Player Matchup

Neith
Neith
BonaKiNgiXica
Neith
Level 83
God Stats
7W - 3L
1,500 SR
Queue Stats
13W - 13L
1,194 Elo+
Solo
Ra
Ra
Eadwynn
Ra
Level 126
God Stats
7W - 10L
1,751 SR
Queue Stats
242W - 255L
1,412 Elo+
Solo
Da Ji
Da Ji
Lilac7
Da Ji
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
48W - 54L
1,463 Elo+
Solo
Nu Wa
Nu Wa
YEAH-RIGHT-4-SUR
Nu Wa
Level 154
God Stats
85W - 67L
1,533 SR
Queue Stats
152W - 163L
1,469 Elo+
Solo
Bellona
Bellona
roadss
Bellona
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,541 Elo+
Solo
Team Averages
Level 98
1,514 SR
1,416 Elo+

VS

Team Averages
Level 67
1,461 SR
1,451 Elo+
Khepri
Khepri
Affi_Primati
Khepri
Level 49
God Stats
12W - 16L
1,462 SR
Queue Stats
44W - 76L
1,392 Elo+
Party 1
Bakasura
Bakasura
GanZion
Bakasura
Level 105
God Stats
0W - 1L
1,778 SR
Queue Stats
65W - 59L
1,695 Elo+
Solo
Discordia
Discordia
Meisterin_Kaddl
Discordia
Level 35
God Stats
2W - 6L
1,063 SR
Queue Stats
44W - 71L
1,436 Elo+
Party 1
Rama
Rama
ScrweyouCatalin
Rama
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 85L
1,546 Elo+
Solo
Anubis
Anubis
Twitch_monica24a
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 6
8,049
805
5,777
3,472
1,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 0 / 7
8,188
819
5,917
1,972
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
Lilac7
Da Ji
13
5 / 2 / 1
7,667
767
6,014
5,892
2,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 0 / 9
7,779
778
9,107
4,418
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
roadss
Bellona
16
5 / 0 / 4
8,826
883
7,551
8,403
7,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 4 / 1
6,833
683
508
11,583
6,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
GanZion
Bakasura
13
0 / 2 / 1
6,824
682
2,916
8,883
3,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Meisterin_Kaddl
Discordia
13
1 / 5 / 1
6,808
681
3,534
8,583
2,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 0
6,922
692
4,400
7,577
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 1
5,967
597
1,120
5,327
1,922
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
17
Kills
2
2
Deaths
17
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
4
1
0.13
W
2
0
6
5
W
3
0
7
6.5
L
Bakasura
GanZion
Bakasura
0
2
1
0.25
W
Da Ji
Lilac7
Da Ji
5
2
1
2.75
L
Discordia
Meisterin_Kaddl
Discordia
1
5
1
0.3
L
1
2
0
0.5
L
0
4
1
0.13
W
2
0
9
6.5
W
Bellona
roadss
Bellona
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,366
Damage
12,478
24,157
Taken
41,953
13,403
Mitigated
16,558
9,770
Healing
9,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
508
0
1,515
1,715
11,583
6,365
0
4,199
7,108
9,619
0
W
5,777
1,529
0
1,662
3,472
1,286
367
573
2,794
0
33,357
W
5,917
208
1,592
1,053
1,972
848
1,230
857
1,054
28,487
0
L
Bakasura
GanZion
Bakasura
2,916
2,271
0
3,062
8,883
3,296
0
1,652
7,141
0
11,314
W
Da Ji
Lilac7
Da Ji
6,014
1,902
0
0
5,892
2,037
0
1,671
4,075
0
10,712
L
Discordia
Meisterin_Kaddl
Discordia
3,534
252
125
1,440
8,583
2,638
0
3,536
4,791
17,539
0
L
4,400
3,351
0
1,529
7,577
2,337
0
2,689
4,568
0
30,658
L
1,120
203
0
532
5,327
1,922
0
1,746
3,321
7,371
0
W
9,107
2,357
164
2,502
4,418
1,434
1,269
1,051
3,367
22,000
0
W
Bellona
roadss
Bellona
7,551
1,914
994
1,803
8,403
7,798
1,091
1,010
7,343
0
30,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,509
Gold Earned
33,354
225
Minions Killed
153
0
Camps Cleared
0
1,038,365
Distance Traveled
812,128
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,833
683
19
2
0
190,027
0
W
Neith
8,049
805
76
8
0
203,621
5
W
Ra
8,188
819
48
5
0
211,395
1
L
Bakasura
6,824
682
34
3
0
205,375
0
W
Da Ji
7,667
767
9
1
0
194,606
3
L
Discordia
6,808
681
29
3
0
154,833
1
L
Rama
6,922
692
65
7
0
170,070
2
L
Anubis
5,967
597
6
1
0
91,823
3
W
Nu Wa
7,779
778
40
4
0
180,148
4
W
Bellona
8,826
883
52
5
0
248,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role