Player Matchup

Osiris
Osiris
Gold V
KapitanVill
Osiris
Gold V
Level 154
God Stats
2W - 0L
1,718 SR
Queue Stats
221W - 221L
1,215 MMR
Solo
Charybdis
Charybdis
Silver II
NiceToFeedU
Charybdis
Silver II
Level 155
God Stats
1W - 0L
1,715 SR
Queue Stats
5W - 4L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold V
qJimMy
Cliodhna
Gold V
Level 124
God Stats
6W - 2L
1,719 SR
Queue Stats
220W - 212L
1,408 MMR
Solo
Poseidon
Poseidon
Gold III
woshizijiren
Poseidon
Gold III
Level 160
God Stats
14W - 21L
1,494 SR
Queue Stats
679W - 686L
1,458 MMR
Solo
Bacchus
Bacchus
Gold IV
ГОРДОРИКС
Bacchus
Gold IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 94L
1,376 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,629 SR
1,391 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 88
1,592 SR
1,390 MMR
Tiamat
Tiamat
Silver II
BonkaB
Tiamat
Silver II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,501 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Braned
Cu Chulainn
Silver I
Level 46
God Stats
3W - 4L
1,500 SR
Queue Stats
22W - 32L
1,183 MMR
Solo
Nemesis
Nemesis
Gold V
Downzi
Nemesis
Gold V
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 71L
1,263 MMR
Solo
Xbalanque
Xbalanque
Gold IV
VikinG4real
Xbalanque
Gold IV
Level 71
God Stats
11W - 14L
1,547 SR
Queue Stats
127W - 125L
1,504 MMR
Solo
Ares
Ares
Bronze III
gabo8975
Ares
Bronze III
Level 93
God Stats
0W - 1L
1,913 SR
Queue Stats
2W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
5 / 4 / 2
11,818
591
13,067
19,157
18,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
NiceToFeedU
Charybdis
19
4 / 0 / 4
12,324
616
8,353
10,526
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
qJimMy
Cliodhna
18
7 / 1 / 6
12,090
605
10,170
11,559
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
woshizijiren
Poseidon
20
5 / 0 / 6
13,761
688
8,214
6,105
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 1 / 10
10,962
548
9,253
11,036
12,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
ScyllaBastetZeusAtlas

VS

Bans
KaliAthenaGebEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BonkaB
Tiamat
14
0 / 4 / 2
8,973
449
5,717
9,990
5,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Braned
Cu Chulainn
16
4 / 6 / 0
9,602
480
9,498
18,473
21,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
Downzi
Nemesis
16
1 / 5 / 2
9,089
454
5,906
17,514
5,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
VikinG4real
Xbalanque
17
0 / 4 / 0
9,716
486
5,542
12,340
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
14
1 / 4 / 0
8,841
442
3,655
13,618
9,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
23
Kills
6
6
Deaths
23
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BonkaB
Tiamat
0
4
2
0.25
L
Cu Chulainn
Braned
Cu Chulainn
4
6
0
0.67
L
Nemesis
Downzi
Nemesis
1
5
2
0.4
W
Osiris
5
4
2
1.5
W
Charybdis
NiceToFeedU
Charybdis
4
0
4
6
L
Xbalanque
VikinG4real
Xbalanque
0
4
0
0
L
Ares
1
4
0
0.25
W
Cliodhna
qJimMy
Cliodhna
7
1
6
10
W
Poseidon
woshizijiren
Poseidon
5
0
6
8
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,057
Damage
30,318
58,383
Taken
71,935
40,161
Mitigated
45,837
24,950
Healing
21,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BonkaB
Tiamat
5,717
452
0
2,236
9,990
5,410
4
4,124
5,699
58,170
0
L
Cu Chulainn
Braned
Cu Chulainn
9,498
2,255
0
4,462
18,473
21,387
0
444
17,989
0
54,202
L
Nemesis
Downzi
Nemesis
5,906
1,784
0
7,713
17,514
5,882
0
3,618
13,758
0
62,839
W
Osiris
13,067
6,920
0
7,495
19,157
18,381
70
65
18,313
0
75,776
W
Charybdis
NiceToFeedU
Charybdis
8,353
3,371
0
6,939
10,526
3,620
167
1,071
9,455
0
109,128
L
Xbalanque
VikinG4real
Xbalanque
5,542
2,721
0
5,146
12,340
3,488
0
2,888
9,386
0
90,560
L
Ares
3,655
171
0
1,846
13,618
9,670
0
5,156
8,340
27,892
0
W
Cliodhna
qJimMy
Cliodhna
10,170
924
0
6,465
11,559
4,152
0
2,203
9,203
0
82,814
W
Poseidon
woshizijiren
Poseidon
8,214
803
0
2,139
6,105
1,978
1,483
1,910
4,023
112,363
0
W
9,253
685
0
1,912
11,036
12,030
459
4,142
6,430
33,481
6,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,955
Gold Earned
46,221
730
Minions Killed
589
0
Camps Cleared
0
2,051,977
Distance Traveled
1,858,716
35
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,973
449
155
8
0
351,777
9
L
Cu Chulainn
9,602
480
105
5
0
351,775
1
L
Nemesis
9,089
454
117
6
0
463,079
7
W
Osiris
11,818
591
115
6
0
360,761
5
W
Charybdis
12,324
616
184
9
0
384,589
11
L
Xbalanque
9,716
486
174
9
0
338,713
9
L
Ares
8,841
442
38
2
0
353,372
6
W
Cliodhna
12,090
605
114
6
0
470,233
8
W
Poseidon
13,761
688
242
12
0
444,424
7
W
Bacchus
10,962
548
75
4
0
391,970
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role