Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
MarpyMarpz
Jormungandr
Level 124
God Stats
4W - 9L
1,327 SR
Queue Stats
31W - 36L
1,436 Elo+
Party 3
Loki
Loki
PeanutZ650
Loki
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,381 Elo+
Party 2
Mulan
Mulan
TRDZAN
Mulan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,516 Elo+
Party 3
Sol
Sol
ThundaDownUnda
Sol
Level 84
God Stats
1W - 0L
1,744 SR
Queue Stats
8W - 9L
1,253 Elo+
Party 3
Team Averages
Level 66
1,514 SR
1,417 Elo+

VS

Team Averages
Level 103
1,540 SR
1,502 Elo+
Cthulhu
Cthulhu
SooLegit KIL
Cthulhu
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 65L
1,302 Elo+
Party 4
Cernunnos
Cernunnos
Zzninja6966zZ
Cernunnos
Level 85
God Stats
1W - 1L
1,533 SR
Queue Stats
4W - 6L
1,592 Elo+
Party 1
Hades
Hades
banana_power_62
Hades
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,812 Elo+
Party 1
Achilles
Achilles
bloodistherain
Achilles
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 28L
1,291 Elo+
Solo
Baron Samedi
Baron Samedi
spongeTrigga
Baron Samedi
Level 158
God Stats
3W - 2L
1,668 SR
Queue Stats
126W - 112L
1,515 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
4 / 5 / 1
10,736
767
9,327
9,730
3,388
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
MarpyMarpz
Jormungandr
18
4 / 4 / 12
10,595
757
12,072
13,459
14,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 3 / 8
10,046
718
6,336
9,926
6,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
TRDZAN
Mulan
19
7 / 1 / 10
11,032
788
18,856
20,630
17,691
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 2 / 9
11,317
808
12,428
11,235
3,737
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SooLegit KIL
Cthulhu
15
1 / 5 / 7
9,225
659
9,937
16,678
18,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
Zzninja6966zZ
Cernunnos
17
1 / 5 / 6
9,815
701
8,426
14,122
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 6 / 7
10,147
725
10,595
14,510
8,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
15
1 / 5 / 5
8,907
636
7,394
15,708
15,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
spongeTrigga
Baron Samedi
19
9 / 2 / 3
11,725
838
10,605
12,066
5,536
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
43
23
Kills
15
15
Deaths
23
40
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
5
1
0.9
W
Jormungandr
MarpyMarpz
Jormungandr
4
4
12
2.5
W
2
3
8
2
L
Cthulhu
SooLegit KIL
Cthulhu
1
5
7
0.9
W
Mulan
TRDZAN
Mulan
7
1
10
12
W
6
2
9
5.25
L
Cernunnos
Zzninja6966zZ
Cernunnos
1
5
6
0.8
L
3
6
7
1.08
L
Achilles
1
5
5
0.7
L
Baron Samedi
spongeTrigga
Baron Samedi
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,019
Damage
46,957
64,980
Taken
73,084
45,528
Mitigated
52,830
15,792
Healing
17,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,327
2,611
0
5,288
9,730
3,388
411
5,076
4,361
0
24,121
W
Jormungandr
MarpyMarpz
Jormungandr
12,072
3,087
0
0
13,459
14,352
634
4,645
7,920
34,063
0
W
6,336
751
0
1,196
9,926
6,360
69
4,233
5,333
0
24,818
L
Cthulhu
SooLegit KIL
Cthulhu
9,937
443
265
2,490
16,678
18,394
0
6,668
9,831
21,208
0
W
Mulan
TRDZAN
Mulan
18,856
1,753
0
7,207
20,630
17,691
340
9,228
10,623
0
43,626
W
12,428
7,134
0
2,101
11,235
3,737
2,296
6,477
4,572
49,189
0
L
Cernunnos
Zzninja6966zZ
Cernunnos
8,426
3,743
0
2,555
14,122
5,275
950
5,013
9,001
0
39,415
L
10,595
860
281
3,532
14,510
8,170
136
4,318
9,977
34,694
0
L
Achilles
7,394
1,632
410
1,429
15,708
15,455
140
3,887
11,553
807
17,304
L
Baron Samedi
spongeTrigga
Baron Samedi
10,605
1,167
1,174
5,014
12,066
5,536
0
4,614
7,214
42,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,726
Gold Earned
49,819
266
Minions Killed
262
0
Camps Cleared
0
1,491,811
Distance Traveled
1,290,521
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,736
767
40
3
0
334,020
4
W
Jormungandr
10,595
757
49
4
0
276,594
2
W
Loki
10,046
718
37
3
0
305,995
2
L
Cthulhu
9,225
659
21
2
0
280,676
1
W
Mulan
11,032
788
64
5
0
320,837
1
W
Sol
11,317
808
76
5
0
254,365
0
L
Cernunnos
9,815
701
67
5
0
241,475
4
L
Hades
10,147
725
58
4
0
255,235
0
L
Achilles
8,907
636
26
2
0
284,905
0
L
Baron Samedi
11,725
838
90
6
0
228,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role