Player Matchup

Izanami
Izanami
Oceãnna
Izanami
Level 145
God Stats
4W - 1L
1,500 SR
Queue Stats
161W - 21L
2,115 Elo+
Party 2
He Bo
He Bo
RichardDixe
He Bo
Level 104
God Stats
4W - 0L
1,799 SR
Queue Stats
240W - 31L
2,181 Elo+
Party 2
Geb
Geb
TheDumpyDefender
Geb
Level 3
God Stats
3W - 0L
1,884 SR
Queue Stats
32W - 4L
2,018 Elo+
Party 2
Team Averages
Level 84
1,728 SR
2,105 Elo+

VS

Team Averages
Level 24
1,346 SR
1,422 Elo+
Anubis
Anubis
Kismola
Anubis
Level 38
God Stats
9W - 9L
1,228 SR
Queue Stats
27W - 38L
1,458 Elo+
Party 1
Heimdallr
Heimdallr
slakedafruit
Heimdallr
Level 6
God Stats
3W - 6L
1,385 SR
Queue Stats
12W - 23L
1,324 Elo+
Party 1
Khepri
Khepri
zparry
Khepri
Level 29
God Stats
2W - 3L
1,425 SR
Queue Stats
5W - 13L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Oceãnna
Izanami
16
7 / 2 / 8
10,869
776
17,617
10,305
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
11 / 3 / 11
12,350
882
23,943
13,068
4,216
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 0 / 16
11,437
817
5,550
14,074
15,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kismola
Anubis
14
2 / 10 / 2
8,943
639
9,379
16,595
9,183
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
slakedafruit
Heimdallr
12
2 / 8 / 3
8,948
639
10,775
12,357
5,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
zparry
Khepri
14
1 / 4 / 3
9,202
657
4,250
21,894
23,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
22
Kills
5
5
Deaths
22
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
Kismola
Anubis
2
10
2
0.3
W
Izanami
Oceãnna
Izanami
7
2
8
5.5
W
11
3
11
5.5
W
4
0
16
12
L
Heimdallr
slakedafruit
Heimdallr
2
8
3
0.44
L
Khepri
zparry
Khepri
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,110
Damage
24,404
37,447
Taken
50,846
23,876
Mitigated
37,531
8,804
Healing
6,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Kismola
Anubis
9,379
958
0
2,078
16,595
9,183
0
10,967
5,628
43,415
0
W
Izanami
Oceãnna
Izanami
17,617
11,961
0
3,096
10,305
3,750
2,292
4,077
6,228
0
56,426
W
23,943
732
0
3,526
13,068
4,216
90
7,188
5,880
56,469
0
W
5,550
1,074
0
2,182
14,074
15,910
32
2,681
11,393
20,542
0
L
Heimdallr
slakedafruit
Heimdallr
10,775
5,597
0
942
12,357
5,252
0
8,483
3,874
0
27,655
L
Khepri
zparry
Khepri
4,250
455
234
3,667
21,894
23,096
0
10,277
11,617
13,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,656
Gold Earned
27,093
166
Minions Killed
106
9
Camps Cleared
3
793,376
Distance Traveled
650,754
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,943
639
62
4
1
184,728
0
W
Izanami
10,869
776
63
5
1
229,214
5
W
He Bo
12,350
882
75
5
4
251,354
3
W
Geb
11,437
817
28
2
4
312,808
3
L
Heimdallr
8,948
639
30
2
1
192,071
3
L
Khepri
9,202
657
14
1
1
273,955
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role