Player Matchup

Yemoja
Yemoja
DaRealFunkyMonky
Yemoja
Level 87
God Stats
14W - 16L
1,298 SR
Queue Stats
243W - 247L
1,503 Elo+
Party 1
Nox
Nox
Smance
Nox
Level 94
God Stats
20W - 15L
1,686 SR
Queue Stats
257W - 221L
1,591 Elo+
Party 1
Kuzenbo
Kuzenbo
Smant
Kuzenbo
Level 102
God Stats
18W - 10L
1,500 SR
Queue Stats
390W - 374L
1,534 Elo+
Party 1
Charybdis
Charybdis
braydendull
Charybdis
Level 40
God Stats
1W - 2L
1,215 SR
Queue Stats
294W - 289L
1,481 Elo+
Party 1
King Arthur
King Arthur
smatergod
King Arthur
Level 89
God Stats
54W - 72L
1,559 SR
Queue Stats
336W - 338L
1,538 Elo+
Party 1
Team Averages
Level 82
1,451 SR
1,529 Elo+

VS

Team Averages
Level 75
1,390 SR
1,401 Elo+
Osiris
Osiris
ADburns
Osiris
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 32L
1,515 Elo+
Solo
Thanatos
Thanatos
Dynxsty
Thanatos
Level 69
God Stats
0W - 1L
1,341 SR
Queue Stats
21W - 20L
1,465 Elo+
Solo
Bellona
Bellona
GlizzygGladiator
Bellona
Level 41
God Stats
5W - 7L
1,295 SR
Queue Stats
144W - 165L
1,420 Elo+
Party 2
Neith
Neith
Trepidation_18
Neith
Level 13
God Stats
2W - 5L
1,358 SR
Queue Stats
2W - 6L
1,098 Elo+
Party 2
He Bo
He Bo
ZoeCas159
He Bo
Level 128
God Stats
108W - 121L
1,455 SR
Queue Stats
251W - 269L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 9
5,403
675
2,044
4,705
3,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nox
Smance
Nox
9
2 / 0 / 3
5,107
638
2,821
2,851
955
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Smant
Kuzenbo
7
3 / 0 / 6
4,854
607
3,567
5,369
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Charybdis
braydendull
Charybdis
8
6 / 0 / 4
5,569
696
4,359
3,901
746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

King Arthur
smatergod
King Arthur
9
3 / 0 / 1
5,232
654
3,473
3,901
2,894
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ADburns
Osiris
6
0 / 2 / 0
3,996
500
2,125
4,339
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Dynxsty
Thanatos
6
0 / 4 / 0
3,990
499
1,190
6,784
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 3 / 0
3,586
448
1,724
4,317
2,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 4 / 0
3,803
475
2,227
4,090
770
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

He Bo
ZoeCas159
He Bo
7
0 / 4 / 0
4,153
519
1,648
4,864
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
17
Kills
0
0
Deaths
17
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
ADburns
Osiris
0
2
0
0
W
3
0
9
7.5
L
Thanatos
Dynxsty
Thanatos
0
4
0
0
L
0
3
0
0
W
Nox
Smance
Nox
2
0
3
3.5
W
Kuzenbo
Smant
Kuzenbo
3
0
6
6
L
0
4
0
0
L
He Bo
ZoeCas159
He Bo
0
4
0
0
W
Charybdis
braydendull
Charybdis
6
0
4
8
W
King Arthur
smatergod
King Arthur
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,264
Damage
8,914
20,727
Taken
24,394
11,124
Mitigated
8,079
5,609
Healing
8,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
ADburns
Osiris
2,125
1,188
0
2,039
4,339
2,115
0
586
3,631
0
14,742
W
2,044
846
1,223
1,420
4,705
3,524
978
373
4,332
7,182
0
L
Thanatos
Dynxsty
Thanatos
1,190
286
0
4,772
6,784
1,682
0
1,331
5,363
0
16,192
L
1,724
723
0
355
4,317
2,197
0
1,609
2,632
0
10,979
W
Nox
Smance
Nox
2,821
119
0
300
2,851
955
1,761
1,275
1,576
27,203
0
W
Kuzenbo
Smant
Kuzenbo
3,567
1,336
0
0
5,369
3,005
0
0
5,369
11,991
0
L
2,227
864
0
277
4,090
770
0
1,483
2,575
0
15,046
L
He Bo
ZoeCas159
He Bo
1,648
0
0
830
4,864
1,315
0
3,017
1,761
15,595
0
W
Charybdis
braydendull
Charybdis
4,359
2,415
0
2,053
3,901
746
579
0
3,901
0
20,831
W
King Arthur
smatergod
King Arthur
3,473
794
30
583
3,901
2,894
64
0
3,901
0
21,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,165
Gold Earned
19,528
190
Minions Killed
138
0
Camps Cleared
0
865,844
Distance Traveled
739,525
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,996
500
31
4
0
109,502
1
W
Yemoja
5,403
675
14
2
0
168,516
0
L
Thanatos
3,990
499
33
4
0
171,078
2
L
Bellona
3,586
448
15
2
0
158,688
0
W
Nox
5,107
638
57
7
0
160,353
3
W
Kuzenbo
4,854
607
21
3
0
175,350
5
L
Neith
3,803
475
22
3
0
163,229
0
L
He Bo
4,153
519
37
5
0
137,028
0
W
Charybdis
5,569
696
43
5
0
175,677
0
W
King Arthur
5,232
654
55
7
0
185,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role