Player Matchup

Camazotz
Camazotz
AoSSJ3
Camazotz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,707 Elo+
Party 2
Raijin
Raijin
H4PPYTR33
Raijin
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 47L
1,570 Elo+
Party 2
Cupid
Cupid
Sillygoosedude1
Cupid
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 23L
1,584 Elo+
Party 2
Sol
Sol
TenorTitan23
Sol
Level 107
God Stats
5W - 2L
1,600 SR
Queue Stats
74W - 47L
1,486 Elo+
Party 2
Xbalanque
Xbalanque
sourD
Xbalanque
Level 44
God Stats
2W - 0L
1,700 SR
Queue Stats
6W - 13L
1,329 Elo+
Solo
Team Averages
Level 68
1,560 SR
1,535 Elo+

VS

Team Averages
Level 97
1,562 SR
1,514 Elo+
Cupid
Cupid
AnTi Outlaw
Cupid
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 86L
1,489 Elo+
Party 1
Heimdallr
Heimdallr
AnTi Vengeance
Heimdallr
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 49L
1,453 Elo+
Party 1
Zhong Kui
Zhong Kui
DDMEGADEWDEW
Zhong Kui
Level 105
God Stats
2W - 2L
1,798 SR
Queue Stats
105W - 90L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
LittleBeast26
Cthulhu
Level 120
God Stats
5W - 11L
1,512 SR
Queue Stats
747W - 841L
1,464 Elo+
Solo
Hou Yi
Hou Yi
adriandark1900
Hou Yi
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
263W - 282L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AoSSJ3
Camazotz
20
9 / 6 / 15
12,768
798
26,294
34,185
21,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Raijin
H4PPYTR33
Raijin
18
6 / 5 / 16
12,001
750
19,438
15,733
6,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 6 / 10
12,120
758
17,316
19,111
7,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 7 / 12
12,823
801
16,001
16,746
7,089
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
sourD
Xbalanque
17
1 / 8 / 12
10,850
678
11,303
14,869
5,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 12
12,262
766
17,200
16,649
6,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
AnTi Vengeance
Heimdallr
16
3 / 6 / 21
10,890
681
14,465
16,942
7,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
DDMEGADEWDEW
Zhong Kui
20
10 / 7 / 6
12,888
806
23,040
22,679
16,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
20
3 / 4 / 22
12,496
781
20,305
27,648
27,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 7 / 13
11,101
694
11,794
14,574
5,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
106
29
Kills
32
32
Deaths
29
65
Assists
74
Player
Kills
Deaths
Assists
KDA
L
9
5
12
3
L
Heimdallr
AnTi Vengeance
Heimdallr
3
6
21
2.25
W
Camazotz
AoSSJ3
Camazotz
9
6
15
2.75
L
Zhong Kui
DDMEGADEWDEW
Zhong Kui
10
7
6
1.86
W
Raijin
H4PPYTR33
Raijin
6
5
16
2.8
L
Cthulhu
3
4
22
3.5
W
5
6
10
1.67
W
8
7
12
2
L
7
7
13
1.93
W
Xbalanque
sourD
Xbalanque
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,352
Damage
86,804
100,644
Taken
98,492
47,984
Mitigated
63,553
52,397
Healing
34,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,200
7,676
1,711
5,497
16,649
6,136
1,652
4,844
11,451
0
30,594
L
Heimdallr
AnTi Vengeance
Heimdallr
14,465
3,223
398
2,129
16,942
7,926
414
6,358
10,254
0
18,099
W
Camazotz
AoSSJ3
Camazotz
26,294
6,723
1,916
24,086
34,185
21,797
471
11,473
21,459
0
35,036
L
Zhong Kui
DDMEGADEWDEW
Zhong Kui
23,040
567
1,582
8,339
22,679
16,593
135
8,215
14,149
40,718
0
W
Raijin
H4PPYTR33
Raijin
19,438
732
919
5,198
15,733
6,166
486
9,304
6,085
29,711
0
L
Cthulhu
20,305
987
3,376
10,007
27,648
27,386
232
9,428
17,862
36,603
0
W
17,316
9,484
2,929
8,100
19,111
7,055
2,071
7,820
10,778
0
38,609
W
16,001
5,475
952
5,189
16,746
7,089
2,918
6,065
10,365
36,224
2,024
L
11,794
5,672
1,142
675
14,574
5,512
609
5,657
8,512
0
26,836
W
Xbalanque
sourD
Xbalanque
11,303
4,509
653
2,455
14,869
5,877
1,039
7,201
7,349
0
26,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,562
Gold Earned
59,637
157
Minions Killed
160
0
Camps Cleared
0
1,464,270
Distance Traveled
1,268,722
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,262
766
25
2
0
246,312
0
L
Heimdallr
10,890
681
10
1
0
262,557
0
W
Camazotz
12,768
798
12
1
0
337,978
1
L
Zhong Kui
12,888
806
55
3
0
248,092
0
W
Raijin
12,001
750
19
1
0
294,767
0
L
Cthulhu
12,496
781
39
2
0
288,777
0
W
Cupid
12,120
758
55
3
0
291,802
0
W
Sol
12,823
801
36
2
0
246,648
0
L
Hou Yi
11,101
694
31
2
0
222,984
1
W
Xbalanque
10,850
678
35
2
0
293,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role