Player Matchup

King Arthur
King Arthur
Beauby
King Arthur
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 114L
1,568 Elo+
Solo
Fenrir
Fenrir
BigSky21
Fenrir
Level 80
God Stats
3W - 2L
1,718 SR
Queue Stats
160W - 174L
1,500 Elo+
Solo
Neith
Neith
DropThaSoap
Neith
Level 127
God Stats
7W - 5L
1,619 SR
Queue Stats
55W - 55L
1,620 Elo+
Party 1
Scylla
Scylla
GordoPoton
Scylla
Level 104
God Stats
2W - 7L
1,294 SR
Queue Stats
420W - 385L
1,481 Elo+
Solo
Khepri
Khepri
JaredX328
Khepri
Level 122
God Stats
7W - 3L
1,493 SR
Queue Stats
195W - 208L
1,580 Elo+
Party 1
Team Averages
Level 113
1,525 SR
1,550 Elo+

VS

Team Averages
Level 119
1,563 SR
1,511 Elo+
Persephone
Persephone
 
Persephone
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Evryn
Ne Zha
Level 79
God Stats
23W - 18L
1,567 SR
Queue Stats
454W - 493L
1,551 Elo+
Solo
Ao Kuang
Ao Kuang
ZaAaAaAaAZa
Ao Kuang
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,491 Elo+
Solo
Sol
Sol
herbicidejones
Sol
Level 85
God Stats
11W - 4L
1,747 SR
Queue Stats
362W - 398L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beauby
King Arthur
12
2 / 3 / 0
7,089
591
5,527
9,017
5,225
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
BigSky21
Fenrir
9
1 / 0 / 1
5,652
471
3,430
6,509
2,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
10 / 1 / 2
7,540
628
8,433
5,422
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
GordoPoton
Scylla
12
0 / 0 / 2
6,709
559
3,724
4,251
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
JaredX328
Khepri
9
2 / 2 / 6
6,134
511
2,031
6,229
2,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
0 / 1 / 0
6,540
545
3,047
3,544
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
 
Fenrir
7
2 / 3 / 1
5,399
450
1,919
9,456
3,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Evryn
Ne Zha
12
2 / 1 / 1
6,889
574
5,015
8,356
3,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
ZaAaAaAaAZa
Ao Kuang
11
1 / 3 / 1
6,059
505
3,643
8,175
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 7 / 1
5,377
448
5,966
6,974
1,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
15
Kills
6
6
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
1
0
0
L
Fenrir
 
Fenrir
2
3
1
0.83
W
King Arthur
Beauby
King Arthur
2
3
0
0.67
W
Fenrir
BigSky21
Fenrir
1
0
1
1.5
W
10
1
2
11
L
Ne Zha
Evryn
Ne Zha
2
1
1
2.5
W
Scylla
GordoPoton
Scylla
0
0
2
1
W
Khepri
JaredX328
Khepri
2
2
6
2.5
L
Ao Kuang
ZaAaAaAaAZa
Ao Kuang
1
3
1
0.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,145
Damage
19,590
31,428
Taken
36,505
13,077
Mitigated
11,251
7,681
Healing
11,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
3,047
316
0
332
3,544
733
0
1,772
1,695
40,997
0
L
Fenrir
 
Fenrir
1,919
352
0
1,859
9,456
3,091
0
1,711
7,707
0
12,692
W
King Arthur
Beauby
King Arthur
5,527
777
0
2,825
9,017
5,225
0
620
8,397
0
42,415
W
Fenrir
BigSky21
Fenrir
3,430
905
0
1,107
6,509
2,182
0
2,531
3,978
0
25,986
W
8,433
3,668
0
1,684
5,422
1,835
693
3,046
2,106
0
36,417
L
Ne Zha
Evryn
Ne Zha
5,015
1,440
0
4,778
8,356
3,937
0
0
8,356
0
44,130
W
Scylla
GordoPoton
Scylla
3,724
328
0
1,063
4,251
1,112
0
2,448
1,803
42,699
0
W
Khepri
JaredX328
Khepri
2,031
411
0
1,002
6,229
2,723
0
3,062
2,710
9,610
1,596
L
Ao Kuang
ZaAaAaAaAZa
Ao Kuang
3,643
777
0
3,663
8,175
1,945
0
1,568
6,527
31,093
0
L
5,966
2,530
0
1,279
6,974
1,545
0
359
6,615
21,501
4,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,124
Gold Earned
30,264
303
Minions Killed
302
0
Camps Cleared
0
1,147,100
Distance Traveled
1,163,241
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,540
545
94
8
0
238,460
0
L
Fenrir
5,399
450
15
1
0
241,744
3
W
King Arthur
7,089
591
91
8
0
194,923
3
W
Fenrir
5,652
471
43
4
0
268,950
2
W
Neith
7,540
628
56
5
0
225,546
5
L
Ne Zha
6,889
574
80
7
0
235,128
3
W
Scylla
6,709
559
92
8
0
241,921
2
W
Khepri
6,134
511
21
2
0
215,760
3
L
Ao Kuang
6,059
505
61
5
0
254,242
3
L
Sol
5,377
448
52
4
0
193,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role