Alexander34z
Cthulhu
Level 64
God Stats
1W - 4L
1,576 SR
Queue Stats
19W - 21L
1,490 Elo+
Solo
Ne Zha
Ne Zha
ThePapiSenpai
Ne Zha
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 97L
1,465 Elo+
Party 2
Neith
Neith
enderslayerfox
Neith
Level 69
God Stats
3W - 8L
1,549 SR
Queue Stats
30W - 35L
1,506 Elo+
Party 2
Zeus
Zeus
wizben10
Zeus
Level 17
God Stats
1W - 2L
1,751 SR
Queue Stats
3W - 9L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Crunchy1992
Poseidon
13
4 / 2 / 10
6,740
963
7,106
5,086
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 1 / 13
6,351
907
3,131
8,975
4,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Da Ji
13
10 / 2 / 4
7,179
1,026
7,927
6,628
3,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
LongSleeve
Hercules
13
8 / 0 / 11
7,295
1,042
8,845
8,095
9,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
grizzlybeercold
Morgan Le Fay
13
2 / 0 / 9
6,400
914
5,377
4,234
1,587
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A 6pac And A 40
Danzaburou
12
2 / 6 / 1
6,096
871
6,501
8,030
2,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Alexander34z
Cthulhu
10
1 / 3 / 2
5,719
817
1,443
6,359
2,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
0 / 6 / 2
5,516
788
5,197
7,921
3,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 2 / 0
5,598
800
3,300
4,879
2,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
11
1 / 8 / 1
5,662
809
4,337
9,350
2,949
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
10
25
Kills
4
5
Deaths
25
47
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A 6pac And A 40
Danzaburou
2
6
1
0.42
L
Cthulhu
Alexander34z
Cthulhu
1
3
2
0.67
W
Poseidon
Crunchy1992
Poseidon
4
2
10
4.5
W
1
1
13
7.5
W
Da Ji
10
2
4
6
W
Hercules
LongSleeve
Hercules
8
0
11
13.5
L
0
6
2
0.17
L
0
2
0
0
W
Morgan Le Fay
grizzlybeercold
Morgan Le Fay
2
0
9
6.5
L
Zeus
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,386
Damage
20,778
33,018
Taken
36,539
20,945
Mitigated
13,425
10,965
Healing
5,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A 6pac And A 40
Danzaburou
6,501
1,876
0
584
8,030
2,444
0
1,828
6,202
0
13,177
L
Cthulhu
Alexander34z
Cthulhu
1,443
0
200
1,358
6,359
2,789
0
3,586
2,773
5,689
0
W
Poseidon
Crunchy1992
Poseidon
7,106
1,427
0
1,153
5,086
1,408
110
1,169
3,724
24,353
0
W
3,131
271
87
3,181
8,975
4,846
0
1,572
7,219
12,228
0
W
Da Ji
7,927
2,679
0
428
6,628
3,166
68
649
5,838
0
14,466
W
Hercules
LongSleeve
Hercules
8,845
3,485
0
4,627
8,095
9,938
0
1,430
6,432
0
16,592
L
5,197
1,053
0
1,079
7,921
3,230
0
3,369
4,552
0
12,553
L
3,300
546
0
1,490
4,879
2,013
0
2,378
2,501
0
15,837
W
Morgan Le Fay
grizzlybeercold
Morgan Le Fay
5,377
520
506
983
4,234
1,587
378
515
3,631
21,765
0
L
Zeus
4,337
1,521
0
790
9,350
2,949
384
4,453
4,897
10,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,965
Gold Earned
28,591
146
Minions Killed
74
0
Camps Cleared
0
856,304
Distance Traveled
656,732
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,096
871
13
2
0
158,268
0
L
Cthulhu
5,719
817
12
2
0
98,086
1
W
Poseidon
6,740
963
58
8
0
159,375
1
W
Sobek
6,351
907
23
3
0
175,526
1
W
Da Ji
7,179
1,026
13
2
0
165,812
0
W
Hercules
7,295
1,042
17
2
0
183,797
1
L
Ne Zha
5,516
788
12
2
0
131,178
1
L
Neith
5,598
800
23
3
0
142,503
3
W
Morgan Le Fay
6,400
914
35
5
0
171,794
3
L
Zeus
5,662
809
14
2
0
126,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role