Player Matchup

Hun Batz
Hun Batz
Designerclown19
Hun Batz
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 154L
1,590 Elo+
Party 1
Sun Wukong
Sun Wukong
Fhlesh
Sun Wukong
Level 16
God Stats
10W - 6L
1,636 SR
Queue Stats
94W - 49L
1,871 Elo+
Party 2
Athena
Athena
THEDEFinition
Athena
Level 126
God Stats
5W - 3L
1,264 SR
Queue Stats
55W - 52L
1,563 Elo+
Party 1
Izanami
Izanami
dnomder
Izanami
Level 144
God Stats
2W - 1L
1,861 SR
Queue Stats
696W - 229L
1,754 Elo+
Party 2
Olorun
Olorun
strombirdie
Olorun
Level 55
God Stats
2W - 0L
1,768 SR
Queue Stats
20W - 8L
1,687 Elo+
Party 1
Team Averages
Level 76
1,606 SR
1,693 Elo+

VS

Team Averages
Level 119
1,455 SR
1,585 Elo+
Tyr
Tyr
Hey901
Tyr
Level 29
God Stats
4W - 3L
1,386 SR
Queue Stats
261W - 226L
1,614 Elo+
Party 3
Jormungandr
Jormungandr
NobleCreasent12
Jormungandr
Level 128
God Stats
17W - 14L
1,710 SR
Queue Stats
195W - 178L
1,523 Elo+
Solo
Cernunnos
Cernunnos
NubTheOneAndOnly
Cernunnos
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 174L
1,648 Elo+
Party 3
Arachne
Arachne
Pancakesjr1
Arachne
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
156W - 126L
1,639 Elo+
Party 3
Poseidon
Poseidon
Trakz3
Poseidon
Level 134
God Stats
0W - 3L
1,179 SR
Queue Stats
47W - 59L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
19
5 / 2 / 5
12,708
578
11,454
16,667
7,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Fhlesh
Sun Wukong
20
5 / 4 / 5
13,316
605
13,158
23,255
18,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 0 / 10
11,496
523
5,910
20,262
23,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
dnomder
Izanami
20
3 / 4 / 4
14,173
644
16,258
18,300
8,494
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
19
6 / 3 / 10
12,603
573
20,286
20,309
10,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Hey901
Tyr
16
5 / 4 / 2
10,527
479
13,165
16,644
16,284
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
NobleCreasent12
Jormungandr
14
0 / 1 / 3
8,552
389
10,804
24,171
25,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
15
2 / 3 / 2
9,691
441
12,273
14,794
5,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Pancakesjr1
Arachne
16
5 / 7 / 3
10,684
486
14,556
21,530
7,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
Trakz3
Poseidon
14
1 / 6 / 3
9,093
413
8,365
10,256
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
21
Kills
13
13
Deaths
21
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
5
2
5
3.75
W
Sun Wukong
Fhlesh
Sun Wukong
5
4
5
1.88
L
Tyr
Hey901
Tyr
5
4
2
1.5
L
Jormungandr
NobleCreasent12
Jormungandr
0
1
3
1.5
L
Cernunnos
2
3
2
1
L
Arachne
Pancakesjr1
Arachne
5
7
3
0.93
W
2
0
10
7
L
Poseidon
Trakz3
Poseidon
1
6
3
0.42
W
Izanami
dnomder
Izanami
3
4
4
1.25
W
Olorun
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,066
Damage
59,163
98,793
Taken
87,395
67,419
Mitigated
57,361
48,118
Healing
17,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
11,454
1,531
0
5,849
16,667
7,491
492
2,706
13,961
0
93,061
W
Sun Wukong
Fhlesh
Sun Wukong
13,158
3,214
0
12,116
23,255
18,154
1,632
3,803
19,452
0
92,995
L
Tyr
Hey901
Tyr
13,165
1,871
0
1,681
16,644
16,284
77
2,121
14,523
0
55,739
L
Jormungandr
NobleCreasent12
Jormungandr
10,804
3,109
482
4,044
24,171
25,231
24
10,415
13,756
44,520
3,615
L
Cernunnos
12,273
4,265
0
2,382
14,794
5,064
468
4,108
10,686
0
61,698
L
Arachne
Pancakesjr1
Arachne
14,556
8,983
0
7,659
21,530
7,670
0
6,471
15,059
0
50,118
W
5,910
1,521
0
8,862
20,262
23,162
481
5,154
15,108
23,106
0
L
Poseidon
Trakz3
Poseidon
8,365
306
0
1,435
10,256
3,112
0
3,913
6,343
57,265
0
W
Izanami
dnomder
Izanami
16,258
10,874
0
7,647
18,300
8,494
5,832
2,569
15,558
0
158,823
W
Olorun
20,286
12,991
521
13,123
20,309
10,118
5,031
7,467
12,842
99,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,296
Gold Earned
48,547
740
Minions Killed
477
0
Camps Cleared
0
2,230,864
Distance Traveled
2,088,279
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,708
578
157
7
0
510,218
2
W
Sun Wukong
13,316
605
162
7
0
430,117
5
L
Tyr
10,527
479
102
5
0
451,374
0
L
Jormungandr
8,552
389
73
3
0
376,476
2
L
Cernunnos
9,691
441
111
5
0
445,522
7
L
Arachne
10,684
486
79
4
0
438,896
2
W
Athena
11,496
523
39
2
0
487,168
8
L
Poseidon
9,093
413
112
5
0
376,011
3
W
Izanami
14,173
644
233
11
0
386,804
6
W
Olorun
12,603
573
149
7
0
416,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role