Player Matchup

Chronos
Chronos
 
Chronos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
GodsMeatRod
Nox
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,334 Elo+
Party 2
Gilgamesh
Gilgamesh
TlJ_KingMushu
Gilgamesh
Level 129
God Stats
1W - 2L
1,694 SR
Queue Stats
20W - 26L
1,473 Elo+
Party 3
Team Averages
Level 87
1,539 SR
1,461 Elo+

VS

Team Averages
Level 102
1,601 SR
1,635 Elo+
Arachne
Arachne
REDDSQUIRRELL
Arachne
Level 146
God Stats
5W - 4L
1,647 SR
Queue Stats
118W - 88L
1,704 Elo+
Party 1
Cthulhu
Cthulhu
RaistlinBee
Cthulhu
Level 109
God Stats
13W - 13L
1,717 SR
Queue Stats
84W - 73L
1,741 Elo+
Party 1
Persephone
Persephone
Ymirmageddon
Persephone
Level 148
God Stats
4W - 1L
1,729 SR
Queue Stats
263W - 226L
1,543 Elo+
Party 1
Izanami
Izanami
jackdiere21
Izanami
Level 88
God Stats
70W - 72L
1,410 SR
Queue Stats
115W - 126L
1,356 Elo+
Solo
Ao Kuang
Ao Kuang
torn meniscus25
Ao Kuang
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,831 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
2 / 1 / 0
6,280
571
2,139
4,669
1,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
 
Tsukuyomi
9
1 / 4 / 1
5,409
492
3,334
8,763
3,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
 
Cerberus
6
0 / 2 / 0
4,701
427
1,292
5,499
2,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
2 / 4 / 0
5,669
515
2,720
6,379
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gilgamesh
TlJ_KingMushu
Gilgamesh
8
0 / 2 / 1
5,214
474
2,033
6,865
4,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
3 / 0 / 1
7,159
651
3,211
7,331
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
RaistlinBee
Cthulhu
10
1 / 2 / 1
5,538
503
2,826
5,232
3,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Ymirmageddon
Persephone
12
3 / 2 / 1
7,135
649
4,138
4,373
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
jackdiere21
Izanami
11
0 / 1 / 0
6,346
577
1,392
3,753
1,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
13
6 / 0 / 5
7,968
724
9,164
9,445
3,568
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
5
Kills
13
13
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
1
0
2
L
Tsukuyomi
 
Tsukuyomi
1
4
1
0.38
L
Cerberus
 
Cerberus
0
2
0
0
L
2
4
0
0.5
W
Arachne
3
0
1
3.5
W
Cthulhu
RaistlinBee
Cthulhu
1
2
1
0.75
L
Gilgamesh
TlJ_KingMushu
Gilgamesh
0
2
1
0.25
W
Persephone
Ymirmageddon
Persephone
3
2
1
1.75
W
Izanami
jackdiere21
Izanami
0
1
0
0
W
Ao Kuang
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,518
Damage
20,731
32,175
Taken
30,134
14,675
Mitigated
11,549
7,136
Healing
14,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,139
432
253
2,253
4,669
1,537
500
1,832
2,711
38,292
3,473
L
Tsukuyomi
 
Tsukuyomi
3,334
499
0
1,235
8,763
3,594
0
4,390
4,308
0
23,413
L
Cerberus
 
Cerberus
1,292
66
179
1,848
5,499
2,382
0
2,976
2,523
12,922
0
L
2,720
268
233
466
6,379
2,290
816
3,920
2,424
19,265
0
W
Arachne
3,211
2,458
0
5,245
7,331
2,336
0
984
6,271
0
42,368
W
Cthulhu
RaistlinBee
Cthulhu
2,826
140
296
877
5,232
3,300
0
854
4,378
18,714
0
L
Gilgamesh
TlJ_KingMushu
Gilgamesh
2,033
252
0
669
6,865
4,872
171
2,597
4,081
53
15,740
W
Persephone
Ymirmageddon
Persephone
4,138
277
0
1,362
4,373
1,219
611
1,009
3,252
39,877
0
W
Izanami
jackdiere21
Izanami
1,392
850
39
1,383
3,753
1,126
460
727
3,026
0
42,412
W
Ao Kuang
9,164
1,307
0
5,424
9,445
3,568
22
2,144
7,259
36,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,273
Gold Earned
34,146
255
Minions Killed
377
0
Camps Cleared
0
951,725
Distance Traveled
1,165,821
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,280
571
90
8
0
202,541
0
L
Tsukuyomi
5,409
492
52
5
0
220,081
3
L
Cerberus
4,701
427
37
3
0
114,139
1
L
Nox
5,669
515
52
5
0
203,174
3
W
Arachne
7,159
651
106
10
0
276,876
4
W
Cthulhu
5,538
503
29
3
0
237,385
3
L
Gilgamesh
5,214
474
24
2
0
211,790
1
W
Persephone
7,135
649
71
6
0
220,675
4
W
Izanami
6,346
577
98
9
0
186,300
3
W
Ao Kuang
7,968
724
73
7
0
244,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role