Player Matchup

Ymir
Ymir
DayamondDeSade
Ymir
Level 58
God Stats
4W - 4L
1,592 SR
Queue Stats
54W - 67L
1,351 Elo+
Solo
Scylla
Scylla
Jaakeyyz
Scylla
Level 63
God Stats
4W - 8L
1,626 SR
Queue Stats
52W - 57L
1,480 Elo+
Party 2
Horus
Horus
Resyree-
Horus
Level 107
God Stats
17W - 9L
1,639 SR
Queue Stats
84W - 79L
1,479 Elo+
Party 2
Izanami
Izanami
temp-642975
Izanami
Level 48
God Stats
8W - 6L
1,628 SR
Queue Stats
18W - 17L
1,458 Elo+
Party 2
Thanatos
Thanatos
twii3sted
Thanatos
Level 84
God Stats
17W - 16L
1,700 SR
Queue Stats
99W - 98L
1,525 Elo+
Party 2
Team Averages
Level 72
1,637 SR
1,459 Elo+

VS

Team Averages
Level 98
1,570 SR
1,714 Elo+
Tiamat
Tiamat
QueenArachne
Tiamat
Level 129
God Stats
43W - 24L
1,500 SR
Queue Stats
444W - 327L
1,782 Elo+
Party 1
Hou Yi
Hou Yi
Reliable_Angel20
Hou Yi
Level 160
God Stats
5W - 0L
1,500 SR
Queue Stats
922W - 720L
1,755 Elo+
Party 1
Neith
Neith
SPITFIRE4112
Neith
Level 27
God Stats
29W - 19L
1,943 SR
Queue Stats
1,176W - 980L
1,771 Elo+
Party 1
Sylvanus
Sylvanus
USSV-Prometheus
Sylvanus
Level 68
God Stats
2W - 3L
1,200 SR
Queue Stats
307W - 205L
1,755 Elo+
Party 1
Odin
Odin
dun_talking33455
Odin
Level 106
God Stats
10W - 5L
1,707 SR
Queue Stats
50W - 55L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 9 / 3
5,643
434
2,737
15,313
7,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Jaakeyyz
Scylla
10
1 / 6 / 1
6,235
480
4,723
8,114
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Resyree-
Horus
10
0 / 3 / 1
5,773
444
3,943
12,685
6,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
temp-642975
Izanami
8
2 / 10 / 1
6,423
494
3,431
11,320
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
twii3sted
Thanatos
9
0 / 3 / 2
5,904
454
1,784
9,130
2,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
5 / 0 / 11
7,636
587
9,793
7,214
4,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 1 / 6
7,708
593
5,678
8,043
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

14
14 / 2 / 6
9,022
694
18,837
8,313
3,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Sylvanus
12
5 / 1 / 13
7,308
562
5,183
9,833
5,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 0 / 2
7,216
555
4,472
6,378
5,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
4
Kills
31
31
Deaths
4
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
L
Scylla
Jaakeyyz
Scylla
1
6
1
0.25
W
Tiamat
5
0
11
10.5
W
6
1
6
9
L
Horus
Resyree-
Horus
0
3
1
0.17
W
14
2
6
8.5
W
Sylvanus
5
1
13
11.5
W
1
0
2
2
L
Izanami
temp-642975
Izanami
2
10
1
0.25
L
Thanatos
twii3sted
Thanatos
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,618
Damage
43,963
56,562
Taken
39,781
19,790
Mitigated
21,993
10,496
Healing
17,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,737
1,216
90
973
15,313
7,913
0
5,435
9,571
10,920
0
L
Scylla
Jaakeyyz
Scylla
4,723
88
0
500
8,114
1,670
0
3,632
4,225
28,692
0
W
Tiamat
9,793
906
0
1,888
7,214
4,934
44
2,446
4,768
43,553
0
W
5,678
2,956
0
4,384
8,043
2,623
22
423
7,554
0
44,126
L
Horus
Resyree-
Horus
3,943
1,829
265
3,220
12,685
6,010
804
925
11,266
0
23,780
W
18,837
9,249
0
2,756
8,313
3,553
2,524
1,911
6,367
0
68,067
W
Sylvanus
5,183
1,742
2,517
3,040
9,833
5,580
230
2,680
7,153
12,450
2,320
W
4,472
709
0
3,120
6,378
5,303
0
0
6,030
0
36,120
L
Izanami
temp-642975
Izanami
3,431
1,956
0
605
11,320
1,657
0
2,455
8,803
0
16,169
L
Thanatos
twii3sted
Thanatos
1,784
569
0
4,843
9,130
2,540
0
1,192
7,856
0
31,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,978
Gold Earned
38,890
204
Minions Killed
389
0
Camps Cleared
0
1,159,011
Distance Traveled
1,235,463
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,643
434
15
1
0
211,356
0
L
Scylla
6,235
480
52
4
0
212,073
2
W
Tiamat
7,636
587
90
7
0
289,787
5
W
Hou Yi
7,708
593
88
7
0
247,520
4
L
Horus
5,773
444
38
3
0
232,692
2
W
Neith
9,022
694
98
8
0
221,749
6
W
Sylvanus
7,308
562
36
3
0
233,097
1
W
Odin
7,216
555
77
6
0
243,310
5
L
Izanami
6,423
494
35
3
0
220,833
1
L
Thanatos
5,904
454
64
5
0
282,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role