Player Matchup

The Morrigan
The Morrigan
Adapted Shield
The Morrigan
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
174W - 188L
1,312 Elo+
Solo
Sol
Sol
MurderKarp
Sol
Level 153
God Stats
1W - 1L
1,212 SR
Queue Stats
52W - 54L
1,540 Elo+
Party 3
Bacchus
Bacchus
Parkthalamuel
Bacchus
Level 109
God Stats
3W - 0L
1,647 SR
Queue Stats
26W - 27L
1,588 Elo+
Party 3
Anubis
Anubis
Whebzer
Anubis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
glintch
Sun Wukong
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,310 Elo+
Party 3
Team Averages
Level 113
1,472 SR
1,450 Elo+

VS

Team Averages
Level 91
1,524 SR
1,536 Elo+
King Arthur
King Arthur
 
King Arthur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
AfroGai
Vulcan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,587 Elo+
Solo
Zhong Kui
Zhong Kui
BioWolfXV
Zhong Kui
Level 99
God Stats
1W - 3L
1,270 SR
Queue Stats
189W - 185L
1,510 Elo+
Party 2
Ymir
Ymir
Cyborganfreeman
Ymir
Level 73
God Stats
3W - 4L
1,850 SR
Queue Stats
422W - 415L
1,536 Elo+
Party 2
Freya
Freya
uwuasca
Freya
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 60L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Adapted Shield
The Morrigan
20
7 / 3 / 15
13,789
766
17,205
12,009
5,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 3 / 19
13,195
733
24,260
12,225
7,649
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
20
6 / 4 / 19
13,901
772
16,523
25,609
50,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Whebzer
Anubis
15
2 / 11 / 9
10,820
601
8,693
15,479
8,648
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
glintch
Sun Wukong
20
11 / 7 / 15
14,501
806
20,126
26,122
27,536
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
8 / 7 / 17
13,611
756
19,073
29,903
37,530
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
AfroGai
Vulcan
20
5 / 6 / 17
12,744
708
22,366
16,309
8,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
BioWolfXV
Zhong Kui
20
10 / 5 / 14
14,042
780
21,759
22,378
17,229
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 4 / 15
12,283
682
4,489
18,896
25,998
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Freya
uwuasca
Freya
17
2 / 9 / 15
10,742
597
10,285
17,176
6,827
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
106
30
Kills
28
28
Deaths
31
77
Assists
78
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
8
7
17
2.36
W
The Morrigan
Adapted Shield
The Morrigan
7
3
15
4.83
L
Vulcan
AfroGai
Vulcan
5
6
17
2.25
L
Zhong Kui
BioWolfXV
Zhong Kui
10
5
14
3.4
L
3
4
15
2.63
W
4
3
19
4.5
W
Bacchus
6
4
19
3.88
W
Anubis
Whebzer
Anubis
2
11
9
0.59
W
Sun Wukong
glintch
Sun Wukong
11
7
15
2.64
L
Freya
uwuasca
Freya
2
9
15
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,807
Damage
77,972
91,444
Taken
104,662
100,081
Mitigated
96,382
30,837
Healing
38,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
19,073
1,596
2,781
7,260
29,903
37,530
422
19,038
10,818
276
42,929
W
The Morrigan
Adapted Shield
The Morrigan
17,205
2,080
2,022
3,850
12,009
5,722
1,712
8,634
3,297
42,783
552
L
Vulcan
AfroGai
Vulcan
22,366
8,075
2,213
3,178
16,309
8,798
570
10,436
5,873
60,646
0
L
Zhong Kui
BioWolfXV
Zhong Kui
21,759
1,497
5,345
9,178
22,378
17,229
1,631
13,610
8,768
65,414
0
L
4,489
103
1,959
3,156
18,896
25,998
358
12,439
6,457
17,882
0
W
24,260
6,058
2,423
5,457
12,225
7,649
3,974
7,800
4,192
61,165
0
W
Bacchus
16,523
1,301
3,361
6,365
25,609
50,526
240
16,496
8,743
28,416
0
W
Anubis
Whebzer
Anubis
8,693
460
1,383
1,884
15,479
8,648
144
10,307
5,014
19,247
0
W
Sun Wukong
glintch
Sun Wukong
20,126
2,495
1,658
2,434
26,122
27,536
528
15,786
10,061
0
38,744
L
Freya
uwuasca
Freya
10,285
2,557
1,228
1,796
17,176
6,827
769
12,612
4,564
14,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,206
Gold Earned
63,422
202
Minions Killed
220
0
Camps Cleared
0
1,563,923
Distance Traveled
1,561,842
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,611
756
26
1
0
299,739
0
W
The Morrigan
13,789
766
71
4
0
289,267
3
L
Vulcan
12,744
708
62
3
0
325,151
0
L
Zhong Kui
14,042
780
100
6
0
339,038
3
L
Ymir
12,283
682
27
2
0
324,721
0
W
Sol
13,195
733
60
3
0
352,564
0
W
Bacchus
13,901
772
13
1
0
336,241
0
W
Anubis
10,820
601
17
1
0
261,476
2
W
Sun Wukong
14,501
806
41
2
0
324,375
0
L
Freya
10,742
597
5
0
0
273,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role