Player Matchup

Hou Yi
Hou Yi
An0ther Try
Hou Yi
Level 107
God Stats
2W - 8L
1,326 SR
Queue Stats
55W - 88L
1,378 Elo+
Solo
Bacchus
Bacchus
Tucked Strap
Bacchus
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 171L
1,269 Elo+
Solo
Ao Kuang
Ao Kuang
gazeofwinter347
Ao Kuang
Level 129
God Stats
0W - 1L
1,717 SR
Queue Stats
15W - 34L
1,285 Elo+
Solo
Team Averages
Level 99
1,514 SR
1,311 Elo+

VS

Team Averages
Level 96
1,483 SR
1,468 Elo+
Chang'e
Chang'e
DocDoomhammer
Chang'e
Level 120
God Stats
28W - 30L
1,449 SR
Queue Stats
317W - 497L
1,352 Elo+
Solo
The Morrigan
The Morrigan
QPipSqueekQ
The Morrigan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,537 Elo+
Party 1
Loki
Loki
TheDalaiLama15
Loki
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
0 / 3 / 0
6,173
617
4,094
5,628
1,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Tucked Strap
Bacchus
10
0 / 4 / 0
6,283
628
4,348
8,984
5,307
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
9
0 / 3 / 0
5,868
587
1,288
6,350
1,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
3 / 0 / 7
7,652
765
5,133
5,907
2,048
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
QPipSqueekQ
The Morrigan
12
3 / 0 / 7
7,899
790
5,772
2,231
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
4 / 0 / 6
7,826
783
6,824
5,414
2,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
10
10
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
3
0
0
W
Chang'e
3
0
7
6.5
W
The Morrigan
QPipSqueekQ
The Morrigan
3
0
7
6.5
W
4
0
6
7
L
Bacchus
Tucked Strap
Bacchus
0
4
0
0
L
Ao Kuang
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,730
Damage
17,729
20,962
Taken
13,552
8,772
Mitigated
5,426
2,871
Healing
6,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
4,094
1,017
0
879
5,628
1,489
0
2,810
2,626
0
17,533
W
Chang'e
5,133
493
1,610
3,342
5,907
2,048
0
1,979
3,928
20,137
0
W
The Morrigan
QPipSqueekQ
The Morrigan
5,772
284
0
205
2,231
817
442
1,409
822
18,121
2,746
W
6,824
1,707
34
1,417
5,414
2,561
670
2,782
2,632
0
23,455
L
Bacchus
Tucked Strap
Bacchus
4,348
312
271
508
8,984
5,307
0
3,835
4,759
19,523
0
L
Ao Kuang
1,288
149
0
1,213
6,350
1,976
0
2,511
3,496
10,532
1,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,324
Gold Earned
23,377
95
Minions Killed
113
2
Camps Cleared
8
559,330
Distance Traveled
613,197
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,173
617
25
3
1
175,936
0
W
Chang'e
7,652
765
40
4
1
201,563
1
W
The Morrigan
7,899
790
36
4
2
203,907
1
W
Loki
7,826
783
37
4
5
207,727
3
L
Bacchus
6,283
628
40
4
0
188,120
1
L
Ao Kuang
5,868
587
30
3
1
195,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role