Player Matchup

Cernunnos
Cernunnos
GodlyGoatSin
Cernunnos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,409 Elo+
Party 1
Merlin
Merlin
Kamlios
Merlin
Level 49
God Stats
7W - 2L
1,747 SR
Queue Stats
110W - 118L
1,417 Elo+
Party 2
Achilles
Achilles
Lv76Magikarp
Achilles
Level 46
God Stats
12W - 5L
1,701 SR
Queue Stats
44W - 43L
1,438 Elo+
Party 2
Ymir
Ymir
Nocturnpoet
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,469 Elo+
Party 1
Anhur
Anhur
Vellaunus
Anhur
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,469 Elo+
Party 1
Team Averages
Level 63
1,590 SR
1,440 Elo+

VS

Team Averages
Level 85
1,595 SR
1,661 Elo+
Nu Wa
Nu Wa
Baozhani
Nu Wa
Level 140
God Stats
36W - 24L
1,676 SR
Queue Stats
138W - 83L
1,697 Elo+
Party 3
Hercules
Hercules
Paladerpp
Hercules
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 29L
1,669 Elo+
Party 3
Geb
Geb
ThiccUchiha
Geb
Level 19
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 3
Apollo
Apollo
thebestnamever14
Apollo
Level 96
God Stats
3W - 1L
1,617 SR
Queue Stats
89W - 41L
1,699 Elo+
Party 3
Arachne
Arachne
zEbUbbLy1
Arachne
Level 87
God Stats
9W - 3L
1,681 SR
Queue Stats
71W - 58L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GodlyGoatSin
Cernunnos
14
2 / 6 / 2
8,539
449
9,260
12,216
3,032
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Kamlios
Merlin
15
2 / 4 / 3
9,187
484
7,609
12,794
5,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Lv76Magikarp
Achilles
13
0 / 5 / 0
7,970
419
7,451
15,722
13,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 3 / 7
8,892
468
8,306
20,900
17,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anhur
Vellaunus
Anhur
15
4 / 5 / 2
9,577
504
14,232
15,950
5,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Baozhani
Nu Wa
17
5 / 1 / 5
10,852
571
20,713
8,731
3,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Paladerpp
Hercules
18
3 / 0 / 10
11,054
582
11,651
17,633
22,581
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 2 / 15
9,597
505
7,913
15,167
18,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 3 / 2
11,845
623
14,285
18,165
6,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
zEbUbbLy1
Arachne
16
4 / 3 / 5
9,969
525
6,609
15,348
8,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
9
Kills
23
23
Deaths
9
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Baozhani
Nu Wa
5
1
5
7.5
L
Cernunnos
GodlyGoatSin
Cernunnos
2
6
2
0.5
L
Merlin
Kamlios
Merlin
2
4
3
0.88
L
Achilles
Lv76Magikarp
Achilles
0
5
0
0
L
1
3
7
1.5
W
Hercules
Paladerpp
Hercules
3
0
10
8
W
2
2
15
4.75
L
Anhur
Vellaunus
Anhur
4
5
2
1
W
9
3
2
3.33
W
Arachne
zEbUbbLy1
Arachne
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,858
Damage
61,171
77,582
Taken
75,044
44,539
Mitigated
60,159
16,865
Healing
29,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Baozhani
Nu Wa
20,713
3,763
0
1,996
8,731
3,766
654
2,144
6,516
85,474
0
L
Cernunnos
GodlyGoatSin
Cernunnos
9,260
5,602
0
2,128
12,216
3,032
0
2,725
9,343
0
45,426
L
Merlin
Kamlios
Merlin
7,609
1,533
0
2,256
12,794
5,033
0
3,372
9,201
65,394
6,698
L
Achilles
Lv76Magikarp
Achilles
7,451
1,268
0
3,397
15,722
13,891
0
5,110
10,399
0
42,910
L
8,306
2,368
1,136
7,198
20,900
17,177
0
10,436
10,053
35,396
0
W
Hercules
Paladerpp
Hercules
11,651
4,401
937
8,051
17,633
22,581
445
2,741
14,162
0
66,359
W
7,913
998
271
1,593
15,167
18,374
61
4,554
10,578
21,384
0
L
Anhur
Vellaunus
Anhur
14,232
5,764
0
750
15,950
5,406
0
5,775
9,960
0
57,497
W
14,285
8,603
0
10,278
18,165
6,627
364
1,943
16,222
0
105,549
W
Arachne
zEbUbbLy1
Arachne
6,609
3,940
0
5,899
15,348
8,811
917
4,003
11,269
0
60,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,165
Gold Earned
53,317
469
Minions Killed
578
0
Camps Cleared
0
1,691,130
Distance Traveled
1,794,299
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,852
571
150
8
0
349,889
1
L
Cernunnos
8,539
449
77
4
0
321,289
3
L
Merlin
9,187
484
120
6
0
356,288
1
L
Achilles
7,970
419
95
5
0
358,988
3
L
Ymir
8,892
468
65
3
0
349,178
2
W
Hercules
11,054
582
135
7
0
364,258
4
W
Geb
9,597
505
31
2
0
360,764
0
L
Anhur
9,577
504
112
6
0
305,387
1
W
Apollo
11,845
623
172
9
0
318,063
5
W
Arachne
9,969
525
90
5
0
401,325
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role