Player Matchup

Ganesha
Ganesha
BlikeBanana
Ganesha
Level 156
God Stats
12W - 6L
1,289 SR
Queue Stats
151W - 151L
1,537 Elo+
Solo
Eset
Eset
N0tAgain
Eset
Level 148
God Stats
5W - 6L
1,682 SR
Queue Stats
73W - 86L
1,434 Elo+
Solo
Serqet
Serqet
mrrsloth
Serqet
Level 128
God Stats
2W - 5L
1,254 SR
Queue Stats
51W - 66L
1,424 Elo+
Solo
Team Averages
Level 144
1,409 SR
1,465 Elo+

VS

Team Averages
Level 38
1,427 SR
1,399 Elo+
Heimdallr
Heimdallr
LONE WOLF3400
Heimdallr
Level 68
God Stats
0W - 5L
1,442 SR
Queue Stats
27W - 27L
1,462 Elo+
Party 1
Hel
Hel
PCogs
Hel
Level 3
God Stats
0W - 2L
1,340 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 1
Athena
Athena
PSYCHOTIC HUMAN
Athena
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BlikeBanana
Ganesha
13
0 / 1 / 13
8,264
751
6,435
10,399
9,347
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eset
14
6 / 0 / 7
9,273
843
7,882
5,768
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
mrrsloth
Serqet
12
7 / 1 / 2
8,828
803
6,688
7,349
3,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LONE WOLF3400
Heimdallr
11
1 / 5 / 0
6,603
600
6,248
8,135
2,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
PCogs
Hel
9
1 / 5 / 0
6,801
618
3,368
6,512
2,795
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 3 / 2
7,322
666
2,516
11,406
6,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
13
Kills
2
2
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BlikeBanana
Ganesha
0
1
13
6.5
L
Heimdallr
LONE WOLF3400
Heimdallr
1
5
0
0.2
W
Eset
6
0
7
9.5
L
Hel
PCogs
Hel
1
5
0
0.2
L
0
3
2
0.33
W
Serqet
mrrsloth
Serqet
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,005
Damage
12,132
23,516
Taken
26,053
15,366
Mitigated
11,695
6,169
Healing
2,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BlikeBanana
Ganesha
6,435
390
390
1,878
10,399
9,347
242
2,028
8,371
18,608
0
L
Heimdallr
LONE WOLF3400
Heimdallr
6,248
2,208
0
241
8,135
2,704
0
4,733
3,230
0
20,777
W
Eset
7,882
1,201
1,044
1,722
5,768
2,358
751
2,663
3,105
51,404
0
L
Hel
PCogs
Hel
3,368
204
1,022
678
6,512
2,795
0
3,617
2,577
10,085
0
L
2,516
888
0
848
11,406
6,196
0
5,967
5,313
11,244
0
W
Serqet
mrrsloth
Serqet
6,688
1,874
0
1,135
7,349
3,661
823
2,016
5,333
0
21,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,365
Gold Earned
20,726
145
Minions Killed
68
8
Camps Cleared
2
716,052
Distance Traveled
447,916
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,264
751
0
0
0
242,741
0
L
Heimdallr
6,603
600
30
3
1
152,097
2
W
Eset
9,273
843
115
10
4
259,909
3
L
Hel
6,801
618
22
2
1
120,532
0
L
Athena
7,322
666
16
1
0
175,287
0
W
Serqet
8,828
803
30
3
4
213,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role