Player Matchup

Ares
Ares
BlackH20 Xe
Ares
Level 28
God Stats
7W - 2L
1,834 SR
Queue Stats
167W - 169L
1,462 Elo+
Party 1
Mercury
Mercury
Hot n Spicy TNT
Mercury
Level 108
God Stats
7W - 7L
1,500 SR
Queue Stats
241W - 258L
1,476 Elo+
Party 1
Achilles
Achilles
ImmuneKDOG
Achilles
Level 76
God Stats
28W - 32L
1,882 SR
Queue Stats
321W - 344L
1,483 Elo+
Party 1
Skadi
Skadi
SadBoyBrandon
Skadi
Level 41
God Stats
9W - 6L
1,739 SR
Queue Stats
140W - 176L
1,419 Elo+
Party 1
Persephone
Persephone
pet bee
Persephone
Level 123
God Stats
14W - 14L
1,436 SR
Queue Stats
413W - 430L
1,549 Elo+
Party 1
Team Averages
Level 75
1,678 SR
1,478 Elo+

VS

Team Averages
Level 54
1,447 SR
1,408 Elo+
Arachne
Arachne
Bunnysoulz
Arachne
Level 46
God Stats
9W - 5L
1,598 SR
Queue Stats
49W - 69L
1,430 Elo+
Party 2
Guan Yu
Guan Yu
CashTime3
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,373 Elo+
Party 2
Horus
Horus
GonFreecss64
Horus
Level 69
God Stats
79W - 82L
1,260 SR
Queue Stats
461W - 483L
1,456 Elo+
Solo
Vulcan
Vulcan
SNXCKDXDDY
Vulcan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 73L
1,421 Elo+
Party 2
Olorun
Olorun
TERRENT1US
Olorun
Level 29
God Stats
17W - 23L
1,379 SR
Queue Stats
31W - 48L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 6
9,952
452
9,546
18,274
18,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
9 / 2 / 14
12,269
558
17,626
18,238
7,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
ImmuneKDOG
Achilles
19
9 / 1 / 14
12,149
552
19,732
23,716
32,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
2 / 6 / 9
9,382
426
12,854
12,522
5,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
pet bee
Persephone
17
12 / 7 / 9
12,378
563
23,874
15,233
4,941
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bunnysoulz
Arachne
14
3 / 9 / 3
9,060
412
7,111
19,993
9,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
CashTime3
Guan Yu
13
1 / 7 / 3
8,327
379
4,235
21,080
11,236
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 8 / 10
9,374
426
13,338
26,314
22,065
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
SNXCKDXDDY
Vulcan
13
5 / 7 / 5
9,188
418
17,958
13,025
4,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
TERRENT1US
Olorun
15
7 / 6 / 9
10,778
490
17,920
18,038
7,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
51
37
Kills
21
21
Deaths
37
52
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
5
6
1.6
L
Arachne
Bunnysoulz
Arachne
3
9
3
0.5
L
Guan Yu
CashTime3
Guan Yu
1
7
3
0.36
L
5
8
10
1.25
W
9
2
14
8
W
Achilles
ImmuneKDOG
Achilles
9
1
14
16
L
Vulcan
SNXCKDXDDY
Vulcan
5
7
5
1.07
W
2
6
9
1.08
L
Olorun
TERRENT1US
Olorun
7
6
9
1.92
W
Persephone
pet bee
Persephone
12
7
9
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,632
Damage
60,562
87,983
Taken
98,450
68,094
Mitigated
55,557
24,599
Healing
30,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,546
292
0
2,220
18,274
18,086
516
10,405
7,227
18,245
0
L
Arachne
Bunnysoulz
Arachne
7,111
4,769
0
5,353
19,993
9,699
0
6,796
12,921
0
49,096
L
Guan Yu
CashTime3
Guan Yu
4,235
1,439
1,500
4,725
21,080
11,236
878
4,140
16,940
0
25,275
L
13,338
4,487
2,768
9,058
26,314
22,065
77
10,520
15,794
8,997
19,327
W
17,626
10,466
0
3,239
18,238
7,689
117
6,158
11,836
0
105,173
W
Achilles
ImmuneKDOG
Achilles
19,732
7,243
0
11,767
23,716
32,295
353
8,481
14,905
0
80,718
L
Vulcan
SNXCKDXDDY
Vulcan
17,958
4,886
0
1,619
13,025
4,818
0
6,862
6,163
42,417
0
W
12,854
7,442
316
828
12,522
5,083
759
5,670
6,280
0
58,764
L
Olorun
TERRENT1US
Olorun
17,920
11,006
578
5,058
18,038
7,739
899
5,278
12,760
48,414
0
W
Persephone
pet bee
Persephone
23,874
740
142
6,087
15,233
4,941
222
8,263
6,563
66,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,130
Gold Earned
46,727
477
Minions Killed
282
0
Camps Cleared
0
2,120,676
Distance Traveled
2,040,631
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,952
452
10
0
0
404,036
1
L
Arachne
9,060
412
77
4
0
436,255
1
L
Guan Yu
8,327
379
39
2
0
401,659
2
L
Horus
9,374
426
40
2
0
405,012
7
W
Mercury
12,269
558
145
7
0
543,356
3
W
Achilles
12,149
552
141
6
0
362,627
1
L
Vulcan
9,188
418
53
2
0
418,960
3
W
Skadi
9,382
426
89
4
0
396,898
2
L
Olorun
10,778
490
73
3
0
378,745
3
W
Persephone
12,378
563
92
4
0
413,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role