Player Matchup

Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GeoTheChamp
Ares
Level 83
God Stats
7W - 2L
1,557 SR
Queue Stats
20W - 18L
1,518 Elo+
Party 1
Atlas
Atlas
Jonesing
Atlas
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,644 Elo+
Party 1
Izanami
Izanami
SpookyGhost55
Izanami
Level 141
God Stats
4W - 4L
1,595 SR
Queue Stats
32W - 25L
1,573 Elo+
Party 1
Tiamat
Tiamat
trippysacc
Tiamat
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,644 Elo+
Party 1
Team Averages
Level 114
1,530 SR
1,576 Elo+

VS

Team Averages
Level 112
1,550 SR
1,500 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DogOnTractor
Danzaburou
Level 109
God Stats
1W - 2L
1,404 SR
Queue Stats
9W - 11L
1,511 Elo+
Party 2
Sun Wukong
Sun Wukong
WeCatchinSnails
Sun Wukong
Level 102
God Stats
5W - 2L
1,557 SR
Queue Stats
19W - 16L
1,513 Elo+
Party 2
Olorun
Olorun
zNxcck
Olorun
Level 103
God Stats
2W - 3L
1,791 SR
Queue Stats
2W - 4L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
4 / 1 / 4
5,155
1,031
5,346
3,945
1,102
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 0 / 3
5,722
1,144
2,757
3,977
2,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Atlas
Jonesing
Atlas
10
0 / 1 / 8
4,822
964
2,664
3,644
2,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
12
3 / 0 / 2
5,701
1,140
3,594
4,246
1,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
trippysacc
Tiamat
10
1 / 2 / 4
4,773
955
2,446
2,967
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 1 / 1
4,317
863
976
2,052
917
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
 
Nu Wa
9
0 / 3 / 2
4,305
861
3,944
3,899
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DogOnTractor
Danzaburou
9
2 / 3 / 1
4,703
941
4,059
5,597
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
WeCatchinSnails
Sun Wukong
10
1 / 3 / 2
4,729
946
2,327
5,706
2,168
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
zNxcck
Olorun
8
0 / 2 / 1
4,193
839
2,287
3,226
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
12
Kills
4
4
Deaths
12
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
1
4
6
L
Cthulhu
 
Cthulhu
1
1
1
1.5
L
Nu Wa
 
Nu Wa
0
3
2
0.33
L
Danzaburou
DogOnTractor
Danzaburou
2
3
1
0.83
W
4
0
3
5.5
W
Atlas
Jonesing
Atlas
0
1
8
4
W
Izanami
3
0
2
4
L
Sun Wukong
WeCatchinSnails
Sun Wukong
1
3
2
0.67
W
Tiamat
trippysacc
Tiamat
1
2
4
1.5
L
Olorun
zNxcck
Olorun
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,807
Damage
13,593
18,779
Taken
20,480
9,130
Mitigated
6,369
3,018
Healing
4,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,346
1,199
0
198
3,945
1,102
0
1,053
2,892
0
7,317
L
Cthulhu
 
Cthulhu
976
416
334
520
2,052
917
0
657
1,395
2,985
0
L
Nu Wa
 
Nu Wa
3,944
714
0
421
3,899
916
0
1,270
2,629
10,239
0
L
Danzaburou
DogOnTractor
Danzaburou
4,059
1,725
0
829
5,597
1,475
208
1,285
4,312
0
9,797
W
2,757
0
0
415
3,977
2,767
323
2,636
1,341
8,673
0
W
Atlas
Jonesing
Atlas
2,664
814
0
636
3,644
2,207
160
1,198
2,446
11,223
0
W
Izanami
3,594
2,270
0
1,244
4,246
1,574
1,906
1,035
3,211
0
25,790
L
Sun Wukong
WeCatchinSnails
Sun Wukong
2,327
378
173
1,286
5,706
2,168
157
3,207
2,499
0
11,564
W
Tiamat
trippysacc
Tiamat
2,446
376
0
525
2,967
1,480
535
1,285
1,682
9,752
0
L
Olorun
zNxcck
Olorun
2,287
625
170
307
3,226
893
0
1,448
1,778
9,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,173
Gold Earned
22,247
110
Minions Killed
70
0
Camps Cleared
0
582,450
Distance Traveled
445,666
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,155
1,031
3
1
0
132,579
0
L
Cthulhu
4,317
863
4
1
0
65,798
0
L
Nu Wa
4,305
861
15
3
0
100,563
3
L
Danzaburou
4,703
941
12
2
0
104,126
0
W
Ares
5,722
1,144
12
2
0
120,091
3
W
Atlas
4,822
964
14
3
0
109,536
0
W
Izanami
5,701
1,140
62
12
0
111,747
2
L
Sun Wukong
4,729
946
24
5
0
106,600
0
W
Tiamat
4,773
955
19
4
0
108,497
0
L
Olorun
4,193
839
15
3
0
68,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role