Player Matchup

Erlang Shen
Erlang Shen
Platinum V
DestroyerViZs
Erlang Shen
Platinum V
Level 123
God Stats
35W - 31L
1,551 SR
Queue Stats
895W - 901L
1,720 MMR
Solo
Medusa
Medusa
Gold I
HugoTartaDeFresa
Medusa
Gold I
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
266W - 269L
1,623 MMR
Solo
Bacchus
Bacchus
Gold I
NasthtyCanasthta
Bacchus
Gold I
Level 148
God Stats
123W - 113L
1,577 SR
Queue Stats
1,049W - 1,055L
1,609 MMR
Solo
Vulcan
Vulcan
Gold II
PooInTheBath
Vulcan
Gold II
Level 67
God Stats
7W - 4L
1,611 SR
Queue Stats
96W - 102L
1,558 MMR
Solo
Vamana
Vamana
Platinum III
lI-Say-lI
Vamana
Platinum III
Level 160
God Stats
5W - 0L
1,915 SR
Queue Stats
73W - 74L
1,839 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,631 SR
1,670 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,640 SR
1,670 MMR
Susano
Susano
Platinum III
Bran6iix7
Susano
Platinum III
Level 127
God Stats
4W - 3L
1,750 SR
Queue Stats
110W - 112L
1,543 MMR
Solo
Camazotz
Camazotz
Diamond V
InCePTioNxSnakeZ
Camazotz
Diamond V
Level 159
God Stats
0W - 1L
1,814 SR
Queue Stats
693W - 689L
2,069 MMR
Solo
Jormungandr
Jormungandr
Gold IV
SalmonOx3413815
Jormungandr
Gold IV
Level 128
God Stats
19W - 16L
1,656 SR
Queue Stats
24W - 24L
1,546 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
TomClarck
Baron Samedi
Gold IV
Level 160
God Stats
0W - 1L
1,715 SR
Queue Stats
150W - 158L
1,545 MMR
Solo
Cernunnos
Cernunnos
Silver I
VVolchonokk
Cernunnos
Silver I
Level 98
God Stats
1W - 3L
1,267 SR
Queue Stats
27W - 27L
1,647 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DestroyerViZs
Erlang Shen
20
8 / 3 / 4
13,131
625
12,493
19,646
14,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 1 / 3
13,791
657
9,426
10,799
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 3 / 7
10,972
522
6,298
16,562
23,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
18
3 / 1 / 7
12,426
592
10,959
9,044
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
lI-Say-lI
Vamana
20
2 / 2 / 5
13,384
637
15,594
19,561
22,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
BastetLokiPoseidonGeb

VS

Bans
AchillesMulanZeusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bran6iix7
Susano
17
2 / 5 / 5
10,067
479
9,027
16,022
5,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
2 / 3 / 1
10,365
494
14,469
20,520
13,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
SalmonOx3413815
Jormungandr
15
2 / 6 / 5
9,403
448
10,039
18,577
15,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
TomClarck
Baron Samedi
18
1 / 1 / 2
9,917
472
2,678
5,683
2,482
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
VVolchonokk
Cernunnos
18
3 / 4 / 4
10,982
523
8,745
16,765
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
19
Kills
10
10
Deaths
19
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Susano
Bran6iix7
Susano
2
5
5
0.9
W
Erlang Shen
DestroyerViZs
Erlang Shen
8
3
4
3.33
W
5
1
3
6.5
L
2
3
1
0.83
W
1
3
7
1.5
W
Vulcan
3
1
7
6.5
L
Jormungandr
SalmonOx3413815
Jormungandr
2
6
5
0.75
L
Baron Samedi
TomClarck
Baron Samedi
1
1
2
2
L
Cernunnos
VVolchonokk
Cernunnos
3
4
4
1.25
W
Vamana
lI-Say-lI
Vamana
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,770
Damage
44,958
75,612
Taken
77,567
67,047
Mitigated
42,209
25,861
Healing
26,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Bran6iix7
Susano
9,027
2,181
0
5,705
16,022
5,891
0
2,971
12,981
0
78,577
W
Erlang Shen
DestroyerViZs
Erlang Shen
12,493
6,547
0
3,967
19,646
14,029
0
2,637
16,820
0
99,755
W
9,426
4,449
0
4,928
10,799
4,132
6,526
3,144
7,612
0
111,567
L
14,469
6,274
0
11,309
20,520
13,470
0
4,821
15,667
0
72,047
W
6,298
561
946
4,200
16,562
23,134
156
2,586
13,935
23,233
0
W
Vulcan
10,959
2,443
0
3,378
9,044
3,604
1,614
4,469
4,501
85,974
2,865
L
Jormungandr
SalmonOx3413815
Jormungandr
10,039
3,596
306
4,075
18,577
15,252
414
6,208
12,142
57,218
0
L
Baron Samedi
TomClarck
Baron Samedi
2,678
117
29
1,493
5,683
2,482
0
1,644
3,858
73,301
0
L
Cernunnos
VVolchonokk
Cernunnos
8,745
3,358
0
3,541
16,765
5,114
660
4,823
11,842
0
88,764
W
Vamana
lI-Say-lI
Vamana
15,594
5,483
280
8,162
19,561
22,148
4,304
1,022
17,623
13,621
74,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,704
Gold Earned
50,734
657
Minions Killed
609
0
Camps Cleared
0
2,135,242
Distance Traveled
2,005,993
30
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,067
479
121
6
0
437,214
1
W
Erlang Shen
13,131
625
128
6
0
456,942
5
W
Medusa
13,791
657
172
8
0
390,223
3
L
Camazotz
10,365
494
133
6
0
421,199
5
W
Bacchus
10,972
522
25
1
0
433,101
15
W
Vulcan
12,426
592
168
8
0
444,498
3
L
Jormungandr
9,403
448
80
4
0
393,289
11
L
Baron Samedi
9,917
472
129
6
0
357,840
5
L
Cernunnos
10,982
523
146
7
0
396,451
17
W
Vamana
13,384
637
164
8
0
410,478
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role