Player Matchup

Arachne
Arachne
 
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Chaperona23
Artio
Level 60
God Stats
36W - 50L
1,463 SR
Queue Stats
617W - 730L
1,486 Elo+
Party 2
Zeus
Zeus
GrandFromage947
Zeus
Level 86
God Stats
44W - 28L
1,575 SR
Queue Stats
278W - 290L
1,490 Elo+
Solo
Sobek
Sobek
PsychodstHC
Sobek
Level 148
God Stats
16W - 21L
1,456 SR
Queue Stats
736W - 852L
1,480 Elo+
Party 2
Rama
Rama
zxRYANRBTS
Rama
Level 34
God Stats
4W - 2L
1,570 SR
Queue Stats
50W - 39L
1,528 Elo+
Solo
Team Averages
Level 90
1,513 SR
1,497 Elo+

VS

Team Averages
Level 115
1,494 SR
1,503 Elo+
Zeus
Zeus
 
Zeus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CaptainMurphy35
Sylvanus
Level 99
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 8L
1,283 Elo+
Solo
Eset
Eset
Gotenks_noob
Eset
Level 107
God Stats
7W - 6L
1,470 SR
Queue Stats
97W - 84L
1,604 Elo+
Solo
Achilles
Achilles
HaloMaster183
Achilles
Level 142
God Stats
4W - 6L
1,500 SR
Queue Stats
217W - 196L
1,541 Elo+
Party 1
Cernunnos
Cernunnos
Trixsture
Cernunnos
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 130L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
0 / 1 / 1
5,260
526
2,220
7,063
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 5 / 1
4,236
424
1,810
9,766
3,553
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 0
5,585
559
3,137
4,347
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 3 / 0
4,987
499
3,206
10,915
5,576
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 1 / 0
4,656
466
2,627
7,022
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 1 / 1
5,791
579
1,979
4,801
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
9
2 / 0 / 4
5,337
534
3,666
3,103
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 0 / 2
6,308
631
5,054
4,959
1,775
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
HaloMaster183
Achilles
11
7 / 0 / 2
6,550
655
6,803
5,519
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Trixsture
Cernunnos
10
2 / 1 / 4
6,212
621
7,740
6,246
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
13
13
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
1
0.5
W
Zeus
 
Zeus
1
1
1
1.5
W
Sylvanus
2
0
4
4
L
0
5
1
0.1
W
1
0
2
2
L
1
3
0
0.33
W
Achilles
HaloMaster183
Achilles
7
0
2
8
L
0
3
0
0
W
Cernunnos
Trixsture
Cernunnos
2
1
4
4
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,000
Damage
25,242
39,113
Taken
24,628
13,536
Mitigated
9,716
15,759
Healing
11,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,220
1,706
0
4,072
7,063
2,058
0
959
6,022
0
27,018
W
Zeus
 
Zeus
1,979
176
0
1,530
4,801
1,383
150
1,893
2,908
29,992
402
W
Sylvanus
3,666
1,186
708
758
3,103
2,519
0
701
2,402
8,688
2,033
L
1,810
337
488
2,208
9,766
3,553
0
2,845
6,871
7,412
0
W
5,054
799
0
2,315
4,959
1,775
0
2,767
2,192
32,245
0
L
3,137
295
0
650
4,347
845
0
577
3,694
35,308
0
W
Achilles
HaloMaster183
Achilles
6,803
2,434
0
3,054
5,519
2,105
0
1,309
4,210
0
29,276
L
3,206
222
0
5,617
10,915
5,576
0
4,509
6,406
23,707
0
W
Cernunnos
Trixsture
Cernunnos
7,740
3,803
0
2,844
6,246
1,934
531
1,483
4,763
0
40,507
L
2,627
2,501
0
2,724
7,022
1,504
0
1,131
5,891
0
23,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,724
Gold Earned
30,198
246
Minions Killed
298
0
Camps Cleared
0
939,702
Distance Traveled
1,003,351
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,260
526
67
7
0
215,366
2
W
Zeus
5,791
579
67
7
0
197,819
3
W
Sylvanus
5,337
534
17
2
0
206,123
4
L
Artio
4,236
424
14
1
0
192,277
0
W
Eset
6,308
631
78
8
0
186,353
1
L
Zeus
5,585
559
71
7
0
174,436
4
W
Achilles
6,550
655
57
6
0
235,374
0
L
Sobek
4,987
499
43
4
0
191,471
5
W
Cernunnos
6,212
621
79
8
0
177,682
1
L
Rama
4,656
466
51
5
0
166,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role