Player Matchup

Terra
Terra
BHOLDTHEWEASEL
Terra
Level 22
God Stats
4W - 6L
1,181 SR
Queue Stats
11W - 12L
1,429 Elo+
Party 1
Vamana
Vamana
I ST0RM l
Vamana
Level 145
God Stats
0W - 2L
1,724 SR
Queue Stats
28W - 28L
1,670 Elo+
Party 1
Freya
Freya
Lokiisme00
Freya
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
XclusiveConvict
Kukulkan
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 228L
1,560 Elo+
Party 1
Chaac
Chaac
slay KING chef
Chaac
Level 4
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 3L
1,323 Elo+
Party 1
Team Averages
Level 66
1,524 SR
1,496 Elo+

VS

Team Averages
Level 130
1,535 SR
1,481 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Bobo l6l
Ganesha
Level 133
God Stats
2W - 4L
1,411 SR
Queue Stats
39W - 33L
1,481 Elo+
Party 2
Tiamat
Tiamat
KpcHbNAeMoH
Tiamat
Level 144
God Stats
1W - 1L
1,749 SR
Queue Stats
37W - 33L
1,558 Elo+
Party 2
Geb
Geb
RF Venom l96l
Geb
Level 155
God Stats
4W - 1L
1,515 SR
Queue Stats
24W - 24L
1,474 Elo+
Party 2
Susano
Susano
zZeuSs99
Susano
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 132L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 2
9,508
679
6,451
14,751
13,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
I ST0RM l
Vamana
17
2 / 6 / 1
10,082
720
8,173
16,585
12,225
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Freya
14
1 / 8 / 1
8,650
618
2,111
10,919
3,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
17
2 / 8 / 2
9,907
708
13,216
13,413
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 4 / 3
9,582
684
6,468
17,648
7,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
12 / 0 / 13
11,783
842
10,258
15,906
22,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
Bobo l6l
Ganesha
18
0 / 2 / 22
10,602
757
14,671
12,589
6,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
20
6 / 0 / 9
12,033
860
13,268
7,981
5,844
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
7 / 2 / 9
11,200
800
11,234
12,335
5,870
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
zZeuSs99
Susano
16
6 / 4 / 10
10,488
749
12,866
10,934
4,434
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
94
8
Kills
31
31
Deaths
8
9
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
12
0
13
18.5
L
1
5
2
0.4
W
Ganesha
Bobo l6l
Ganesha
0
2
22
5.5
L
Vamana
I ST0RM l
Vamana
2
6
1
0.42
W
Tiamat
6
0
9
10.5
L
Freya
1
8
1
0.19
W
7
2
9
5.75
L
Kukulkan
2
8
2
0.38
L
2
4
3
0.88
W
Susano
zZeuSs99
Susano
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,419
Damage
62,297
73,316
Taken
59,745
40,752
Mitigated
44,789
10,726
Healing
17,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,258
3,807
0
6,081
15,906
22,187
0
5,484
10,422
0
19,904
L
6,451
825
1,536
3,290
14,751
13,816
0
9,007
5,744
18,717
0
W
Ganesha
Bobo l6l
Ganesha
14,671
573
0
5,626
12,589
6,454
573
6,960
5,629
58,853
0
L
Vamana
I ST0RM l
Vamana
8,173
3,946
0
2,371
16,585
12,225
0
7,862
8,723
556
33,482
W
Tiamat
13,268
2,052
0
2,476
7,981
5,844
0
1,862
6,119
63,309
0
L
Freya
2,111
777
0
1,004
10,919
3,456
0
5,318
5,601
9,528
0
W
11,234
1,340
0
1,493
12,335
5,870
0
5,662
6,673
46,851
0
L
Kukulkan
13,216
1,218
0
250
13,413
3,913
0
9,254
4,159
42,621
0
L
6,468
1,767
103
2,172
17,648
7,342
0
7,732
9,916
0
21,531
W
Susano
zZeuSs99
Susano
12,866
2,794
0
1,856
10,934
4,434
34
2,234
8,700
0
29,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,729
Gold Earned
56,106
211
Minions Killed
353
0
Camps Cleared
0
1,248,181
Distance Traveled
1,443,551
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,783
842
66
5
0
313,092
2
L
Terra
9,508
679
32
2
0
281,243
0
W
Ganesha
10,602
757
27
2
0
241,294
0
L
Vamana
10,082
720
71
5
0
284,909
0
W
Tiamat
12,033
860
120
9
0
303,157
0
L
Freya
8,650
618
16
1
0
191,483
0
W
Geb
11,200
800
93
7
0
328,264
0
L
Kukulkan
9,907
708
73
5
0
231,509
0
L
Chaac
9,582
684
19
1
0
259,037
0
W
Susano
10,488
749
47
3
0
257,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role