Player Matchup

Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
VIKncux
Chiron
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 19L
1,571 Elo+
Solo
Ravana
Ravana
kindaok
Ravana
Level 129
God Stats
0W - 2L
1,285 SR
Queue Stats
24W - 22L
1,402 Elo+
Solo
Hera
Hera
ragtagcoma
Hera
Level 88
God Stats
1W - 4L
1,308 SR
Queue Stats
34W - 43L
1,443 Elo+
Solo
He Bo
He Bo
евон
He Bo
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 163L
1,372 Elo+
Solo
Team Averages
Level 109
1,418 SR
1,458 Elo+

VS

Team Averages
Level 75
1,500 SR
1,445 Elo+
Medusa
Medusa
 
Medusa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Fairnessk
Cerberus
Level 67
God Stats
5W - 0L
1,500 SR
Queue Stats
370W - 382L
1,500 Elo+
Solo
King Arthur
King Arthur
JibbeT_420
King Arthur
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
466W - 476L
1,452 Elo+
Solo
Cu Chulainn
Cu Chulainn
OedipusGod
Cu Chulainn
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 140L
1,434 Elo+
Party 1
Tyr
Tyr
kenen3232
Tyr
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
3 / 6 / 12
10,716
670
22,078
15,877
10,095
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
VIKncux
Chiron
19
4 / 7 / 13
11,097
694
12,719
17,386
7,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ravana
kindaok
Ravana
17
4 / 8 / 10
10,741
671
11,635
16,606
18,936
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 5 / 10
11,785
737
16,586
11,738
5,162
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

He Bo
евон
He Bo
17
7 / 8 / 8
11,318
707
15,749
12,571
4,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
9 / 1 / 15
13,707
857
22,188
10,336
4,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Fairnessk
Cerberus
18
2 / 4 / 25
12,049
753
10,307
22,265
23,480
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
JibbeT_420
King Arthur
20
9 / 4 / 16
12,389
774
9,641
19,012
21,862
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
OedipusGod
Cu Chulainn
20
5 / 5 / 19
12,124
758
14,105
22,735
19,485
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
9 / 9 / 14
12,040
753
14,251
20,145
20,203
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
123
23
Kills
34
34
Deaths
23
53
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
6
12
1.5
W
Medusa
 
Medusa
9
1
15
16.5
W
Cerberus
Fairnessk
Cerberus
2
4
25
3.63
W
King Arthur
JibbeT_420
King Arthur
9
4
16
4.25
W
Cu Chulainn
OedipusGod
Cu Chulainn
5
5
19
2.9
L
Chiron
VIKncux
Chiron
4
7
13
1.5
W
9
9
14
1.78
L
Ravana
kindaok
Ravana
4
8
10
1.13
L
5
5
10
2
L
He Bo
евон
He Bo
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,767
Damage
70,492
74,178
Taken
94,493
46,496
Mitigated
89,569
19,155
Healing
34,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
22,078
10,947
1,285
1,036
15,877
10,095
696
3,904
11,973
0
38,606
W
Medusa
 
Medusa
22,188
8,655
1,461
3,839
10,336
4,539
4,392
3,510
6,826
0
77,518
W
Cerberus
Fairnessk
Cerberus
10,307
167
3,372
7,527
22,265
23,480
390
6,573
15,692
23,116
0
W
King Arthur
JibbeT_420
King Arthur
9,641
1,215
1,736
4,850
19,012
21,862
606
6,110
12,902
0
21,982
W
Cu Chulainn
OedipusGod
Cu Chulainn
14,105
1,809
2,558
4,743
22,735
19,485
373
7,244
15,491
0
29,802
L
Chiron
VIKncux
Chiron
12,719
4,417
2,148
5,084
17,386
7,675
323
2,021
15,253
0
32,259
W
14,251
1,853
1,317
3,328
20,145
20,203
156
8,898
11,247
0
21,068
L
Ravana
kindaok
Ravana
11,635
4,080
704
2,767
16,606
18,936
0
1,591
15,015
0
20,501
L
16,586
4,825
1,241
1,912
11,738
5,162
372
2,035
9,703
39,740
0
L
He Bo
евон
He Bo
15,749
918
1,936
1,042
12,571
4,628
0
756
11,815
19,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,657
Gold Earned
62,309
170
Minions Killed
213
0
Camps Cleared
0
1,387,955
Distance Traveled
1,547,145
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,716
670
46
3
0
259,415
5
W
Medusa
13,707
857
100
6
0
348,483
0
W
Cerberus
12,049
753
54
3
0
276,365
0
W
King Arthur
12,389
774
23
1
0
330,228
0
W
Cu Chulainn
12,124
758
31
2
0
294,278
0
L
Chiron
11,097
694
42
3
0
274,912
1
W
Tyr
12,040
753
5
0
0
297,791
0
L
Ravana
10,741
671
18
1
0
289,669
0
L
Hera
11,785
737
57
4
0
295,649
3
L
He Bo
11,318
707
7
0
0
268,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role