Player Matchup

Cthulhu
Cthulhu
Angelurban
Cthulhu
Level 127
God Stats
1W - 0L
1,776 SR
Queue Stats
22W - 33L
1,434 Elo+
Party 1
Rama
Rama
CRisNips
Rama
Level 122
God Stats
2W - 2L
1,317 SR
Queue Stats
42W - 51L
1,471 Elo+
Party 1
Arachne
Arachne
KermitDFroge298
Arachne
Level 118
God Stats
4W - 1L
1,754 SR
Queue Stats
184W - 187L
1,478 Elo+
Solo
Ra
Ra
RevanchistGhost
Ra
Level 87
God Stats
3W - 4L
1,302 SR
Queue Stats
70W - 67L
1,486 Elo+
Party 1
King Arthur
King Arthur
XxMorrocoyxX
King Arthur
Level 144
God Stats
3W - 4L
1,440 SR
Queue Stats
147W - 150L
1,447 Elo+
Solo
Team Averages
Level 120
1,518 SR
1,463 Elo+

VS

Team Averages
Level 83
1,581 SR
1,515 Elo+
Ares
Ares
CERTBERUS
Ares
Level 145
God Stats
2W - 3L
1,575 SR
Queue Stats
187W - 167L
1,551 Elo+
Party 2
Da Ji
Da Ji
MadiSweats
Da Ji
Level 33
God Stats
10W - 10L
1,524 SR
Queue Stats
471W - 445L
1,430 Elo+
Solo
Heimdallr
Heimdallr
commandernquiif
Heimdallr
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 44L
1,496 Elo+
Party 3
Agni
Agni
cybermaniac__
Agni
Level 125
God Stats
6W - 7L
1,583 SR
Queue Stats
388W - 331L
1,619 Elo+
Party 2
Bellona
Bellona
minBoat69
Bellona
Level 100
God Stats
2W - 4L
1,725 SR
Queue Stats
155W - 144L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Angelurban
Cthulhu
11
3 / 1 / 9
7,559
581
7,200
10,990
8,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
14
9 / 0 / 1
8,717
671
6,832
7,604
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 2 / 1
7,732
595
4,104
9,573
3,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 4
7,149
550
3,027
5,603
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
XxMorrocoyxX
King Arthur
11
1 / 6 / 1
6,629
510
4,831
11,154
4,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 3 / 2
5,994
461
3,790
7,707
5,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
10
2 / 3 / 3
6,674
513
5,178
9,868
3,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
commandernquiif
Heimdallr
11
0 / 5 / 0
6,323
486
4,432
8,329
2,484
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 3 / 1
7,887
607
8,037
7,804
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
minBoat69
Bellona
12
4 / 3 / 1
7,573
583
5,470
8,894
8,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
17
Kills
12
12
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Angelurban
Cthulhu
3
1
9
7.5
L
Ares
1
3
2
0.67
W
Rama
9
0
1
9.5
W
3
2
1
1.75
L
Da Ji
2
3
3
1.17
W
1
3
4
1
W
King Arthur
XxMorrocoyxX
King Arthur
1
6
1
0.25
L
Heimdallr
commandernquiif
Heimdallr
0
5
0
0
L
5
3
1
1.83
L
Bellona
minBoat69
Bellona
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,994
Damage
26,907
44,924
Taken
42,602
20,275
Mitigated
22,461
12,776
Healing
9,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Angelurban
Cthulhu
7,200
945
40
833
10,990
8,374
0
4,420
6,570
20,089
0
L
Ares
3,790
160
307
1,151
7,707
5,275
336
3,412
4,247
14,460
0
W
Rama
6,832
6,085
0
4,757
7,604
2,360
820
906
6,698
0
52,946
W
4,104
2,035
0
2,678
9,573
3,048
0
3,465
6,108
0
53,276
L
Da Ji
5,178
1,324
0
1,452
9,868
3,474
0
2,283
7,555
0
36,134
W
3,027
299
354
1,472
5,603
1,544
19
3,031
2,572
37,768
0
W
King Arthur
XxMorrocoyxX
King Arthur
4,831
251
0
2,642
11,154
4,949
0
355
10,799
0
32,782
L
Heimdallr
commandernquiif
Heimdallr
4,432
1,557
0
2,092
8,329
2,484
1,278
845
7,484
0
37,904
L
8,037
710
0
1,988
7,804
3,112
608
2,062
5,616
51,882
0
L
Bellona
minBoat69
Bellona
5,470
1,383
0
2,362
8,894
8,116
539
1,379
7,473
2,131
35,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,786
Gold Earned
34,451
375
Minions Killed
359
0
Camps Cleared
0
1,284,244
Distance Traveled
1,169,672
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,559
581
34
3
0
256,870
0
L
Ares
5,994
461
26
2
0
223,830
4
W
Rama
8,717
671
110
8
0
248,768
3
W
Arachne
7,732
595
83
6
0
287,166
0
L
Da Ji
6,674
513
68
5
0
269,976
2
W
Ra
7,149
550
84
6
0
246,673
2
W
King Arthur
6,629
510
64
5
0
244,767
0
L
Heimdallr
6,323
486
73
6
0
220,340
1
L
Agni
7,887
607
106
8
0
226,253
5
L
Bellona
7,573
583
86
7
0
229,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role