Player Matchup

Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CaptainBlackey
Ares
Level 143
God Stats
7W - 4L
1,526 SR
Queue Stats
105W - 89L
1,613 Elo+
Solo
Anubis
Anubis
DiscoPoolo
Anubis
Level 24
God Stats
4W - 3L
1,556 SR
Queue Stats
29W - 29L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
Muggle_King
Tsukuyomi
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 29L
1,396 Elo+
Solo
Artemis
Artemis
sanekbee
Artemis
Level 17
God Stats
12W - 8L
1,322 SR
Queue Stats
17W - 25L
1,237 Elo+
Solo
Team Averages
Level 67
1,481 SR
1,448 Elo+

VS

Team Averages
Level 39
1,546 SR
1,421 Elo+
Mulan
Mulan
PenguinPoppers
Mulan
Level 12
God Stats
6W - 12L
1,596 SR
Queue Stats
6W - 14L
1,481 Elo+
Solo
Ra
Ra
Xc0oL_Arbab
Ra
Level 8
God Stats
4W - 6L
1,324 SR
Queue Stats
48W - 72L
1,320 Elo+
Solo
Olorun
Olorun
lordzvakilion
Olorun
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,145 Elo+
Solo
Cupid
Cupid
shamukingato
Cupid
Level 28
God Stats
3W - 4L
1,662 SR
Queue Stats
64W - 69L
1,635 Elo+
Party 1
Yemoja
Yemoja
tomiadalaki
Yemoja
Level 123
God Stats
5W - 7L
1,650 SR
Queue Stats
187W - 217L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
12 / 0 / 10
11,057
1,005
17,209
7,295
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
7 / 1 / 20
10,215
929
12,872
13,141
12,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
DiscoPoolo
Anubis
16
7 / 1 / 18
9,639
876
14,877
8,068
4,787
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Muggle_King
Tsukuyomi
16
5 / 2 / 16
9,624
875
7,187
9,975
3,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
sanekbee
Artemis
16
6 / 0 / 15
9,387
853
7,058
7,614
2,708
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 2
7,638
694
5,311
16,840
8,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 2 / 1
6,686
608
258
3,008
643
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 9 / 1
6,992
636
1,659
12,605
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 9 / 0
9,434
858
7,412
15,421
4,383
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
13
0 / 7 / 2
7,463
678
4,824
17,647
11,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
10
37
Kills
4
4
Deaths
37
79
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
12
0
10
17
W
7
1
20
17
W
Anubis
DiscoPoolo
Anubis
7
1
18
16
W
Tsukuyomi
Muggle_King
Tsukuyomi
5
2
16
6.5
L
0
10
2
0.1
L
0
2
1
0.25
L
0
9
1
0.06
W
Artemis
sanekbee
Artemis
6
0
15
13.5
L
4
9
0
0.44
L
Yemoja
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,203
Damage
19,464
46,093
Taken
65,521
27,388
Mitigated
28,592
11,839
Healing
4,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,209
1,576
252
1,692
7,295
3,235
2,507
768
6,527
63,142
0
W
12,872
1,561
0
540
13,141
12,698
160
1,948
11,193
22,620
0
W
Anubis
DiscoPoolo
Anubis
14,877
1,539
0
3,705
8,068
4,787
1,930
1,090
6,978
45,609
0
W
Tsukuyomi
Muggle_King
Tsukuyomi
7,187
2,686
354
3,242
9,975
3,960
1,594
1,644
8,331
0
21,580
L
5,311
1,333
0
897
16,840
8,411
0
7,722
9,118
156
22,082
L
258
200
14
56
3,008
643
0
2,491
517
1,976
0
L
1,659
869
205
610
12,605
3,766
0
9,748
2,857
5,271
0
W
Artemis
sanekbee
Artemis
7,058
1,949
419
1,635
7,614
2,708
2,642
1,447
4,967
0
28,455
L
7,412
2,576
29
2,028
15,421
4,383
0
11,869
3,552
0
30,289
L
Yemoja
4,824
539
514
607
17,647
11,389
0
13,128
4,519
16,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,922
Gold Earned
38,213
246
Minions Killed
124
0
Camps Cleared
0
1,187,238
Distance Traveled
669,195
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,057
1,005
107
10
0
255,134
4
W
Ares
10,215
929
14
1
0
239,269
0
W
Anubis
9,639
876
46
4
0
216,901
1
W
Tsukuyomi
9,624
875
40
4
0
232,469
1
L
Mulan
7,638
694
37
3
0
175,682
2
L
Ra
6,686
608
0
0
0
17,207
0
L
Olorun
6,992
636
12
1
0
122,557
0
W
Artemis
9,387
853
39
4
0
243,465
2
L
Cupid
9,434
858
53
5
0
185,965
3
L
Yemoja
7,463
678
22
2
0
167,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role