Player Matchup

Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
HealingAqua
Cerberus
Level 136
God Stats
1W - 4L
1,500 SR
Queue Stats
310W - 330L
1,586 Elo+
Party 1
Apollo
Apollo
MaxiPadds
Apollo
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 100L
1,561 Elo+
Party 1
Chang'e
Chang'e
OldFrag10
Chang'e
Level 126
God Stats
6W - 2L
1,500 SR
Queue Stats
370W - 359L
1,585 Elo+
Party 1
Sun Wukong
Sun Wukong
chiefjones_
Sun Wukong
Level 145
God Stats
5W - 3L
1,426 SR
Queue Stats
145W - 124L
1,488 Elo+
Solo
Team Averages
Level 129
1,485 SR
1,544 Elo+

VS

Team Averages
Level 96
1,542 SR
1,494 Elo+
Anubis
Anubis
Born2BLazee
Anubis
Level 60
God Stats
81W - 70L
1,484 SR
Queue Stats
203W - 205L
1,380 Elo+
Solo
Jormungandr
Jormungandr
ChainedOgre
Jormungandr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,604 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kawlinn
Morgan Le Fay
Level 158
God Stats
54W - 53L
1,568 SR
Queue Stats
337W - 354L
1,498 Elo+
Party 2
Neith
Neith
Lord_Namikaze__
Neith
Level 65
God Stats
9W - 6L
1,651 SR
Queue Stats
112W - 106L
1,499 Elo+
Solo
Mulan
Mulan
Xicanox100pre
Mulan
Level 69
God Stats
10W - 9L
1,507 SR
Queue Stats
199W - 235L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
10 / 2 / 6
9,985
624
10,675
10,532
3,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
HealingAqua
Cerberus
14
4 / 2 / 9
9,210
576
10,024
16,940
17,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
MaxiPadds
Apollo
16
3 / 3 / 7
9,549
597
6,190
9,827
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
OldFrag10
Chang'e
15
6 / 4 / 5
8,831
552
10,638
13,086
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
chiefjones_
Sun Wukong
16
1 / 0 / 1
9,692
606
4,472
8,530
9,653
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 8 / 5
7,720
483
9,029
13,578
4,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ChainedOgre
Jormungandr
12
1 / 4 / 2
7,538
471
7,948
13,468
8,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Kawlinn
Morgan Le Fay
13
2 / 7 / 4
8,107
507
7,708
11,599
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 3 / 1
8,930
558
9,852
7,848
2,192
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 0
8,143
509
5,539
11,596
8,262
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
24
Kills
11
11
Deaths
24
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
10
2
6
6.5
L
Anubis
1
8
5
0.44
L
Jormungandr
ChainedOgre
Jormungandr
1
4
2
0.5
W
Cerberus
HealingAqua
Cerberus
4
2
9
4.25
L
Morgan Le Fay
Kawlinn
Morgan Le Fay
2
7
4
0.57
L
6
3
1
2.17
W
Apollo
MaxiPadds
Apollo
3
3
7
2.17
W
Chang'e
OldFrag10
Chang'e
6
4
5
2.13
L
1
2
0
0.5
W
Sun Wukong
chiefjones_
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,999
Damage
40,076
58,915
Taken
58,089
37,148
Mitigated
27,309
22,075
Healing
11,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,675
1,823
0
3,381
10,532
3,529
0
5,346
5,186
0
62,456
L
Anubis
9,029
421
0
3,212
13,578
4,572
0
6,485
6,857
40,635
0
L
Jormungandr
ChainedOgre
Jormungandr
7,948
1,624
62
2,377
13,468
8,939
210
5,453
7,909
40,267
0
W
Cerberus
HealingAqua
Cerberus
10,024
281
455
5,582
16,940
17,241
0
7,801
9,139
30,431
0
L
Morgan Le Fay
Kawlinn
Morgan Le Fay
7,708
516
0
1,287
11,599
3,344
0
5,073
6,332
49,954
0
L
9,852
3,252
188
1,618
7,848
2,192
1,040
2,365
5,467
0
52,604
W
Apollo
MaxiPadds
Apollo
6,190
3,483
0
3,618
9,827
2,715
641
3,552
6,275
0
65,988
W
Chang'e
OldFrag10
Chang'e
10,638
1,028
1,787
4,859
13,086
4,010
197
7,498
5,588
54,415
0
L
5,539
703
0
2,946
11,596
8,262
0
704
10,862
0
50,072
W
Sun Wukong
chiefjones_
Sun Wukong
4,472
642
0
2,393
8,530
9,653
0
488
8,042
0
67,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,267
Gold Earned
40,438
560
Minions Killed
412
0
Camps Cleared
0
1,527,552
Distance Traveled
1,414,108
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,985
624
109
7
0
336,800
0
L
Anubis
7,720
483
70
4
0
251,156
3
L
Jormungandr
7,538
471
62
4
0
316,367
1
W
Cerberus
9,210
576
55
3
0
293,635
0
L
Morgan Le Fay
8,107
507
77
5
0
305,842
6
L
Neith
8,930
558
92
6
0
269,361
3
W
Apollo
9,549
597
146
9
0
289,964
5
W
Chang'e
8,831
552
86
5
0
302,795
2
L
Mulan
8,143
509
111
7
0
271,382
0
W
Sun Wukong
9,692
606
164
10
0
304,358
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role