Player Matchup

Geb
Geb
 
Geb
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kecks07TV
Morgan Le Fay
Level 48
God Stats
14W - 6L
1,725 SR
Queue Stats
137W - 118L
1,479 Elo+
Party 1
Chiron
Chiron
UncleCarl25
Chiron
Level 25
God Stats
7W - 6L
1,496 SR
Queue Stats
38W - 33L
1,499 Elo+
Party 1
Team Averages
Level 47
1,574 SR
1,492 Elo+

VS

Team Averages
Level 80
1,391 SR
1,540 Elo+
Thoth
Thoth
 
Thoth
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
HarleyBombz
Guan Yu
Level 93
God Stats
1W - 1L
1,404 SR
Queue Stats
118W - 81L
1,619 Elo+
Solo
Charybdis
Charybdis
VGBenjii
Charybdis
Level 48
God Stats
1W - 6L
1,268 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
7 / 0 / 12
10,648
887
9,491
13,500
12,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
Kecks07TV
Morgan Le Fay
14
10 / 2 / 6
10,260
855
17,968
9,091
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
14
4 / 2 / 14
9,689
807
11,807
10,097
3,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 9 / 2
7,554
630
7,247
10,971
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
HarleyBombz
Guan Yu
11
0 / 5 / 3
7,511
626
4,985
17,280
15,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
VGBenjii
Charybdis
13
3 / 7 / 0
9,063
755
6,603
15,615
5,201
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
21
Kills
4
4
Deaths
21
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
7
0
12
13
L
Thoth
 
Thoth
1
9
2
0.22
L
Guan Yu
HarleyBombz
Guan Yu
0
5
3
0.3
W
Morgan Le Fay
Kecks07TV
Morgan Le Fay
10
2
6
6.5
W
Chiron
4
2
14
5.5
L
Charybdis
VGBenjii
Charybdis
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,266
Damage
18,835
32,688
Taken
43,866
20,375
Mitigated
23,801
10,603
Healing
9,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,491
1,204
0
3,455
13,500
12,369
0
2,850
10,018
23,033
0
L
Thoth
 
Thoth
7,247
597
0
570
10,971
3,419
0
7,874
3,097
18,869
0
L
Guan Yu
HarleyBombz
Guan Yu
4,985
424
1,719
4,788
17,280
15,181
0
9,214
8,066
0
14,126
W
Morgan Le Fay
Kecks07TV
Morgan Le Fay
17,968
251
0
2,926
9,091
4,281
347
1,587
7,199
48,782
0
W
Chiron
11,807
6,346
847
3,375
10,097
3,725
1,823
2,499
7,171
0
35,782
L
Charybdis
VGBenjii
Charybdis
6,603
2,999
203
1,727
15,615
5,201
0
10,703
4,912
0
22,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,597
Gold Earned
24,128
140
Minions Killed
88
7
Camps Cleared
3
677,237
Distance Traveled
655,154
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,648
887
34
3
0
227,370
2
L
Thoth
7,554
630
34
3
1
198,371
0
L
Guan Yu
7,511
626
11
1
1
261,476
4
W
Morgan Le Fay
10,260
855
64
5
6
229,009
2
W
Chiron
9,689
807
42
4
1
220,858
3
L
Charybdis
9,063
755
43
4
1
195,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role