Player Matchup

Sol
Sol
Gold V
 
Sol
Gold V
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Gilgamesh
Gilgamesh
Silver II
 
Gilgamesh
Silver II
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Gold V
 
Bellona
Gold V
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ullr
Ullr
Silver II
MаrioJudah
Ullr
Silver II
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 2L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
XilehDrol
Tsukuyomi
Gold IV
Level 160
God Stats
49W - 46L
1,600 SR
Queue Stats
287W - 274L
1,416 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 84
1,520 SR
1,483 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,636 SR
1,475 MMR
Thanatos
Thanatos
Gold IV
Aequorin
Thanatos
Gold IV
Level 149
God Stats
2W - 1L
1,849 SR
Queue Stats
34W - 36L
1,439 MMR
Party 2
Chaac
Chaac
Silver II
EzieCIap
Chaac
Silver II
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 MMR
Solo
Terra
Terra
Gold V
Metalslug1221
Terra
Gold V
Level 129
God Stats
13W - 6L
1,770 SR
Queue Stats
628W - 634L
1,428 MMR
Solo
Zeus
Zeus
Gold III
PapuchoW2M
Zeus
Gold III
Level 153
God Stats
42W - 36L
1,561 SR
Queue Stats
82W - 81L
1,518 MMR
Solo
Hou Yi
Hou Yi
Gold III
joshthelandlord
Hou Yi
Gold III
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 111L
1,489 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 3 / 3
10,956
644
8,560
10,041
3,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
 
Gilgamesh
16
5 / 1 / 7
10,546
620
9,277
13,286
9,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
 
Bellona
16
1 / 5 / 3
9,704
571
13,987
14,980
13,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
5 / 4 / 5
10,807
636
13,220
10,378
2,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
XilehDrol
Tsukuyomi
17
5 / 1 / 4
10,726
631
8,467
9,949
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ArtioAgniCliodhnaKali

VS

Bans
AtlasThothBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aequorin
Thanatos
15
5 / 6 / 4
9,025
531
9,203
14,226
4,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
EzieCIap
Chaac
16
2 / 2 / 4
9,264
545
8,989
18,372
13,822
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 6 / 3
6,694
394
2,482
15,681
12,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 4 / 4
8,920
525
9,354
9,980
3,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 4 / 2
8,385
493
4,351
10,843
3,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
22
Kills
14
14
Deaths
22
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
3
3
2.5
W
Gilgamesh
 
Gilgamesh
5
1
7
8.5
W
Bellona
 
Bellona
1
5
3
0.5
L
Thanatos
Aequorin
Thanatos
5
6
4
1.17
L
Chaac
EzieCIap
Chaac
2
2
4
2
L
0
6
3
0.25
W
5
4
5
1.88
L
5
4
4
1.75
W
Tsukuyomi
XilehDrol
Tsukuyomi
5
1
4
7
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,511
Damage
34,379
58,634
Taken
69,102
32,881
Mitigated
38,291
20,338
Healing
25,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,560
2,895
0
3,622
10,041
3,046
3,248
2,880
7,161
66,464
0
W
Gilgamesh
 
Gilgamesh
9,277
2,655
1,978
2,825
13,286
9,746
0
3,182
9,426
0
45,402
W
Bellona
 
Bellona
13,987
4,000
0
5,053
14,980
13,702
0
3,209
11,771
0
60,901
L
Thanatos
Aequorin
Thanatos
9,203
3,165
0
8,850
14,226
4,835
420
1,949
12,277
0
62,734
L
Chaac
EzieCIap
Chaac
8,989
1,794
0
8,104
18,372
13,822
0
1,242
17,130
0
61,561
L
2,482
339
695
3,320
15,681
12,703
0
2,858
12,823
9,650
0
W
13,220
5,116
0
1,903
10,378
2,791
448
1,249
8,985
0
79,394
L
9,354
1,005
0
2,713
9,980
3,581
0
2,511
7,469
46,359
0
W
Tsukuyomi
XilehDrol
Tsukuyomi
8,467
1,498
0
4,957
9,949
3,596
1,204
1,316
8,271
0
76,701
L
4,351
2,069
0
1,967
10,843
3,350
442
0
10,843
0
51,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,739
Gold Earned
42,288
550
Minions Killed
454
0
Camps Cleared
0
1,879,933
Distance Traveled
1,568,354
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,956
644
126
7
0
342,581
9
W
Gilgamesh
10,546
620
62
4
0
401,191
6
W
Bellona
9,704
571
100
6
0
353,512
7
L
Thanatos
9,025
531
104
6
0
342,482
1
L
Chaac
9,264
545
132
8
0
349,060
2
L
Terra
6,694
394
14
1
0
340,049
9
W
Ullr
10,807
636
128
8
0
368,591
0
L
Zeus
8,920
525
89
5
0
223,228
2
W
Tsukuyomi
10,726
631
134
8
0
414,058
0
L
Hou Yi
8,385
493
115
7
0
313,535
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role