Player Matchup

Da Ji
Da Ji
Bronze I
Hachimanx3
Da Ji
Bronze I
Level 41
God Stats
0W - 1L
1,296 SR
Queue Stats
5W - 18L
984 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 41
1,296 SR
984 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 49
1,193 SR
868 MMR
Zhong Kui
Zhong Kui
Bronze I
Makymalocito
Zhong Kui
Bronze I
Level 49
God Stats
2W - 3L
1,193 SR
Queue Stats
10W - 17L
868 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
6 / 5 / 0
22,857
847
20,750
31,221
27,400
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AchillesCliodhnaKaliSkadiIzanami

VS

Bans
King ArthurArachneAnubisArtemisMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Makymalocito
Zhong Kui
20
5 / 6 / 0
21,504
796
21,460
27,573
24,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
6
Kills
5
5
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Da Ji
6
5
0
1.2
W
Zhong Kui
Makymalocito
Zhong Kui
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,750
Damage
21,460
31,221
Taken
27,573
27,400
Mitigated
24,395
3,897
Healing
10,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
20,750
6,732
0
3,897
31,221
27,400
1,372
22,112
9,109
0
153,804
W
Zhong Kui
Makymalocito
Zhong Kui
21,460
3,724
0
10,493
27,573
24,395
2,490
678
26,895
118,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,857
Gold Earned
21,504
215
Minions Killed
180
11
Camps Cleared
7
463,266
Distance Traveled
437,392
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
22,857
847
215
8
11
463,266
3
W
Zhong Kui
21,504
796
180
7
7
437,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role