Player Matchup

Sylvanus
Sylvanus
Vote4Jason
Sylvanus
Level 74
God Stats
4W - 10L
1,415 SR
Queue Stats
260W - 283L
1,457 Elo+
Party 2
Freya
Freya
easton150
Freya
Level 120
God Stats
2W - 1L
1,266 SR
Queue Stats
167W - 171L
1,442 Elo+
Party 2
Janus
Janus
lI KING DAY Il
Janus
Level 157
God Stats
22W - 21L
1,592 SR
Queue Stats
399W - 360L
1,616 Elo+
Solo
Team Averages
Level 117
1,424 SR
1,505 Elo+

VS

Team Averages
Level 96
1,529 SR
1,435 Elo+
Merlin
Merlin
Dr_Wumbology_PHD
Merlin
Level 83
God Stats
3W - 7L
1,535 SR
Queue Stats
9W - 13L
1,497 Elo+
Party 1
Chaac
Chaac
O_OpikaO_O
Chaac
Level 107
God Stats
8W - 10L
1,509 SR
Queue Stats
19W - 35L
1,368 Elo+
Party 1
Cthulhu
Cthulhu
nutgreen
Cthulhu
Level 98
God Stats
5W - 9L
1,543 SR
Queue Stats
14W - 28L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Vote4Jason
Sylvanus
18
2 / 0 / 18
14,003
700
10,320
22,980
28,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Freya
easton150
Freya
18
7 / 0 / 14
13,805
690
27,035
19,632
9,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
12 / 0 / 7
14,371
719
29,412
17,059
6,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 0
10,548
527
14,906
14,594
6,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
15
0 / 10 / 0
10,555
528
16,181
23,914
23,216
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
nutgreen
Cthulhu
16
0 / 5 / 0
10,584
529
12,792
35,664
38,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
0
21
Kills
0
0
Deaths
21
39
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Chaac
0
10
0
0
W
Sylvanus
Vote4Jason
Sylvanus
2
0
18
11
W
Freya
easton150
Freya
7
0
14
14
W
12
0
7
15.5
L
Cthulhu
nutgreen
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,767
Damage
43,879
59,671
Taken
74,172
44,986
Mitigated
67,501
31,424
Healing
16,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,906
0
270
1,689
14,594
6,106
0
13,714
880
51,483
0
L
Chaac
16,181
2,446
97
4,772
23,914
23,216
0
20,929
2,985
253
57,156
W
Sylvanus
Vote4Jason
Sylvanus
10,320
2,637
7,522
8,885
22,980
28,388
1,051
10,645
12,335
24,419
0
W
Freya
easton150
Freya
27,035
11,670
0
10,144
19,632
9,669
867
9,605
10,027
64,187
0
W
29,412
1,742
348
4,525
17,059
6,929
590
8,273
8,786
84,843
0
L
Cthulhu
nutgreen
Cthulhu
12,792
1,200
1,429
8,049
35,664
38,179
0
32,476
3,188
31,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,179
Gold Earned
31,687
211
Minions Killed
191
11
Camps Cleared
5
1,090,351
Distance Traveled
997,482
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,548
527
63
3
3
339,139
6
L
Chaac
10,555
528
93
5
1
334,677
1
W
Sylvanus
14,003
700
30
2
0
343,804
3
W
Freya
13,805
690
57
3
1
362,080
1
W
Janus
14,371
719
124
6
10
384,467
1
L
Cthulhu
10,584
529
35
2
1
323,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role