Player Matchup

Medusa
Medusa
ElitePersianz
Medusa
Level 65
God Stats
3W - 9L
1,351 SR
Queue Stats
8W - 17L
1,225 Elo+
Party 2
Chaac
Chaac
Reeverrb
Chaac
Level 105
God Stats
5W - 5L
1,447 SR
Queue Stats
15W - 23L
1,174 Elo+
Party 3
Nemesis
Nemesis
RunzWscizzorZ
Nemesis
Level 83
God Stats
5W - 8L
1,682 SR
Queue Stats
32W - 38L
1,412 Elo+
Party 2
Janus
Janus
awesomehobo69
Janus
Level 93
God Stats
20W - 16L
1,586 SR
Queue Stats
57W - 64L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
jbdongo
Cthulhu
Level 96
God Stats
12W - 6L
1,652 SR
Queue Stats
98W - 123L
1,261 Elo+
Party 3
Team Averages
Level 88
1,544 SR
1,314 Elo+

VS

Team Averages
Level 91
1,557 SR
1,461 Elo+
Chaac
Chaac
JackiieSteel
Chaac
Level 64
God Stats
1W - 2L
1,358 SR
Queue Stats
6W - 16L
1,170 Elo+
Party 1
Izanami
Izanami
PochoArtio
Izanami
Level 77
God Stats
4W - 8L
1,490 SR
Queue Stats
20W - 20L
1,816 Elo+
Party 1
Achilles
Achilles
Scar_Drago16
Achilles
Level 88
God Stats
0W - 1L
1,576 SR
Queue Stats
2W - 6L
1,309 Elo+
Party 1
Cliodhna
Cliodhna
swift7777
Cliodhna
Level 124
God Stats
4W - 5L
1,838 SR
Queue Stats
114W - 113L
1,508 Elo+
Solo
Zeus
Zeus
清风好月酿桃李
Zeus
Level 102
God Stats
3W - 5L
1,521 SR
Queue Stats
49W - 36L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 11
14,596
768
18,009
15,657
6,319
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Reeverrb
Chaac
20
5 / 2 / 13
14,346
755
14,334
23,888
19,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
20
6 / 3 / 14
14,264
751
11,864
15,540
6,954
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
6 / 2 / 12
15,279
804
18,211
12,972
6,194
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
jbdongo
Cthulhu
20
5 / 3 / 12
14,097
742
15,294
15,124
26,660
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 5
12,111
637
6,145
20,068
25,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
PochoArtio
Izanami
20
2 / 8 / 5
13,253
698
9,161
18,154
7,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Scar_Drago16
Achilles
17
1 / 7 / 2
11,241
592
5,090
21,840
29,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
swift7777
Cliodhna
17
0 / 2 / 1
11,289
594
7,080
10,884
4,883
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
10 / 6 / 0
15,316
806
30,538
15,943
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
27
29
Kills
14
14
Deaths
29
62
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
4
11
3.13
L
1
6
5
0.58
L
Izanami
PochoArtio
Izanami
2
8
5
0.56
W
Chaac
Reeverrb
Chaac
5
2
13
5.75
W
Nemesis
6
3
14
4.33
L
Achilles
Scar_Drago16
Achilles
1
7
2
0.29
W
6
2
12
6
W
Cthulhu
jbdongo
Cthulhu
5
3
12
3.67
L
Cliodhna
swift7777
Cliodhna
0
2
1
0.25
L
10
6
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,712
Damage
58,014
83,181
Taken
86,889
66,001
Mitigated
72,161
29,050
Healing
10,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,009
9,660
957
2,752
15,657
6,319
2,180
7,808
7,849
0
72,003
L
6,145
578
378
3,825
20,068
25,709
0
6,653
12,775
4,248
26,238
L
Izanami
PochoArtio
Izanami
9,161
3,778
0
1,085
18,154
7,741
1,276
8,414
9,418
0
48,865
W
Chaac
Reeverrb
Chaac
14,334
2,004
0
11,592
23,888
19,874
1,840
7,918
15,970
142
52,898
W
Nemesis
11,864
5,933
0
5,024
15,540
6,954
701
5,869
9,671
0
43,281
L
Achilles
Scar_Drago16
Achilles
5,090
1,516
451
1,191
21,840
29,206
0
6,186
15,297
0
18,425
W
18,211
1,163
0
4,924
12,972
6,194
4,274
4,922
8,050
52,768
0
W
Cthulhu
jbdongo
Cthulhu
15,294
289
1,901
1,900
15,124
26,660
674
5,147
9,977
50,920
0
L
Cliodhna
swift7777
Cliodhna
7,080
120
0
2,761
10,884
4,883
0
3,407
7,341
97
36,036
L
30,538
2,031
0
1,173
15,943
4,622
576
7,710
7,936
97,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,582
Gold Earned
63,210
397
Minions Killed
332
0
Camps Cleared
0
2,072,658
Distance Traveled
1,409,522
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,596
768
84
4
0
400,665
0
L
Chaac
12,111
637
40
2
0
275,044
0
L
Izanami
13,253
698
84
4
0
310,464
3
W
Chaac
14,346
755
87
5
0
417,649
3
W
Nemesis
14,264
751
38
2
0
449,361
1
L
Achilles
11,241
592
20
1
0
240,514
4
W
Janus
15,279
804
100
5
0
397,810
3
W
Cthulhu
14,097
742
88
5
0
407,173
1
L
Cliodhna
11,289
594
59
3
0
236,228
4
L
Zeus
15,316
806
129
7
0
347,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role